ladybird/Userland/Libraries/LibGUI/Window.cpp
thankyouverycool 463aff827e LibGUI+WindowServer: Notify Windows on input preemption
Previously Menus set themselves as active input solely to make
sure CaptureInput modals would close, but this is a functional
half-truth. Menus don't actually use the active input role; they
preempt normal Windows during event handling instead.

Now the active input window is notified on preemption and Menus
can remain outside the active input concept. This lets us make
more granular choices about modal behavior. For now, the only
thing clients care about is menu preemption on popup.

Fixes windows which close on changes to active input closing
on their own context menus.
2022-09-08 23:21:54 +01:00

1284 lines
40 KiB
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Debug.h>
#include <AK/HashMap.h>
#include <AK/IDAllocator.h>
#include <AK/JsonObject.h>
#include <AK/NeverDestroyed.h>
#include <AK/ScopeGuard.h>
#include <LibCore/EventLoop.h>
#include <LibCore/MimeData.h>
#include <LibGUI/Action.h>
#include <LibGUI/Application.h>
#include <LibGUI/ConnectionToWindowManagerServer.h>
#include <LibGUI/ConnectionToWindowServer.h>
#include <LibGUI/Desktop.h>
#include <LibGUI/Event.h>
#include <LibGUI/MenuItem.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Widget.h>
#include <LibGUI/Window.h>
#include <LibGfx/Bitmap.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
namespace GUI {
static i32 s_next_backing_store_serial;
static IDAllocator s_window_id_allocator;
class WindowBackingStore {
public:
explicit WindowBackingStore(NonnullRefPtr<Gfx::Bitmap> bitmap)
: m_bitmap(move(bitmap))
, m_serial(++s_next_backing_store_serial)
{
}
Gfx::Bitmap& bitmap() { return *m_bitmap; }
Gfx::Bitmap const& bitmap() const { return *m_bitmap; }
Gfx::IntSize size() const { return m_bitmap->size(); }
i32 serial() const { return m_serial; }
private:
NonnullRefPtr<Gfx::Bitmap> m_bitmap;
const i32 m_serial;
};
static NeverDestroyed<HashTable<Window*>> all_windows;
static NeverDestroyed<HashMap<int, Window*>> reified_windows;
Window* Window::from_window_id(int window_id)
{
auto it = reified_windows->find(window_id);
if (it != reified_windows->end())
return (*it).value;
return nullptr;
}
Window::Window(Core::Object* parent)
: Core::Object(parent)
, m_menubar(Menubar::construct())
{
if (parent)
set_window_mode(WindowMode::Passive);
all_windows->set(this);
m_rect_when_windowless = { -5000, -5000, 0, 0 };
m_title_when_windowless = "GUI::Window";
register_property(
"title",
[this] { return title(); },
[this](auto& value) {
set_title(value.to_string());
return true;
});
register_property("visible", [this] { return is_visible(); });
register_property("active", [this] { return is_active(); });
REGISTER_BOOL_PROPERTY("minimizable", is_minimizable, set_minimizable);
REGISTER_BOOL_PROPERTY("resizable", is_resizable, set_resizable);
REGISTER_BOOL_PROPERTY("fullscreen", is_fullscreen, set_fullscreen);
REGISTER_RECT_PROPERTY("rect", rect, set_rect);
REGISTER_SIZE_PROPERTY("base_size", base_size, set_base_size);
REGISTER_SIZE_PROPERTY("size_increment", size_increment, set_size_increment);
REGISTER_BOOL_PROPERTY("obey_widget_min_size", is_obeying_widget_min_size, set_obey_widget_min_size);
}
Window::~Window()
{
all_windows->remove(this);
hide();
}
void Window::close()
{
hide();
if (on_close)
on_close();
}
void Window::move_to_front()
{
if (!is_visible())
return;
ConnectionToWindowServer::the().async_move_window_to_front(m_window_id);
}
void Window::show()
{
if (is_visible())
return;
auto* parent_window = find_parent_window();
m_window_id = s_window_id_allocator.allocate();
Gfx::IntRect launch_origin_rect;
if (auto* launch_origin_rect_string = getenv("__libgui_launch_origin_rect")) {
auto parts = StringView { launch_origin_rect_string, strlen(launch_origin_rect_string) }.split_view(',');
if (parts.size() == 4) {
launch_origin_rect = Gfx::IntRect {
parts[0].to_int().value_or(0),
parts[1].to_int().value_or(0),
parts[2].to_int().value_or(0),
parts[3].to_int().value_or(0),
};
}
