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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
163 lines
2.9 KiB
C++
163 lines
2.9 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Types.h>
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namespace AK {
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class Bitmap;
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class ByteBuffer;
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class IPv4Address;
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class JsonArray;
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class JsonObject;
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class JsonValue;
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class StackInfo;
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class String;
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class StringBuilder;
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class StringImpl;
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class StringView;
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class Time;
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class URL;
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class FlyString;
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class Utf32View;
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class Utf8View;
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class InputStream;
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class InputMemoryStream;
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class DuplexMemoryStream;
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class OutputStream;
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class InputBitStream;
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class OutputBitStream;
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class OutputMemoryStream;
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template<size_t Capacity>
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class CircularDuplexStream;
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template<typename T>
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class Span;
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template<typename T, size_t Size>
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struct Array;
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template<typename Container, typename ValueType>
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class SimpleIterator;
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using ReadonlyBytes = Span<const u8>;
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using Bytes = Span<u8>;
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template<typename T, AK::MemoryOrder DefaultMemoryOrder>
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class Atomic;
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template<typename T>
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class SinglyLinkedList;
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template<typename T>
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class DoublyLinkedList;
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template<typename T>
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class InlineLinkedList;
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template<typename T, size_t capacity>
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class CircularQueue;
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template<typename T>
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struct Traits;
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template<typename T, typename = Traits<T>>
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class HashTable;
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template<typename K, typename V, typename = Traits<K>>
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class HashMap;
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template<typename T>
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class Badge;
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template<typename>
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class Function;
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template<typename Out, typename... In>
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class Function<Out(In...)>;
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template<typename T>
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class NonnullRefPtr;
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template<typename T>
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class NonnullOwnPtr;
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template<typename T, size_t inline_capacity = 0>
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class NonnullRefPtrVector;
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template<typename T, size_t inline_capacity = 0>
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class NonnullOwnPtrVector;
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template<typename T>
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class Optional;
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template<typename T>
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struct RefPtrTraits;
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template<typename T, typename PtrTraits = RefPtrTraits<T>>
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class RefPtr;
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template<typename T>
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class OwnPtr;
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template<typename T>
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class WeakPtr;
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template<typename T, size_t inline_capacity = 0>
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class Vector;
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}
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using AK::Array;
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using AK::Atomic;
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using AK::Badge;
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using AK::Bitmap;
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using AK::ByteBuffer;
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using AK::Bytes;
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using AK::CircularDuplexStream;
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using AK::CircularQueue;
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using AK::DoublyLinkedList;
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using AK::DuplexMemoryStream;
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using AK::FlyString;
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using AK::Function;
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using AK::HashMap;
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using AK::HashTable;
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using AK::InlineLinkedList;
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using AK::InputBitStream;
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using AK::InputMemoryStream;
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using AK::InputStream;
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using AK::IPv4Address;
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using AK::JsonArray;
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using AK::JsonObject;
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using AK::JsonValue;
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using AK::NonnullOwnPtr;
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using AK::NonnullOwnPtrVector;
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using AK::NonnullRefPtr;
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using AK::NonnullRefPtrVector;
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using AK::Optional;
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using AK::OutputBitStream;
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using AK::OutputMemoryStream;
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using AK::OutputStream;
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using AK::OwnPtr;
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using AK::ReadonlyBytes;
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using AK::RefPtr;
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using AK::SinglyLinkedList;
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using AK::Span;
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using AK::StackInfo;
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using AK::String;
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using AK::StringBuilder;
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using AK::StringImpl;
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using AK::StringView;
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using AK::Time;
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using AK::Traits;
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using AK::URL;
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using AK::Utf32View;
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using AK::Utf8View;
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using AK::Vector;
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