ladybird/Userland/Applications/PixelPaint/MainWidget.h
Mustafa Quraish f8570bd773 PixelPaint: Allow opening of files dropped onto application :^)
We can now drag-and-drop files onto PixelPaint to be able to open
them. Each dropped file opens in a separate editor (which is the
default behavior of Photoshop).
2021-09-06 10:36:08 +02:00

76 lines
1.9 KiB
C++

/*
* Copyright (c) 2021, Mustafa Quraish <mustafa@cs.toronto.edu>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "Guide.h"
#include "Image.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "LayerListWidget.h"
#include "LayerPropertiesWidget.h"
#include "PaletteWidget.h"
#include "ProjectLoader.h"
#include "Tool.h"
#include "ToolPropertiesWidget.h"
#include "ToolboxWidget.h"
#include <LibGUI/Action.h>
#include <LibGUI/Forward.h>
#include <LibGUI/Statusbar.h>
#include <LibGUI/TabWidget.h>
#include <LibGUI/Widget.h>
namespace PixelPaint {
class MainWidget : public GUI::Widget {
C_OBJECT(MainWidget);
public:
virtual ~MainWidget() {};
void initialize_menubar(GUI::Window&);
void open_image_fd(int fd, String const& path);
void open_image_file(String const& path);
void create_default_image();
private:
MainWidget();
ImageEditor* current_image_editor();
ImageEditor& create_new_editor(NonnullRefPtr<Image>);
virtual void drop_event(GUI::DropEvent&) override;
ProjectLoader m_loader;
RefPtr<ToolboxWidget> m_toolbox;
RefPtr<PaletteWidget> m_palette_widget;
RefPtr<LayerListWidget> m_layer_list_widget;
RefPtr<LayerPropertiesWidget> m_layer_properties_widget;
RefPtr<ToolPropertiesWidget> m_tool_properties_widget;
RefPtr<GUI::TabWidget> m_tab_widget;
RefPtr<GUI::Statusbar> m_statusbar;
RefPtr<GUI::Action> m_new_image_action;
RefPtr<GUI::Action> m_open_image_action;
RefPtr<GUI::Action> m_save_image_as_action;
RefPtr<GUI::Action> m_copy_action;
RefPtr<GUI::Action> m_copy_merged_action;
RefPtr<GUI::Action> m_paste_action;
RefPtr<GUI::Action> m_undo_action;
RefPtr<GUI::Action> m_redo_action;
RefPtr<GUI::Action> m_zoom_in_action;
RefPtr<GUI::Action> m_zoom_out_action;
RefPtr<GUI::Action> m_reset_zoom_action;
RefPtr<GUI::Action> m_add_guide_action;
RefPtr<GUI::Action> m_show_guides_action;
};
}