unsetenv("__libgui_launch_origin_rect");
}
update_min_size();
ConnectionToWindowServer::the().async_create_window(
m_window_id,
m_rect_when_windowless,
!m_moved_by_client,
m_has_alpha_channel,
m_minimizable,
m_closeable,
m_resizable,
m_fullscreen,
m_frameless,
m_forced_shadow,
m_opacity_when_windowless,
m_alpha_hit_threshold,
m_base_size,
m_size_increment,
m_minimum_size_when_windowless,
m_resize_aspect_ratio,
(i32)m_window_type,
(i32)m_window_mode,
m_title_when_windowless,
parent_window ? parent_window->window_id() : 0,
launch_origin_rect);
m_visible = true;
apply_icon();
m_menubar->for_each_menu([&](Menu& menu) {
menu.realize_menu_if_needed();
ConnectionToWindowServer::the().async_add_menu(m_window_id, menu.menu_id());
return IterationDecision::Continue;
});
set_maximized(m_maximized);
reified_windows->set(m_window_id, this);
Application::the()->did_create_window({});
update();
}
Window* Window::find_parent_window()
{
for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
if (is<Window>(ancestor))
return static_cast<Window*>(ancestor);
}
return nullptr;
}
void Window::server_did_destroy()
{
reified_windows->remove(m_window_id);
m_window_id = 0;
m_visible = false;
m_pending_paint_event_rects.clear();
m_back_store = nullptr;
m_front_store = nullptr;
m_cursor = Gfx::StandardCursor::None;
}
void Window::hide()
{
if (!is_visible())
return;
// NOTE: Don't bother asking WindowServer to destroy windows during application teardown.
// All our windows will be automatically garbage-collected by WindowServer anyway.
if (GUI::Application::in_teardown())
return;
m_rect_when_windowless = rect();
auto destroyed_window_ids = ConnectionToWindowServer::the().destroy_window(m_window_id);
server_did_destroy();
for (auto child_window_id : destroyed_window_ids) {
if (auto* window = Window::from_window_id(child_window_id)) {
window->server_did_destroy();
}
}
if (auto* app = Application::the()) {
bool app_has_visible_windows = false;
for (auto& window : *all_windows) {
if (window->is_visible()) {
app_has_visible_windows = true;
break;
}
}
if (!app_has_visible_windows)
app->did_delete_last_window({});
}
}
void Window::set_title(String title)
{
m_title_when_windowless = move(title);
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_window_title(m_window_id, m_title_when_windowless);
}
String Window::title() const
{
if (!is_visible())
return m_title_when_windowless;
return ConnectionToWindowServer::the().get_window_title(m_window_id);
}
Gfx::IntRect Window::applet_rect_on_screen() const
{
VERIFY(m_window_type == WindowType::Applet);
return ConnectionToWindowServer::the().get_applet_rect_on_screen(m_window_id);
}
Gfx::IntRect Window::rect() const
{
if (!is_visible())
return m_rect_when_windowless;
return ConnectionToWindowServer::the().get_window_rect(m_window_id);
}
void Window::set_rect(Gfx::IntRect const& a_rect)
{
if (a_rect.location() != m_rect_when_windowless.location()) {
m_moved_by_client = true;
}
m_rect_when_windowless = a_rect;
if (!is_visible()) {
if (m_main_widget)
m_main_widget->resize(m_rect_when_windowless.size());
return;
}
auto window_rect = ConnectionToWindowServer::the().set_window_rect(m_window_id, a_rect);
if (m_back_store && m_back_store->size() != window_rect.size())
m_back_store = nullptr;
if (m_front_store && m_front_store->size() != window_rect.size())
m_front_store = nullptr;
if (m_main_widget)
m_main_widget->resize(window_rect.size());
}
Gfx::IntSize Window::minimum_size() const
{
if (!is_visible())
return m_minimum_size_when_windowless;
return ConnectionToWindowServer::the().get_window_minimum_size(m_window_id);
}
void Window::set_minimum_size(Gfx::IntSize const& size)
{
VERIFY(size.width() >= 0 && size.height() >= 0);
VERIFY(!is_obeying_widget_min_size());
m_minimum_size_when_windowless = size;
if (is_visible())
ConnectionToWindowServer::the().async_set_window_minimum_size(m_window_id, size);
}
void Window::center_on_screen()
{
set_rect(rect().centered_within(Desktop::the().rect()));
}
void Window::center_within(Window const& other)
{
if (this == &other)
return;
set_rect(rect().centered_within(other.rect()));
