ladybird/Userland/Applications/SystemMonitor/ProcessModel.h
kleines Filmröllchen 10931dceb8 SystemMonitor: Only read process command line once
Process command line reading took up 50% (!) of all of SystemMonitor's
work. However, a process's command line per definition never changes, so
we can read it once and carry it over. Also, if we couldn't read a
process's command line once, it is close to impossible that we'll ever
be able to read it in the future. Therefore, skip reading such command
lines again as well.

This commit also converts the command line itself to use String, while
we're at it.
2023-07-06 11:07:45 +01:00

283 lines
9.7 KiB
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/DeprecatedString.h>
#include <AK/HashMap.h>
#include <AK/Vector.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Model.h>
#include <LibGUI/ModelIndex.h>
#include <sys/types.h>
#include <unistd.h>
class GraphWidget;
class ProcessModel final : public GUI::Model {
public:
enum Column {
Icon = 0,
Name,
PID,
TID,
CPU,
State,
User,
Virtual,
DirtyPrivate,
Pledge,
Physical,
CleanInode,
PurgeableVolatile,
PurgeableNonvolatile,
Veil,
Processor,
Priority,
PPID,
PGID,
SID,
Syscalls,
InodeFaults,
ZeroFaults,
CowFaults,
FileReadBytes,
FileWriteBytes,
UnixSocketReadBytes,
UnixSocketWriteBytes,
IPv4SocketReadBytes,
IPv4SocketWriteBytes,
Command,
__Count
};
static ErrorOr<String> read_command_line(pid_t pid);
static ProcessModel& the();
static NonnullRefPtr<ProcessModel> create() { return adopt_ref(*new ProcessModel); }
virtual ~ProcessModel() override = default;
virtual int tree_column() const override { return Column::Name; }
virtual int row_count(GUI::ModelIndex const&) const override;
virtual int column_count(GUI::ModelIndex const&) const override;
virtual ErrorOr<String> column_name(int) const override;
virtual GUI::Variant data(GUI::ModelIndex const&, GUI::ModelRole) const override;
virtual GUI::ModelIndex index(int row, int column, GUI::ModelIndex const& parent = {}) const override;
virtual GUI::ModelIndex parent_index(GUI::ModelIndex const&) const override;
virtual bool is_searchable() const override { return true; }
virtual Vector<GUI::ModelIndex> matches(StringView, unsigned = MatchesFlag::AllMatching, GUI::ModelIndex const& = GUI::ModelIndex()) override;
virtual bool is_column_sortable(int column_index) const override { return column_index != Column::Icon; }
void update();
bool is_default_column(int index) const;
struct CpuInfo {
u32 id;
float total_cpu_percent { 0.0 };
float total_cpu_percent_kernel { 0.0 };
explicit CpuInfo(u32 id)
: id(id)
{
}
};
Function<void(Vector<NonnullOwnPtr<CpuInfo>> const&)> on_cpu_info_change;
Function<void(int process_count, int thread_count)> on_state_update;
Vector<NonnullOwnPtr<CpuInfo>> const& cpus() const { return m_cpus; }
private:
ProcessModel();
struct Process;
enum class EmptyCommand : u8 {
NotInitialized,
PermissionError,
};
struct ThreadState {
pid_t tid { 0 };
pid_t pid { 0 };
pid_t ppid { 0 };
pid_t pgid { 0 };
pid_t sid { 0 };
u64 time_user { 0 };
u64 time_kernel { 0 };
bool kernel { false };
DeprecatedString executable { "" };
DeprecatedString name { "" };
Variant<String, EmptyCommand> command { EmptyCommand::NotInitialized };
uid_t uid { 0 };
DeprecatedString state { "" };
DeprecatedString user { "" };
DeprecatedString pledge { "" };
DeprecatedString veil { "" };
u32 cpu { 0 };
u32 priority { 0 };
size_t amount_virtual { 0 };
size_t amount_resident { 0 };
size_t amount_dirty_private { 0 };
size_t amount_clean_inode { 0 };
size_t amount_purgeable_volatile { 0 };
size_t amount_purgeable_nonvolatile { 0 };
unsigned syscall_count { 0 };
unsigned inode_faults { 0 };
unsigned zero_faults { 0 };
unsigned cow_faults { 0 };
u64 unix_socket_read_bytes { 0 };
u64 unix_socket_write_bytes { 0 };
u64 ipv4_socket_read_bytes { 0 };
u64 ipv4_socket_write_bytes { 0 };
u64 file_read_bytes { 0 };
u64 file_write_bytes { 0 };
float cpu_percent { 0 };
float cpu_percent_kernel { 0 };
Process& process;
ThreadState(Process& argument_process)
: process(argument_process)
{
}
ThreadState(ThreadState&& other) = default;
ThreadState& operator=(ThreadState&& other)
{
this->tid = other.tid;
this->pid = other.pid;
