ladybird/Kernel/Devices/GPU/VMWare/DisplayConnector.h
Liav A 9ee098b119 Kernel: Move all Graphics-related code into Devices/GPU directory
Like the HID, Audio and Storage subsystem, the Graphics subsystem (which
handles GPUs technically) exposes unix device files (typically in /dev).
To ensure consistency across the repository, move all related files to a
new directory under Kernel/Devices called "GPU".

Also remove the redundant "GPU" word from the VirtIO driver directory,
and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
2023-06-06 00:40:32 +02:00

55 lines
2.1 KiB
C++

/*
* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Try.h>
#include <Kernel/Devices/GPU/Console/GenericFramebufferConsole.h>
#include <Kernel/Devices/GPU/DisplayConnector.h>
#include <Kernel/Devices/GPU/VMWare/GraphicsAdapter.h>
#include <Kernel/Library/LockRefPtr.h>
#include <Kernel/Locking/Spinlock.h>
#include <Kernel/Memory/TypedMapping.h>
namespace Kernel {
class VMWareFramebufferConsole;
class VMWareDisplayConnector : public DisplayConnector {
friend class VMWareGraphicsAdapter;
friend class VMWareFramebufferConsole;
friend class DeviceManagement;
public:
static NonnullLockRefPtr<VMWareDisplayConnector> must_create(VMWareGraphicsAdapter const& parent_adapter, PhysicalAddress framebuffer_address, size_t framebuffer_resource_size);
private:
VMWareDisplayConnector(VMWareGraphicsAdapter const& parent_adapter, PhysicalAddress framebuffer_address, size_t framebuffer_resource_size);
ErrorOr<void> create_attached_framebuffer_console();
virtual bool mutable_mode_setting_capable() const override { return true; }
virtual bool double_framebuffering_capable() const override { return false; }
virtual ErrorOr<void> set_mode_setting(ModeSetting const&) override;
virtual ErrorOr<void> set_safe_mode_setting() override;
virtual ErrorOr<void> set_y_offset(size_t y) override;
virtual ErrorOr<void> unblank() override;
virtual bool partial_flush_support() const override { return true; }
virtual bool flush_support() const override { return true; }
// Note: Paravirtualized hardware doesn't require a defined refresh rate for modesetting.
virtual bool refresh_rate_support() const override { return false; }
virtual ErrorOr<void> flush_first_surface() override;
virtual ErrorOr<void> flush_rectangle(size_t buffer_index, FBRect const& rect) override;
virtual void enable_console() override;
virtual void disable_console() override;
private:
NonnullLockRefPtr<VMWareGraphicsAdapter> m_parent_adapter;
LockRefPtr<VMWareFramebufferConsole> m_framebuffer_console;
};
}