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Light
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LibSoftGPU: Change Material vectors to FloatVector4
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2022-01-13 12:13:58 +01:00 |
AlphaBlendFactors.h
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LibSoftGPU: Move alpha blend factor setup out of triangle rasterization
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2022-01-09 16:21:13 +03:30 |
Clipper.cpp
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LibSoftGPU: Also interpolate normal during triangle clipping
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2022-01-09 16:21:13 +03:30 |
Clipper.h
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LibGL+LibSoftGPU: Move Vertex and Triangle structs to LibSoftGPU
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2021-12-24 05:10:28 -08:00 |
CMakeLists.txt
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LibSoftGPU: Vectorize texture sampling and shading
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2022-01-09 16:21:13 +03:30 |
Config.h
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LibGL+LibSoftGPU: Add GL_MAX_LIGHTS to get_context_parameter
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2022-01-12 13:36:56 +01:00 |
DepthBuffer.cpp
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LibGL+LibSoftGPU: Move rendering related code to LibSoftGPU library
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2021-12-24 05:10:28 -08:00 |
DepthBuffer.h
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LibGL+LibSoftGPU: Move rendering related code to LibSoftGPU library
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2021-12-24 05:10:28 -08:00 |
Device.cpp
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LibSoftGPU: Don't render triangle strip if there's less than 3 vertices
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2022-01-12 13:47:26 +01:00 |
Device.h
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LibGL+LibSoftGPU: Pass along lighting flag to Software GPU
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2022-01-12 13:36:56 +01:00 |
DeviceInfo.h
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LibGL+LibSoftGPU: Add GL_MAX_LIGHTS to get_context_parameter
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2022-01-12 13:36:56 +01:00 |
Enums.h
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LibGL+LibSoftGPU: Implement texture coordinate generation
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2021-12-30 14:24:29 +01:00 |
Image.cpp
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LibSoftGPU: Use bitwise and instead of modulus operator for POT textures
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2022-01-09 16:21:13 +03:30 |
Image.h
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LibSoftGPU: Use bitwise and instead of modulus operator for POT textures
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2022-01-09 16:21:13 +03:30 |
ImageDataLayout.h
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LibSoftGPU: Add methods to read and write image data
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2021-12-24 05:10:28 -08:00 |
ImageFormat.h
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LibGL: Optimize float divisions in unpack_color
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2021-12-30 14:24:29 +01:00 |
PixelQuad.h
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LibSoftGPU: Add PixelQuad struct that holds data for each rendered quad
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2022-01-09 16:21:13 +03:30 |
Sampler.cpp
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LibSoftGPU: Use bitwise and instead of modulus operator for POT textures
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2022-01-09 16:21:13 +03:30 |
Sampler.h
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LibSoftGPU: Vectorize texture sampling and shading
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2022-01-09 16:21:13 +03:30 |
SIMD.h
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LibSoftGPU: Add SIMD.h with SoftGPU specific SIMD functions
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2022-01-09 16:21:13 +03:30 |
Triangle.h
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LibGL+LibSoftGPU: Move Vertex and Triangle structs to LibSoftGPU
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2021-12-24 05:10:28 -08:00 |
Vertex.h
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LibGL+LibSoftGPU: Implement eye, clip, NDC and window coordinates
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2021-12-30 14:24:29 +01:00 |