ladybird/Userland/Libraries/LibImageDecoderClient/Client.h
Andreas Kling c1c252ddb2 LibIPC: Remove unnecessary IPC::ServerConnection::handshake()
This is no longer used by any of our IPC pairs.
2021-05-23 09:53:55 +02:00

46 lines
886 B
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <ImageDecoder/ImageDecoderClientEndpoint.h>
#include <ImageDecoder/ImageDecoderServerEndpoint.h>
#include <LibIPC/ServerConnection.h>
namespace ImageDecoderClient {
struct Frame {
RefPtr<Gfx::Bitmap> bitmap;
u32 duration { 0 };
};
struct DecodedImage {
bool is_animated { false };
u32 loop_count { 0 };
Vector<Frame> frames;
};
class Client final
: public IPC::ServerConnection<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>
, public ImageDecoderClientEndpoint {
C_OBJECT(Client);
public:
Optional<DecodedImage> decode_image(const ByteBuffer&);
Function<void()> on_death;
private:
Client();
virtual void die() override;
virtual void dummy() override;
};
}