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5a0cdb15b0
This makes the user-facing type only take the node member pointer, and lets the compiler figure out the other needed types from that.
59 lines
1.2 KiB
C++
59 lines
1.2 KiB
C++
/*
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* Copyright (c) 2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/IntrusiveList.h>
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#include <Kernel/Forward.h>
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namespace Kernel {
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extern WorkQueue* g_io_work;
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class WorkQueue {
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AK_MAKE_NONCOPYABLE(WorkQueue);
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AK_MAKE_NONMOVABLE(WorkQueue);
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public:
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static void initialize();
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void queue(void (*function)(void*), void* data = nullptr, void (*free_data)(void*) = nullptr)
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{
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auto* item = new WorkItem; // TODO: use a pool
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item->function = [function, data, free_data] {
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function(data);
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if (free_data)
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free_data(data);
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};
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do_queue(item);
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}
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template<typename Function>
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void queue(Function function)
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{
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auto* item = new WorkItem; // TODO: use a pool
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item->function = Function(function);
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do_queue(item);
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}
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private:
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explicit WorkQueue(StringView);
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struct WorkItem {
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IntrusiveListNode<WorkItem> m_node;
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Function<void()> function;
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};
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void do_queue(WorkItem*);
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RefPtr<Thread> m_thread;
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WaitQueue m_wait_queue;
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IntrusiveList<&WorkItem::m_node> m_items;
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Spinlock m_lock;
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};
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}
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