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60d25f0f4a
The scheduler now operates on threads, rather than on processes. Each process has a main thread, and can have any number of additional threads. The process exits when the main thread exits. This patch doesn't actually spawn any additional threads, it merely does all the plumbing needed to make it possible. :^)
239 lines
6.9 KiB
C++
239 lines
6.9 KiB
C++
#include <Kernel/IPv4Socket.h>
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#include <Kernel/TCPSocket.h>
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#include <Kernel/UDPSocket.h>
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#include <Kernel/UnixTypes.h>
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#include <Kernel/Process.h>
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#include <Kernel/NetworkAdapter.h>
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#include <Kernel/IPv4.h>
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#include <Kernel/ICMP.h>
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#include <Kernel/TCP.h>
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#include <Kernel/UDP.h>
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#include <Kernel/ARP.h>
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#include <LibC/errno_numbers.h>
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#define IPV4_SOCKET_DEBUG
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Lockable<HashTable<IPv4Socket*>>& IPv4Socket::all_sockets()
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{
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static Lockable<HashTable<IPv4Socket*>>* s_table;
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if (!s_table)
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s_table = new Lockable<HashTable<IPv4Socket*>>;
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return *s_table;
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}
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Retained<IPv4Socket> IPv4Socket::create(int type, int protocol)
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{
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if (type == SOCK_STREAM)
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return TCPSocket::create(protocol);
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if (type == SOCK_DGRAM)
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return UDPSocket::create(protocol);
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return adopt(*new IPv4Socket(type, protocol));
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}
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IPv4Socket::IPv4Socket(int type, int protocol)
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: Socket(AF_INET, type, protocol)
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{
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kprintf("%s(%u) IPv4Socket{%p} created with type=%u, protocol=%d\n", current->process().name().characters(), current->pid(), this, type, protocol);
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LOCKER(all_sockets().lock());
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all_sockets().resource().set(this);
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}
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IPv4Socket::~IPv4Socket()
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{
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LOCKER(all_sockets().lock());
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all_sockets().resource().remove(this);
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}
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bool IPv4Socket::get_address(sockaddr* address, socklen_t* address_size)
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{
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// FIXME: Look into what fallback behavior we should have here.
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if (*address_size != sizeof(sockaddr_in))
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return false;
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memcpy(address, &m_destination_address, sizeof(sockaddr_in));
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*address_size = sizeof(sockaddr_in);
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return true;
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}
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KResult IPv4Socket::bind(const sockaddr* address, socklen_t address_size)
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{
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ASSERT(!is_connected());
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if (address_size != sizeof(sockaddr_in))
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return KResult(-EINVAL);
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if (address->sa_family != AF_INET)
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return KResult(-EINVAL);
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ASSERT_NOT_REACHED();
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}
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KResult IPv4Socket::connect(const sockaddr* address, socklen_t address_size)
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{
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ASSERT(!m_bound);
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if (address_size != sizeof(sockaddr_in))
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return KResult(-EINVAL);
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if (address->sa_family != AF_INET)
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return KResult(-EINVAL);
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auto& ia = *(const sockaddr_in*)address;
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m_destination_address = IPv4Address((const byte*)&ia.sin_addr.s_addr);
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m_destination_port = ntohs(ia.sin_port);
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return protocol_connect();
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}
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void IPv4Socket::attach_fd(SocketRole)
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{
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++m_attached_fds;
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}
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void IPv4Socket::detach_fd(SocketRole)
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{
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--m_attached_fds;
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}
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bool IPv4Socket::can_read(SocketRole) const
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{
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if (protocol_is_disconnected())
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return true;
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return m_can_read;
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}
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ssize_t IPv4Socket::read(SocketRole, byte* buffer, ssize_t size)
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{
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return recvfrom(buffer, size, 0, nullptr, 0);
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}
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ssize_t IPv4Socket::write(SocketRole, const byte* data, ssize_t size)
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{
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return sendto(data, size, 0, nullptr, 0);
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}
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bool IPv4Socket::can_write(SocketRole) const
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{
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return true;
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}
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int IPv4Socket::allocate_source_port_if_needed()
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{
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if (m_source_port)
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return m_source_port;
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int port = protocol_allocate_source_port();
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if (port < 0)
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return port;
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m_source_port = (word)port;
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return port;
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}
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ssize_t IPv4Socket::sendto(const void* data, size_t data_length, int flags, const sockaddr* addr, socklen_t addr_length)
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{
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(void)flags;
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if (addr && addr_length != sizeof(sockaddr_in))
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return -EINVAL;
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// FIXME: Find the adapter some better way!
