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Just because we may compile serenity with or without NDEBUG doesn't mean that consuming projects or Ports will share the setting. Always define the custom assertion function so that we don't have to keep the same debug settings between all projects.
29 lines
1.2 KiB
C
29 lines
1.2 KiB
C
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#if defined(KERNEL)
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# include <Kernel/Assertions.h>
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#else
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# include <assert.h>
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extern "C" __attribute__((noreturn)) void ak_verification_failed(char const*);
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# ifndef NDEBUG
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# define VERIFY assert
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# else
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# define __stringify_helper(x) #x
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# define __stringify(x) __stringify_helper(x)
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# define VERIFY(expr) \
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(__builtin_expect(!(expr), 0) \
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? ak_verification_failed(#expr "\n" __FILE__ ":" __stringify(__LINE__)) \
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: (void)0)
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# endif
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# define VERIFY_NOT_REACHED() VERIFY(false) /* NOLINT(cert-dcl03-c,misc-static-assert) No, this can't be static_assert, it's a runtime check */
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static constexpr bool TODO = false;
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# define TODO() VERIFY(TODO) /* NOLINT(cert-dcl03-c,misc-static-assert) No, this can't be static_assert, it's a runtime check */
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# define TODO_AARCH64() VERIFY(TODO) /* NOLINT(cert-dcl03-c,misc-static-assert) No, this can't be static_assert, it's a runtime check */
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#endif
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