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11ff9d0f17
LibWeb keeps growing and the Web namespace is filling up fast. Let's put DOM stuff into Web::DOM, just like we already started doing with SVG stuff in Web::SVG.
61 lines
2.4 KiB
C++
61 lines
2.4 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LibGUI/Model.h>
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#include <LibWeb/Forward.h>
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namespace Web {
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class LayoutTreeModel final : public GUI::Model {
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public:
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static NonnullRefPtr<LayoutTreeModel> create(DOM::Document& document)
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{
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return adopt(*new LayoutTreeModel(document));
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}
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virtual ~LayoutTreeModel() override;
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virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
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virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
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virtual GUI::Variant data(const GUI::ModelIndex&, Role = Role::Display) const override;
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virtual GUI::ModelIndex index(int row, int column, const GUI::ModelIndex& parent = GUI::ModelIndex()) const override;
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virtual GUI::ModelIndex parent_index(const GUI::ModelIndex&) const override;
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virtual void update() override;
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private:
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explicit LayoutTreeModel(DOM::Document&);
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NonnullRefPtr<DOM::Document> m_document;
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GUI::Icon m_document_icon;
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GUI::Icon m_element_icon;
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GUI::Icon m_text_icon;
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};
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}
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