ladybird/DevTools/FormCompiler/main.cpp
Andreas Kling c258c9a4b2 FormCompiler: Oops, need to use JsonValue::serialized() for properties
When assigning properties, we were relying on the JSON serialization
code to wrap strings in double-quotes ("). JsonValue::to_string() does
not wrap string values, so what we want here is serialized(). :^)
2019-08-07 22:09:33 +02:00

94 lines
2.7 KiB
C++

#include <AK/JsonArray.h>
#include <AK/JsonObject.h>
#include <AK/JsonValue.h>
#include <AK/LogStream.h>
#include <AK/StringBuilder.h>
#include <LibCore/CFile.h>
#include <stdio.h>
int main(int argc, char** argv)
{
if (argc != 2) {
printf("usage: %s <form-file>\n", argv[0]);
return 0;
}
CFile file(argv[1]);
if (!file.open(CIODevice::ReadOnly)) {
fprintf(stderr, "Error: Cannot open %s: %s\n", argv[1], file.error_string());
return 1;
}
auto file_contents = file.read_all();
auto json = JsonValue::from_string(file_contents);
if (!json.is_object()) {
fprintf(stderr, "Malformed input\n");
return 1;
}
auto name = json.as_object().get("name").to_string();
auto widgets = json.as_object().get("widgets");
if (!widgets.is_array()) {
fprintf(stderr, "Malformed input\n");
return 1;
}
dbg() << "#pragma once";
widgets.as_array().for_each([&](auto& value) {
const JsonObject& widget_object = value.as_object();
auto class_name = widget_object.get("class").to_string();
dbg() << "#include <LibGUI/" << class_name << ".h>";
});
dbg() << "struct UI_" << name << " {";
dbg() << " GWidget* main_widget;";
widgets.as_array().for_each([&](auto& value) {
ASSERT(value.is_object());
const JsonObject& widget_object = value.as_object();
auto name = widget_object.get("name").to_string();
auto class_name = widget_object.get("class").to_string();
dbg() << " " << class_name << "* " << name << ";";
});
dbg() << " UI_" << name << "();";
dbg() << "};";
dbg() << "UI_" << name << "::UI_" << name << "()";
dbg() << "{";
dbg() << " main_widget = new GWidget(nullptr);";
dbg() << " main_widget->set_fill_with_background_color(true);";
widgets.as_array().for_each([&](auto& value) {
ASSERT(value.is_object());
const JsonObject& widget_object = value.as_object();
auto name = widget_object.get("name").to_string();
auto class_name = widget_object.get("class").to_string();
dbg() << " " << name << " = new " << class_name << "(main_widget);";
widget_object.for_each_member([&](auto& property_name, const JsonValue& property_value) {
if (property_name == "class")
return;
String value;
if (property_value.is_null())
value = "{}";
else
value = property_value.serialized<StringBuilder>();
dbg() << " " << name << "->set_" << property_name << "(" << value << ");";
});
dbg() << "";
});
dbg() << "}";
return 0;
}