}
void Window::set_window_type(WindowType window_type)
{
m_window_type = window_type;
}
void Window::set_window_mode(WindowMode mode)
{
VERIFY(!is_visible());
m_window_mode = mode;
}
void Window::make_window_manager(unsigned event_mask)
{
GUI::ConnectionToWindowManagerServer::the().async_set_event_mask(event_mask);
GUI::ConnectionToWindowManagerServer::the().async_set_manager_window(m_window_id);
}
bool Window::are_cursors_the_same(AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> const& left, AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> const& right) const
{
if (left.has<Gfx::StandardCursor>() != right.has<Gfx::StandardCursor>())
return false;
if (left.has<Gfx::StandardCursor>())
return left.get<Gfx::StandardCursor>() == right.get<Gfx::StandardCursor>();
return left.get<NonnullRefPtr<Gfx::Bitmap>>().ptr() == right.get<NonnullRefPtr<Gfx::Bitmap>>().ptr();
}
void Window::set_cursor(Gfx::StandardCursor cursor)
{
if (are_cursors_the_same(m_cursor, cursor))
return;
m_cursor = cursor;
update_cursor();
}
void Window::set_cursor(NonnullRefPtr<Gfx::Bitmap> cursor)
{
if (are_cursors_the_same(m_cursor, cursor))
return;
m_cursor = cursor;
update_cursor();
}
void Window::handle_drop_event(DropEvent& event)
{
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
VERIFY(result.widget);
result.widget->dispatch_event(*local_event, this);
Application::the()->set_drag_hovered_widget({}, nullptr);
}
void Window::handle_mouse_event(MouseEvent& event)
{
if (m_automatic_cursor_tracking_widget) {
auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
auto local_event = MouseEvent((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta_x(), event.wheel_delta_y(), event.wheel_raw_delta_x(), event.wheel_raw_delta_y());
m_automatic_cursor_tracking_widget->dispatch_event(local_event, this);
if (event.buttons() == 0)
m_automatic_cursor_tracking_widget = nullptr;
return;
}
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
auto local_event = MouseEvent((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta_x(), event.wheel_delta_y(), event.wheel_raw_delta_x(), event.wheel_raw_delta_y());
VERIFY(result.widget);
set_hovered_widget(result.widget);
if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
m_automatic_cursor_tracking_widget = *result.widget;
result.widget->dispatch_event(local_event, this);
}
void Window::handle_multi_paint_event(MultiPaintEvent& event)
{
if (!is_visible())
return;
if (!m_main_widget)
return;
auto rects = event.rects();
if (!m_pending_paint_event_rects.is_empty()) {
// It's possible that there had been some calls to update() that
// haven't been flushed. We can handle these right now, avoiding
// another round trip.
rects.extend(move(m_pending_paint_event_rects));
}
VERIFY(!rects.is_empty());
if (m_back_store && m_back_store->size() != event.window_size()) {
// Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
// Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
// effort on painting into an undersized bitmap that will be thrown away anyway.
m_back_store = nullptr;
}
bool created_new_backing_store = !m_back_store;
if (!m_back_store) {
m_back_store = create_backing_store(event.window_size());
VERIFY(m_back_store);
} else if (m_double_buffering_enabled) {
bool was_purged = false;
bool bitmap_has_memory = m_back_store->bitmap().set_nonvolatile(was_purged);
if (!bitmap_has_memory) {
// We didn't have enough memory to make the bitmap non-volatile!
// Fall back to single-buffered mode for this window.
// FIXME: Once we have a way to listen for system memory pressure notifications,
// it would be cool to transition back into double-buffered mode once
// the coast is clear.
dbgln("Not enough memory to make backing store non-volatile. Falling back to single-buffered mode.");
m_double_buffering_enabled = false;
m_back_store = move(m_front_store);
created_new_backing_store = true;
} else if (was_purged) {
// The backing store bitmap was cleared, but it does have memory.
// Act as if it's a new backing store so the entire window gets repainted.
