ladybird/Userland/Libraries/LibWeb/Geometry/DOMRectReadOnly.cpp
Shannon Booth bad44f8fc9 LibWeb: Remove Bindings/Forward.h from LibWeb/Forward.h
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.

Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.

Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
2024-04-27 18:29:35 -04:00

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/*
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2024, Kenneth Myhra <kennethmyhra@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/DOMRectReadOnlyPrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Geometry/DOMRectReadOnly.h>
#include <LibWeb/HTML/StructuredSerialize.h>
#include <LibWeb/WebIDL/ExceptionOr.h>
namespace Web::Geometry {
JS_DEFINE_ALLOCATOR(DOMRectReadOnly);
WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMRectReadOnly>> DOMRectReadOnly::construct_impl(JS::Realm& realm, double x, double y, double width, double height)
{
return realm.heap().allocate<DOMRectReadOnly>(realm, realm, x, y, width, height);
}
// https://drafts.fxtf.org/geometry/#create-a-domrect-from-the-dictionary
JS::NonnullGCPtr<DOMRectReadOnly> DOMRectReadOnly::from_rect(JS::VM& vm, Geometry::DOMRectInit const& other)
{
auto& realm = *vm.current_realm();
return realm.heap().allocate<DOMRectReadOnly>(realm, realm, other.x, other.y, other.width, other.height);
}
JS::NonnullGCPtr<DOMRectReadOnly> DOMRectReadOnly::create(JS::Realm& realm)
{
return realm.heap().allocate<DOMRectReadOnly>(realm, realm);
}
DOMRectReadOnly::DOMRectReadOnly(JS::Realm& realm, double x, double y, double width, double height)
: PlatformObject(realm)
, m_rect(x, y, width, height)
{
}
DOMRectReadOnly::DOMRectReadOnly(JS::Realm& realm)
: PlatformObject(realm)
{
}
DOMRectReadOnly::~DOMRectReadOnly() = default;
void DOMRectReadOnly::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(DOMRectReadOnly);
}
// https://drafts.fxtf.org/geometry/#structured-serialization
WebIDL::ExceptionOr<void> DOMRectReadOnly::serialization_steps(HTML::SerializationRecord& serialized, bool, HTML::SerializationMemory&)
{
// 1. Set serialized.[[X]] to values x coordinate.
HTML::serialize_primitive_type(serialized, this->x());
// 2. Set serialized.[[Y]] to values y coordinate.
HTML::serialize_primitive_type(serialized, this->y());
// 3. Set serialized.[[Width]] to values width.
HTML::serialize_primitive_type(serialized, this->width());
// 4. Set serialized.[[Height]] to values height.
HTML::serialize_primitive_type(serialized, this->height());
return {};
}
// https://drafts.fxtf.org/geometry/#structured-serialization
WebIDL::ExceptionOr<void> DOMRectReadOnly::deserialization_steps(ReadonlySpan<u32> const& serialized, size_t& position, HTML::DeserializationMemory&)
{
// 1. Set values x coordinate to serialized.[[X]].
auto x = HTML::deserialize_primitive_type<double>(serialized, position);
// 2. Set values y coordinate to serialized.[[Y]].
auto y = HTML::deserialize_primitive_type<double>(serialized, position);
// 3. Set values width to serialized.[[Width]].
auto width = HTML::deserialize_primitive_type<double>(serialized, position);
// 4. Set values height to serialized.[[Height]].
auto height = HTML::deserialize_primitive_type<double>(serialized, position);
m_rect = { x, y, width, height };
return {};
}
}