this->ppid = other.ppid;
this->pgid = other.pgid;
this->sid = other.sid;
this->time_user = other.time_user;
this->time_kernel = other.time_kernel;
this->kernel = other.kernel;
this->executable = other.executable;
this->name = other.name;
this->command = other.command;
this->uid = other.uid;
this->state = other.state;
this->user = other.user;
this->pledge = other.pledge;
this->veil = other.veil;
this->cpu = other.cpu;
this->priority = other.priority;
this->amount_virtual = other.amount_virtual;
this->amount_resident = other.amount_resident;
this->amount_dirty_private = other.amount_dirty_private;
this->amount_clean_inode = other.amount_clean_inode;
this->amount_purgeable_volatile = other.amount_purgeable_volatile;
this->amount_purgeable_nonvolatile = other.amount_purgeable_nonvolatile;
this->syscall_count = other.syscall_count;
this->inode_faults = other.inode_faults;
this->zero_faults = other.zero_faults;
this->cow_faults = other.cow_faults;
this->unix_socket_read_bytes = other.unix_socket_read_bytes;
this->unix_socket_write_bytes = other.unix_socket_write_bytes;
this->ipv4_socket_read_bytes = other.ipv4_socket_read_bytes;
this->ipv4_socket_write_bytes = other.ipv4_socket_write_bytes;
this->file_read_bytes = other.file_read_bytes;
this->file_write_bytes = other.file_write_bytes;
this->cpu_percent = other.cpu_percent;
this->cpu_percent_kernel = other.cpu_percent_kernel;
this->process = other.process;
return *this;
}
~ThreadState() = default;
};
struct Thread : public RefCounted<Thread> {
ThreadState current_state;
ThreadState previous_state;
Thread(Process& process)
: current_state(process)
, previous_state(process)
{
}
bool operator==(Thread const& other) const
{
return current_state.tid == other.current_state.tid;
}
bool is_main_thread() const
{
return current_state.tid == current_state.process.pid;
}
void read_command_line_if_necessary()
{
// Most likely the previous state still has a command line which we can copy over.
// Or, reading the command line was not allowed, e.g. on a Kernel process.
if ((previous_state.command.has<String>() && !current_state.command.has<String>())
|| (previous_state.command.has<EmptyCommand>() && previous_state.command.get<EmptyCommand>() == EmptyCommand::PermissionError)) {
current_state.command = previous_state.command;
return;
}
auto maybe_command_line = read_command_line(current_state.pid);
if (!maybe_command_line.is_error()) {
current_state.command = maybe_command_line.value();
previous_state.command = maybe_command_line.release_value();
} else if (maybe_command_line.error().code() == EPERM || maybe_command_line.error().code() == EACCES) {
current_state.command = EmptyCommand::PermissionError;
previous_state.command = EmptyCommand::PermissionError;
}
}
};
struct Process {
pid_t pid;
Vector<NonnullRefPtr<Thread>> threads;
bool operator==(Process const& other) const
{
return this->pid == other.pid;
}
Optional<NonnullRefPtr<Thread>> main_thread() const
{
return threads.first_matching([this](auto const thread) { return thread->current_state.tid == pid; });
}
// Return anything but the main thread; therefore, valid indices are anything up to threads.size()-1 exclusive.
Thread const& non_main_thread(size_t index) const
{
auto main_thread_index = -1;
for (size_t i = 0; i < threads.size(); ++i) {
if (threads[i]->is_main_thread()) {
main_thread_index = static_cast<int>(i);
break;
}
}
VERIFY(main_thread_index >= 0);
// Shift all indices starting from the main thread's index upwards, so that the user doesn't have to worry about index discontinuities.
if (index >= static_cast<size_t>(main_thread_index))
return threads[index + 1];
return threads[index];
}
};
GUI::Icon icon_for(Thread const& thread) const;
int thread_model_row(Thread const& thread) const;
ErrorOr<void> ensure_process_statistics_file();
OwnPtr<Core::File> m_process_statistics_file;
// The thread list contains the same threads as the Process structs.
HashMap<int, NonnullRefPtr<Thread>> m_threads;
Vector<NonnullOwnPtr<Process>> m_processes;
Vector<NonnullOwnPtr<CpuInfo>> m_cpus;
GUI::Icon m_kernel_process_icon;
u64 m_total_time_scheduled { 0 };
u64 m_total_time_scheduled_kernel { 0 };
bool m_has_total_scheduled_time { false };
};