created_new_backing_store = true;
}
}
auto rect = rects.first();
if (rect.is_empty() || created_new_backing_store) {
rects.clear();
rects.append({ {}, event.window_size() });
}
for (auto& rect : rects) {
PaintEvent paint_event(rect);
m_main_widget->dispatch_event(paint_event, this);
}
if (m_double_buffering_enabled)
flip(rects);
else if (created_new_backing_store)
set_current_backing_store(*m_back_store, true);
if (is_visible())
ConnectionToWindowServer::the().async_did_finish_painting(m_window_id, rects);
}
void Window::handle_key_event(KeyEvent& event)
{
if (!m_focused_widget && event.type() == Event::KeyDown && event.key() == Key_Tab && !event.ctrl() && !event.alt() && !event.super()) {
focus_a_widget_if_possible(FocusSource::Keyboard);
}
if (m_default_return_key_widget && event.key() == Key_Return)
if (!m_focused_widget || !is<Button>(m_focused_widget.ptr()))
return default_return_key_widget()->dispatch_event(event, this);
if (m_focused_widget)
return m_focused_widget->dispatch_event(event, this);
if (m_main_widget)
return m_main_widget->dispatch_event(event, this);
}
void Window::handle_resize_event(ResizeEvent& event)
{
auto new_size = event.size();
if (m_back_store && m_back_store->size() != new_size)
m_back_store = nullptr;
if (!m_pending_paint_event_rects.is_empty()) {
m_pending_paint_event_rects.clear_with_capacity();
m_pending_paint_event_rects.append({ {}, new_size });
}
m_rect_when_windowless.set_size(new_size);
if (m_main_widget)
m_main_widget->set_relative_rect({ {}, new_size });
}
void Window::handle_input_entered_or_left_event(Core::Event& event)
{
m_is_active_input = event.type() == Event::WindowInputEntered;
if (on_active_input_change)
on_active_input_change(m_is_active_input);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
}
void Window::handle_became_active_or_inactive_event(Core::Event& event)
{
if (event.type() == Event::WindowBecameActive)
Application::the()->window_did_become_active({}, *this);
else
Application::the()->window_did_become_inactive({}, *this);
if (on_active_window_change)
on_active_window_change(event.type() == Event::WindowBecameActive);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
}
void Window::handle_close_request()
{
if (on_close_request) {
if (on_close_request() == Window::CloseRequestDecision::StayOpen)
return;
}
close();
}
void Window::handle_theme_change_event(ThemeChangeEvent& event)
{
if (!m_main_widget)
return;
auto dispatch_theme_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
}
void Window::handle_fonts_change_event(FontsChangeEvent& event)
{
if (!m_main_widget)
return;
auto dispatch_fonts_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_fonts_change(*m_main_widget.ptr(), dispatch_fonts_change);
}
void Window::handle_screen_rects_change_event(ScreenRectsChangeEvent& event)
{
if (!m_main_widget)
return;
auto dispatch_screen_rects_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_screen_rects_change(*m_main_widget.ptr(), dispatch_screen_rects_change);
screen_rects_change_event(event);
}
void Window::handle_applet_area_rect_change_event(AppletAreaRectChangeEvent& event)
{
if (!m_main_widget)
return;
auto dispatch_applet_area_rect_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_applet_area_rect_change(*m_main_widget.ptr(), dispatch_applet_area_rect_change);
applet_area_rect_change_event(event);
}
void Window::handle_drag_move_event(DragEvent& event)
{
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
VERIFY(result.widget);
Application::the()->set_drag_hovered_widget({}, result.widget, result.local_position, event.mime_types());
// NOTE: Setting the drag hovered widget may have executed arbitrary code, so re-check that the widget is still there.
if (!result.widget)
return;
if (result.widget->has_pending_drop()) {
DragEvent drag_move_event(static_cast<Event::Type>(event.type()), result.local_position, event.mime_types());
result.widget->dispatch_event(drag_move_event, this);
}
}
void Window::enter_event(Core::Event&)
{
}
void Window::leave_event(Core::Event&)
{
}
void Window::handle_entered_event(Core::Event& event)
{
enter_event(event);
}
void Window::handle_left_event(Core::Event& event)
{
set_hovered_widget(nullptr);
Application::the()->set_drag_hovered_widget({}, nullptr);
leave_event(event);
}
void Window::event(Core::Event& event)
{
ScopeGuard guard([&] {
// Accept the event so it doesn't bubble up to parent windows!
