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c258c9a4b2
When assigning properties, we were relying on the JSON serialization code to wrap strings in double-quotes ("). JsonValue::to_string() does not wrap string values, so what we want here is serialized(). :^)
94 lines
2.7 KiB
C++
94 lines
2.7 KiB
C++
#include <AK/JsonArray.h>
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#include <AK/JsonObject.h>
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#include <AK/JsonValue.h>
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#include <AK/LogStream.h>
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#include <AK/StringBuilder.h>
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#include <LibCore/CFile.h>
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#include <stdio.h>
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int main(int argc, char** argv)
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{
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if (argc != 2) {
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printf("usage: %s <form-file>\n", argv[0]);
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return 0;
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}
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CFile file(argv[1]);
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if (!file.open(CIODevice::ReadOnly)) {
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fprintf(stderr, "Error: Cannot open %s: %s\n", argv[1], file.error_string());
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return 1;
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}
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auto file_contents = file.read_all();
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auto json = JsonValue::from_string(file_contents);
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if (!json.is_object()) {
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fprintf(stderr, "Malformed input\n");
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return 1;
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}
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auto name = json.as_object().get("name").to_string();
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auto widgets = json.as_object().get("widgets");
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if (!widgets.is_array()) {
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fprintf(stderr, "Malformed input\n");
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return 1;
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}
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dbg() << "#pragma once";
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widgets.as_array().for_each([&](auto& value) {
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const JsonObject& widget_object = value.as_object();
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auto class_name = widget_object.get("class").to_string();
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dbg() << "#include <LibGUI/" << class_name << ".h>";
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});
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dbg() << "struct UI_" << name << " {";
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dbg() << " GWidget* main_widget;";
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widgets.as_array().for_each([&](auto& value) {
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ASSERT(value.is_object());
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const JsonObject& widget_object = value.as_object();
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auto name = widget_object.get("name").to_string();
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auto class_name = widget_object.get("class").to_string();
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dbg() << " " << class_name << "* " << name << ";";
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});
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dbg() << " UI_" << name << "();";
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dbg() << "};";
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dbg() << "UI_" << name << "::UI_" << name << "()";
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dbg() << "{";
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dbg() << " main_widget = new GWidget(nullptr);";
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dbg() << " main_widget->set_fill_with_background_color(true);";
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widgets.as_array().for_each([&](auto& value) {
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ASSERT(value.is_object());
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const JsonObject& widget_object = value.as_object();
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auto name = widget_object.get("name").to_string();
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auto class_name = widget_object.get("class").to_string();
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dbg() << " " << name << " = new " << class_name << "(main_widget);";
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widget_object.for_each_member([&](auto& property_name, const JsonValue& property_value) {
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if (property_name == "class")
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return;
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String value;
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if (property_value.is_null())
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value = "{}";
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else
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value = property_value.serialized<StringBuilder>();
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dbg() << " " << name << "->set_" << property_name << "(" << value << ");";
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});
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dbg() << "";
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});
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dbg() << "}";
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return 0;
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}
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