ladybird/Userland/Libraries/LibGL
Jesse Buhagiar 8298e406a4 LibGL: Use Texture Units in Rasterizer and Context
The Context and Software Rasterizer now gets the array of texture units
instead of a single texture object. _Technically_, we now support some
primitive form of multi-texturing, though I'm not entirely sure how well
it will work in its current state.
2021-05-31 14:59:47 +01:00
..
GL LibGL: Implement glActiveTexture 2021-05-31 14:59:47 +01:00
Tex LibGL: Use Texture Units in Rasterizer and Context 2021-05-31 14:59:47 +01:00
Clipper.cpp LibGL: Move polygon clipping to Clipper class 2021-05-08 10:13:22 +02:00
Clipper.h LibGL: Move polygon clipping to Clipper class 2021-05-08 10:13:22 +02:00
CMakeLists.txt LibGL: Implement basic texture units 2021-05-31 14:59:47 +01:00
DepthBuffer.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
DepthBuffer.h Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLBlend.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLColor.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLContext.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLContext.h LibGL: Implement glActiveTexture 2021-05-31 14:59:47 +01:00
GLLights.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLLists.cpp LibGL: Implement glGenLists and a few friends 2021-05-11 14:09:17 +01:00
GLMat.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLStruct.h LibGL: Implement a basic OpenGL 1.x compatible library 2021-05-08 10:13:22 +02:00
GLTexture.cpp LibGL: Implement glActiveTexture 2021-05-31 14:59:47 +01:00
GLUtils.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLVert.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
SoftwareGLContext.cpp LibGL: Use Texture Units in Rasterizer and Context 2021-05-31 14:59:47 +01:00
SoftwareGLContext.h LibGL: Use Texture Units in Rasterizer and Context 2021-05-31 14:59:47 +01:00
SoftwareRasterizer.cpp LibGL: Use Texture Units in Rasterizer and Context 2021-05-31 14:59:47 +01:00
SoftwareRasterizer.h LibGL: Use Texture Units in Rasterizer and Context 2021-05-31 14:59:47 +01:00