event.accept();
});
if (event.type() == Event::Drop)
return handle_drop_event(static_cast<DropEvent&>(event));
if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
return handle_mouse_event(static_cast<MouseEvent&>(event));
if (event.type() == Event::MultiPaint)
return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
return handle_key_event(static_cast<KeyEvent&>(event));
if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
return handle_became_active_or_inactive_event(event);
if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
return handle_input_entered_or_left_event(event);
if (event.type() == Event::WindowCloseRequest)
return handle_close_request();
if (event.type() == Event::WindowEntered)
return handle_entered_event(event);
if (event.type() == Event::WindowLeft)
return handle_left_event(event);
if (event.type() == Event::Resize)
return handle_resize_event(static_cast<ResizeEvent&>(event));
if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
return wm_event(static_cast<WMEvent&>(event));
if (event.type() == Event::DragMove)
return handle_drag_move_event(static_cast<DragEvent&>(event));
if (event.type() == Event::ThemeChange)
return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
if (event.type() == Event::FontsChange)
return handle_fonts_change_event(static_cast<FontsChangeEvent&>(event));
if (event.type() == Event::ScreenRectsChange)
return handle_screen_rects_change_event(static_cast<ScreenRectsChangeEvent&>(event));
if (event.type() == Event::AppletAreaRectChange)
return handle_applet_area_rect_change_event(static_cast<AppletAreaRectChangeEvent&>(event));
Core::Object::event(event);
}
bool Window::is_visible() const
{
return m_visible;
}
void Window::update()
{
auto rect = this->rect();
update({ 0, 0, rect.width(), rect.height() });
}
void Window::force_update()
{
if (!is_visible())
return;
auto rect = this->rect();
ConnectionToWindowServer::the().async_invalidate_rect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true);
}
void Window::update(Gfx::IntRect const& a_rect)
{
if (!is_visible())
return;
for (auto& pending_rect : m_pending_paint_event_rects) {
if (pending_rect.contains(a_rect)) {
dbgln_if(UPDATE_COALESCING_DEBUG, "Ignoring {} since it's contained by pending rect {}", a_rect, pending_rect);
return;
}
}
if (m_pending_paint_event_rects.is_empty()) {
deferred_invoke([this] {
auto rects = move(m_pending_paint_event_rects);
if (rects.is_empty())
return;
ConnectionToWindowServer::the().async_invalidate_rect(m_window_id, rects, false);
});
}
m_pending_paint_event_rects.append(a_rect);
}
void Window::set_main_widget(Widget* widget)
{
if (m_main_widget == widget)
return;
if (m_main_widget) {
m_main_widget->set_window(nullptr);
remove_child(*m_main_widget);
}
m_main_widget = widget;
if (m_main_widget) {
add_child(*widget);
auto new_window_rect = rect();
auto new_widget_min_size = m_main_widget->effective_min_size();
new_window_rect.set_width(max(new_window_rect.width(), MUST(new_widget_min_size.width().shrink_value())));
new_window_rect.set_height(max(new_window_rect.height(), MUST(new_widget_min_size.height().shrink_value())));
set_rect(new_window_rect);
m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
m_main_widget->set_window(this);
if (m_main_widget->focus_policy() != FocusPolicy::NoFocus)
m_main_widget->set_focus(true);
}
update();
}
void Window::set_default_return_key_widget(Widget* widget)
{
if (m_default_return_key_widget == widget)
return;
m_default_return_key_widget = widget;
}
void Window::set_focused_widget(Widget* widget, FocusSource source)
{
if (m_focused_widget == widget)
return;
WeakPtr<Widget> previously_focused_widget = m_focused_widget;
m_focused_widget = widget;
if (!m_focused_widget && m_previously_focused_widget)
m_focused_widget = m_previously_focused_widget;
if (m_default_return_key_widget && m_default_return_key_widget->on_focus_change)
m_default_return_key_widget->on_focus_change(m_default_return_key_widget->is_focused(), source);
if (previously_focused_widget) {
Core::EventLoop::current().post_event(*previously_focused_widget, make<FocusEvent>(Event::FocusOut, source));
previously_focused_widget->update();
if (previously_focused_widget && previously_focused_widget->on_focus_change)
previously_focused_widget->on_focus_change(previously_focused_widget->is_focused(), source);
m_previously_focused_widget = previously_focused_widget;
