ladybird/Kernel/TimerQueue.h
Tom 5f51d85184 Kernel: Improve time keeping and dramatically reduce interrupt load
This implements a number of changes related to time:
* If a HPET is present, it is now used only as a system timer, unless
  the Local APIC timer is used (in which case the HPET timer will not
  trigger any interrupts at all).
* If a HPET is present, the current time can now be as accurate as the
  chip can be, independently from the system timer. We now query the
  HPET main counter for the current time in CPU #0's system timer
  interrupt, and use that as a base line. If a high precision time is
  queried, that base line is used in combination with quering the HPET
  timer directly, which should give a much more accurate time stamp at
  the expense of more overhead. For faster time stamps, the more coarse
  value based on the last interrupt will be returned. This also means
  that any missed interrupts should not cause the time to drift.
* The default system interrupt rate is reduced to about 250 per second.
* Fix calculation of Thread CPU usage by using the amount of ticks they
  used rather than the number of times a context switch happened.
* Implement CLOCK_REALTIME_COARSE and CLOCK_MONOTONIC_COARSE and use it
  for most cases where precise timestamps are not needed.
2020-12-21 18:26:12 +01:00

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4.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Function.h>
#include <AK/InlineLinkedList.h>
#include <AK/NonnullRefPtr.h>
#include <AK/OwnPtr.h>
#include <AK/RefCounted.h>
#include <Kernel/Time/TimeManagement.h>
namespace Kernel {
typedef u64 TimerId;
class Timer : public RefCounted<Timer>
, public InlineLinkedListNode<Timer> {
friend class TimerQueue;
friend class InlineLinkedListNode<Timer>;
public:
Timer(clockid_t clock_id, u64 expires, Function<void()>&& callback)
: m_clock_id(clock_id)
, m_expires(expires)
, m_callback(move(callback))
{
}
~Timer()
{
ASSERT(!is_queued());
}
timespec remaining() const;
private:
TimerId m_id;
clockid_t m_clock_id;
u64 m_expires;
u64 m_remaining { 0 };
Function<void()> m_callback;
Timer* m_next { nullptr };
Timer* m_prev { nullptr };
Atomic<bool> m_queued { false };
bool operator<(const Timer& rhs) const
{
return m_expires < rhs.m_expires;
}
bool operator>(const Timer& rhs) const
{
return m_expires > rhs.m_expires;
}
bool operator==(const Timer& rhs) const
{
return m_id == rhs.m_id;
}
bool is_queued() const { return m_queued.load(AK::MemoryOrder::memory_order_relaxed); }
void set_queued(bool queued) { m_queued.store(queued, AK::MemoryOrder::memory_order_relaxed); }
u64 now(bool) const;
};
class TimerQueue {
friend class Timer;
public:
TimerQueue();
static TimerQueue& the();
TimerId add_timer(NonnullRefPtr<Timer>&&);
RefPtr<Timer> add_timer_without_id(clockid_t, const timespec&, Function<void()>&&);
TimerId add_timer(clockid_t, timeval& timeout, Function<void()>&& callback);
bool cancel_timer(TimerId id);
bool cancel_timer(Timer&);
bool cancel_timer(NonnullRefPtr<Timer>&& timer)
{
return cancel_timer(*move(timer));
}
void fire();
private:
struct Queue {
InlineLinkedList<Timer> list;
u64 next_timer_due { 0 };
};
void remove_timer_locked(Queue&, Timer&);
void update_next_timer_due(Queue&);
void add_timer_locked(NonnullRefPtr<Timer>);
Queue& queue_for_timer(Timer& timer)
{
switch (timer.m_clock_id) {
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC_COARSE:
case CLOCK_MONOTONIC_RAW:
return m_timer_queue_monotonic;
case CLOCK_REALTIME:
case CLOCK_REALTIME_COARSE:
return m_timer_queue_realtime;
default:
ASSERT_NOT_REACHED();
}
}
u64 m_timer_id_count { 0 };
u64 m_ticks_per_second { 0 };
Queue m_timer_queue_monotonic;
Queue m_timer_queue_realtime;
InlineLinkedList<Timer> m_timers_executing;
};
}