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68 lines
2.7 KiB
C++
68 lines
2.7 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "GameSizeDialog.h"
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#include "Game.h"
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#include <AK/IntegralMath.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/CheckBox.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/SpinBox.h>
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#include <Userland/Games/2048/GameSizeDialogGML.h>
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GameSizeDialog::GameSizeDialog(GUI::Window* parent, size_t board_size, size_t target, bool evil_ai)
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: GUI::Dialog(parent)
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, m_board_size(board_size)
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, m_target_tile_power(AK::log2(target))
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, m_evil_ai(evil_ai)
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{
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set_rect({ 0, 0, 250, 150 });
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set_title("New Game");
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set_icon(parent->icon());
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set_resizable(false);
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auto main_widget = set_main_widget<GUI::Widget>();
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main_widget->load_from_gml(game_size_dialog_gml).release_value_but_fixme_should_propagate_errors();
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auto board_size_spinbox = main_widget->find_descendant_of_type_named<GUI::SpinBox>("board_size_spinbox");
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board_size_spinbox->set_value(m_board_size);
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auto tile_value_label = main_widget->find_descendant_of_type_named<GUI::Label>("tile_value_label");
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tile_value_label->set_text(String::number(target_tile()).release_value_but_fixme_should_propagate_errors());
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auto target_spinbox = main_widget->find_descendant_of_type_named<GUI::SpinBox>("target_spinbox");
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target_spinbox->set_max(Game::max_power_for_board(m_board_size));
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target_spinbox->set_value(m_target_tile_power);
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board_size_spinbox->on_change = [this, target_spinbox](auto value) {
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m_board_size = value;
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target_spinbox->set_max(Game::max_power_for_board(m_board_size));
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};
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target_spinbox->on_change = [this, tile_value_label](auto value) {
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m_target_tile_power = value;
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tile_value_label->set_text(String::number(target_tile()).release_value_but_fixme_should_propagate_errors());
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};
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auto evil_ai_checkbox = main_widget->find_descendant_of_type_named<GUI::CheckBox>("evil_ai_checkbox");
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evil_ai_checkbox->set_checked(m_evil_ai);
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evil_ai_checkbox->on_checked = [this](auto checked) { m_evil_ai = checked; };
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auto temporary_checkbox = main_widget->find_descendant_of_type_named<GUI::CheckBox>("temporary_checkbox");
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temporary_checkbox->set_checked(m_temporary);
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temporary_checkbox->on_checked = [this](auto checked) { m_temporary = checked; };
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auto cancel_button = main_widget->find_descendant_of_type_named<GUI::Button>("cancel_button");
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cancel_button->on_click = [this](auto) {
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done(ExecResult::Cancel);
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};
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auto ok_button = main_widget->find_descendant_of_type_named<GUI::Button>("ok_button");
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ok_button->on_click = [this](auto) {
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done(ExecResult::OK);
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};
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}
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