}
if (m_focused_widget) {
Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusIn, source));
m_focused_widget->update();
if (m_focused_widget && m_focused_widget->on_focus_change)
m_focused_widget->on_focus_change(m_focused_widget->is_focused(), source);
}
}
void Window::set_automatic_cursor_tracking_widget(Widget* widget)
{
if (widget == m_automatic_cursor_tracking_widget)
return;
m_automatic_cursor_tracking_widget = widget;
}
void Window::set_has_alpha_channel(bool value)
{
if (m_has_alpha_channel == value)
return;
m_has_alpha_channel = value;
if (!is_visible())
return;
m_pending_paint_event_rects.clear();
m_back_store = nullptr;
m_front_store = nullptr;
ConnectionToWindowServer::the().async_set_window_has_alpha_channel(m_window_id, value);
update();
}
void Window::set_double_buffering_enabled(bool value)
{
VERIFY(!is_visible());
m_double_buffering_enabled = value;
}
void Window::set_opacity(float opacity)
{
m_opacity_when_windowless = opacity;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_window_opacity(m_window_id, opacity);
}
void Window::set_alpha_hit_threshold(float threshold)
{
if (threshold < 0.0f)
threshold = 0.0f;
else if (threshold > 1.0f)
threshold = 1.0f;
if (m_alpha_hit_threshold == threshold)
return;
m_alpha_hit_threshold = threshold;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_window_alpha_hit_threshold(m_window_id, threshold);
}
void Window::set_hovered_widget(Widget* widget)
{
if (widget == m_hovered_widget)
return;
if (m_hovered_widget)
Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
m_hovered_widget = widget;
if (m_hovered_widget)
Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
auto* app = Application::the();
if (app && app->hover_debugging_enabled())
update();
}
void Window::set_current_backing_store(WindowBackingStore& backing_store, bool flush_immediately)
{
auto& bitmap = backing_store.bitmap();
ConnectionToWindowServer::the().set_window_backing_store(m_window_id, 32, bitmap.pitch(), bitmap.anonymous_buffer().fd(), backing_store.serial(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
}
void Window::flip(Vector<Gfx::IntRect, 32> const& dirty_rects)
{
swap(m_front_store, m_back_store);
set_current_backing_store(*m_front_store);
if (!m_back_store || m_back_store->size() != m_front_store->size()) {
m_back_store = create_backing_store(m_front_store->size());
VERIFY(m_back_store);
memcpy(m_back_store->bitmap().scanline(0), m_front_store->bitmap().scanline(0), m_front_store->bitmap().size_in_bytes());
m_back_store->bitmap().set_volatile();
return;
}
// Copy whatever was painted from the front to the back.
Painter painter(m_back_store->bitmap());
for (auto& dirty_rect : dirty_rects)
painter.blit(dirty_rect.location(), m_front_store->bitmap(), dirty_rect, 1.0f, false);
m_back_store->bitmap().set_volatile();
}
OwnPtr<WindowBackingStore> Window::create_backing_store(Gfx::IntSize const& size)
{
auto format = m_has_alpha_channel ? Gfx::BitmapFormat::BGRA8888 : Gfx::BitmapFormat::BGRx8888;
VERIFY(!size.is_empty());
size_t pitch = Gfx::Bitmap::minimum_pitch(size.width(), format);
size_t size_in_bytes = size.height() * pitch;
auto buffer_or_error = Core::AnonymousBuffer::create_with_size(round_up_to_power_of_two(size_in_bytes, PAGE_SIZE));
if (buffer_or_error.is_error()) {
perror("anon_create");
return {};
}
// FIXME: Plumb scale factor here eventually.
auto bitmap_or_error = Gfx::Bitmap::try_create_with_anonymous_buffer(format, buffer_or_error.release_value(), size, 1, {});
if (bitmap_or_error.is_error()) {
VERIFY(size.width() <= INT16_MAX);
VERIFY(size.height() <= INT16_MAX);
return {};
}
return make<WindowBackingStore>(bitmap_or_error.release_value());
}
void Window::wm_event(WMEvent&)
{
}
void Window::screen_rects_change_event(ScreenRectsChangeEvent&)
{
}
void Window::applet_area_rect_change_event(AppletAreaRectChangeEvent&)
{
}
void Window::set_icon(Gfx::Bitmap const* icon)
{
if (m_icon == icon)
return;
Gfx::IntSize icon_size = icon ? icon->size() : Gfx::IntSize(16, 16);
m_icon = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, icon_size).release_value_but_fixme_should_propagate_errors();
if (icon) {
Painter painter(*m_icon);
painter.blit({ 0, 0 }, *icon, icon->rect());
}
apply_icon();
}
void Window::apply_icon()
{
if (!m_icon)
return;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_window_icon_bitmap(m_window_id, m_icon->to_shareable_bitmap());