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auto* adapter = NetworkAdapter::from_ipv4_address(IPv4Address(192, 168, 5, 2));
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if (!adapter) {
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// FIXME: Figure out which error code to return.
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ASSERT_NOT_REACHED();
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}
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if (addr) {
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if (addr->sa_family != AF_INET) {
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kprintf("sendto: Bad address family: %u is not AF_INET!\n", addr->sa_family);
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return -EAFNOSUPPORT;
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}
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auto& ia = *(const sockaddr_in*)addr;
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m_destination_address = IPv4Address((const byte*)&ia.sin_addr.s_addr);
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m_destination_port = ntohs(ia.sin_port);
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}
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int rc = allocate_source_port_if_needed();
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if (rc < 0)
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return rc;
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kprintf("sendto: destination=%s:%u\n", m_destination_address.to_string().characters(), m_destination_port);
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if (type() == SOCK_RAW) {
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adapter->send_ipv4(MACAddress(), m_destination_address, (IPv4Protocol)protocol(), ByteBuffer::copy(data, data_length));
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return data_length;
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}
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return protocol_send(data, data_length);
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}
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ssize_t IPv4Socket::recvfrom(void* buffer, size_t buffer_length, int flags, sockaddr* addr, socklen_t* addr_length)
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{
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(void)flags;
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if (addr_length && *addr_length < sizeof(sockaddr_in))
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return -EINVAL;
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#ifdef IPV4_SOCKET_DEBUG
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kprintf("recvfrom: type=%d, source_port=%u\n", type(), source_port());
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#endif
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ByteBuffer packet_buffer;
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{
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LOCKER(lock());
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if (!m_receive_queue.is_empty()) {
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packet_buffer = m_receive_queue.take_first();
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m_can_read = !m_receive_queue.is_empty();
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#ifdef IPV4_SOCKET_DEBUG
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kprintf("IPv4Socket(%p): recvfrom without blocking %d bytes, packets in queue: %d\n", this, packet_buffer.size(), m_receive_queue.size_slow());
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#endif
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}
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}
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if (packet_buffer.is_null()) {
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if (protocol_is_disconnected()) {
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kprintf("IPv4Socket{%p} is protocol-disconnected, returning 0 in recvfrom!\n", this);
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return 0;
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}
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current->set_blocked_socket(this);
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load_receive_deadline();
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block(Thread::BlockedReceive);
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Scheduler::yield();
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LOCKER(lock());
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if (!m_can_read) {
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// Unblocked due to timeout.
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return -EAGAIN;
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}
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ASSERT(m_can_read);
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ASSERT(!m_receive_queue.is_empty());
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packet_buffer = m_receive_queue.take_first();
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m_can_read = !m_receive_queue.is_empty();
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#ifdef IPV4_SOCKET_DEBUG
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kprintf("IPv4Socket(%p): recvfrom with blocking %d bytes, packets in queue: %d\n", this, packet_buffer.size(), m_receive_queue.size_slow());
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#endif
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}
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ASSERT(!packet_buffer.is_null());
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auto& ipv4_packet = *(const IPv4Packet*)(packet_buffer.pointer());
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if (addr) {
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auto& ia = *(sockaddr_in*)addr;
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memcpy(&ia.sin_addr, &m_destination_address, sizeof(IPv4Address));
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ia.sin_family = AF_INET;
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ASSERT(addr_length);
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*addr_length = sizeof(sockaddr_in);
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}
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if (type() == SOCK_RAW) {
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ASSERT(buffer_length >= ipv4_packet.payload_size());
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memcpy(buffer, ipv4_packet.payload(), ipv4_packet.payload_size());
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return ipv4_packet.payload_size();
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}
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return protocol_receive(packet_buffer, buffer, buffer_length, flags, addr, addr_length);
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}
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void IPv4Socket::did_receive(ByteBuffer&& packet)
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{
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LOCKER(lock());
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auto packet_size = packet.size();
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m_receive_queue.append(move(packet));
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m_can_read = true;
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m_bytes_received += packet_size;
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#ifdef IPV4_SOCKET_DEBUG
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kprintf("IPv4Socket(%p): did_receive %d bytes, total_received=%u, packets in queue: %d\n", this, packet_size, m_bytes_received, m_receive_queue.size_slow());
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#endif
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}
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