}
void Window::start_interactive_resize()
{
ConnectionToWindowServer::the().async_start_window_resize(m_window_id);
}
Vector<Widget&> Window::focusable_widgets(FocusSource source) const
{
if (!m_main_widget)
return {};
HashTable<Widget*> seen_widgets;
Vector<Widget&> collected_widgets;
Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
bool widget_accepts_focus = false;
switch (source) {
case FocusSource::Keyboard:
widget_accepts_focus = has_flag(widget.focus_policy(), FocusPolicy::TabFocus);
break;
case FocusSource::Mouse:
widget_accepts_focus = has_flag(widget.focus_policy(), FocusPolicy::ClickFocus);
break;
case FocusSource::Programmatic:
widget_accepts_focus = widget.focus_policy() != FocusPolicy::NoFocus;
break;
}
if (widget_accepts_focus) {
auto& effective_focus_widget = widget.focus_proxy() ? *widget.focus_proxy() : widget;
if (seen_widgets.set(&effective_focus_widget) == AK::HashSetResult::InsertedNewEntry)
collected_widgets.append(effective_focus_widget);
}
widget.for_each_child_widget([&](auto& child) {
if (!child.is_visible())
return IterationDecision::Continue;
if (!child.is_enabled())
return IterationDecision::Continue;
if (!child.is_auto_focusable())
return IterationDecision::Continue;
collect_focusable_widgets(child);
return IterationDecision::Continue;
});
};
collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
return collected_widgets;
}
void Window::set_fullscreen(bool fullscreen)
{
if (m_fullscreen == fullscreen)
return;
m_fullscreen = fullscreen;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_fullscreen(m_window_id, fullscreen);
}
void Window::set_frameless(bool frameless)
{
if (m_frameless == frameless)
return;
m_frameless = frameless;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_frameless(m_window_id, frameless);
if (!frameless)
apply_icon();
}
void Window::set_forced_shadow(bool shadow)
{
if (m_forced_shadow == shadow)
return;
m_forced_shadow = shadow;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_forced_shadow(m_window_id, shadow);
}
void Window::set_obey_widget_min_size(bool obey_widget_min_size)
{
if (m_obey_widget_min_size != obey_widget_min_size) {
m_obey_widget_min_size = obey_widget_min_size;
schedule_relayout();
}
}
void Window::set_maximized(bool maximized)
{
m_maximized = maximized;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_maximized(m_window_id, maximized);
}
void Window::update_min_size()
{
if (main_widget()) {
main_widget()->do_layout();
if (m_obey_widget_min_size) {
auto min_size = main_widget()->effective_min_size();
Gfx::IntSize size = { MUST(min_size.width().shrink_value()), MUST(min_size.height().shrink_value()) };
m_minimum_size_when_windowless = size;
if (is_visible())
ConnectionToWindowServer::the().async_set_window_minimum_size(m_window_id, size);
}
}
}
void Window::schedule_relayout()
{
if (m_layout_pending || !is_visible())
return;
m_layout_pending = true;
deferred_invoke([this] {
update_min_size();
update();
m_layout_pending = false;
});
}
void Window::refresh_system_theme()
{
ConnectionToWindowServer::the().async_refresh_system_theme();
}
void Window::for_each_window(Badge<ConnectionToWindowServer>, Function<void(Window&)> callback)
{
for (auto& e : *reified_windows) {
VERIFY(e.value);
callback(*e.value);
}
}
void Window::update_all_windows(Badge<ConnectionToWindowServer>)
{
for (auto& e : *reified_windows) {
e.value->force_update();
}
}
void Window::notify_state_changed(Badge<ConnectionToWindowServer>, bool minimized, bool maximized, bool occluded)
{
m_visible_for_timer_purposes = !minimized && !occluded;
m_maximized = maximized;
// When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
// When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
auto& store = m_double_buffering_enabled ? m_front_store : m_back_store;
if (!store)
return;
if (minimized || occluded) {
store->bitmap().set_volatile();
} else {
bool was_purged = false;
bool bitmap_has_memory = store->bitmap().set_nonvolatile(was_purged);
if (!bitmap_has_memory) {
// Not enough memory to make the bitmap non-volatile. Lose the bitmap and schedule an update.
// Let the paint system figure out what to do.
store = nullptr;
update();
} else if (was_purged) {
// The bitmap memory was purged by the kernel, but we have all-new zero-filled pages.
// Schedule an update to regenerate the bitmap.
update();
}
}
}
void Window::notify_input_preempted(Badge<ConnectionToWindowServer>, InputPreemptor preemptor)
{
if (on_input_preemption)
on_input_preemption(preemptor);
}
Action* Window::action_for_shortcut(Shortcut const& shortcut)
{
Action* found_action = nullptr;
for_each_child_of_type<Action>([&](auto& action) {
if (action.shortcut() == shortcut || action.alternate_shortcut() == shortcut) {
found_action = &action;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
return found_action;
}
void Window::set_base_size(Gfx::IntSize const& base_size)
{
if (m_base_size == base_size)
return;
m_base_size = base_size;
if (is_visible())
ConnectionToWindowServer::the().async_set_window_base_size_and_size_increment(m_window_id, m_base_size, m_size_increment);
}
void Window::set_size_increment(Gfx::IntSize const& size_increment)
{
if (m_size_increment == size_increment)
return;
m_size_increment = size_increment;
if (is_visible())
ConnectionToWindowServer::the().async_set_window_base_size_and_size_increment(m_window_id, m_base_size, m_size_increment);
}
void Window::set_resize_aspect_ratio(Optional<Gfx::IntSize> const& ratio)
{
if (m_resize_aspect_ratio == ratio)
return;
m_resize_aspect_ratio = ratio;
if (is_visible())
ConnectionToWindowServer::the().async_set_window_resize_aspect_ratio(m_window_id, m_resize_aspect_ratio);
}
void Window::did_add_widget(Badge<Widget>, Widget&)
{
if (!m_focused_widget)
focus_a_widget_if_possible(FocusSource::Mouse);
}
void Window::did_remove_widget(Badge<Widget>, Widget& widget)
{
if (m_focused_widget == &widget)
m_focused_widget = nullptr;
if (m_hovered_widget == &widget)
m_hovered_widget = nullptr;
if (m_automatic_cursor_tracking_widget == &widget)
m_automatic_cursor_tracking_widget = nullptr;
}
void Window::set_progress(Optional<int> progress)
{
VERIFY(m_window_id);
ConnectionToWindowServer::the().async_set_window_progress(m_window_id, progress);
}
void Window::update_cursor()
{
auto new_cursor = m_cursor;
auto is_usable_cursor = [](auto& cursor) {
return cursor.template has<NonnullRefPtr<Gfx::Bitmap>>() || cursor.template get<Gfx::StandardCursor>() != Gfx::StandardCursor::None;
};
// NOTE: If there's an automatic cursor tracking widget, we retain its cursor until tracking stops.
if (auto widget = m_automatic_cursor_tracking_widget) {
if (is_usable_cursor(widget->override_cursor()))
new_cursor = widget->override_cursor();
} else if (auto widget = m_hovered_widget) {
if (is_usable_cursor(widget->override_cursor()))
new_cursor = widget->override_cursor();
}
if (are_cursors_the_same(m_effective_cursor, new_cursor))
return;
m_effective_cursor = new_cursor;
if (new_cursor.has<NonnullRefPtr<Gfx::Bitmap>>())
ConnectionToWindowServer::the().async_set_window_custom_cursor(m_window_id, new_cursor.get<NonnullRefPtr<Gfx::Bitmap>>()->to_shareable_bitmap());
else
ConnectionToWindowServer::the().async_set_window_cursor(m_window_id, (u32)new_cursor.get<Gfx::StandardCursor>());
}
void Window::focus_a_widget_if_possible(FocusSource source)
{
auto focusable_widgets = this->focusable_widgets(source);
if (!focusable_widgets.is_empty())
set_focused_widget(&focusable_widgets[0], source);
}
void Window::did_disable_focused_widget(Badge<Widget>)
{
focus_a_widget_if_possible(FocusSource::Mouse);
}
bool Window::is_active() const
{
VERIFY(Application::the());
return this == Application::the()->active_window();
}
Gfx::Bitmap* Window::back_bitmap()
{
return m_back_store ? &m_back_store->bitmap() : nullptr;
}
ErrorOr<NonnullRefPtr<Menu>> Window::try_add_menu(String name)
{
auto menu = TRY(m_menubar->try_add_menu({}, move(name)));
if (m_window_id) {
menu->realize_menu_if_needed();
ConnectionToWindowServer::the().async_add_menu(m_window_id, menu->menu_id());
}
return menu;
}
Menu& Window::add_menu(String name)
{
auto menu = MUST(try_add_menu(move(name)));
return *menu;
}
void Window::flash_menubar_menu_for(MenuItem const& menu_item)
{
if (!Desktop::the().system_effects().flash_menus())
return;
auto menu_id = menu_item.menu_id();
if (menu_id < 0)
return;
ConnectionToWindowServer::the().async_flash_menubar_menu(m_window_id, menu_id);
}
bool Window::is_modified() const
{
if (!m_window_id)
return false;
return ConnectionToWindowServer::the().is_window_modified(m_window_id);
}
void Window::set_modified(bool modified)
{
if (!m_window_id)
return;
ConnectionToWindowServer::the().async_set_window_modified(m_window_id, modified);
}
void Window::flush_pending_paints_immediately()
{
if (!m_window_id)
return;
if (m_pending_paint_event_rects.is_empty())
return;
MultiPaintEvent paint_event(move(m_pending_paint_event_rects), size());
handle_multi_paint_event(paint_event);
}
}