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b51031bb54
This will be useful for implementing some process-related utilities.
523 lines
17 KiB
C++
523 lines
17 KiB
C++
#pragma once
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#include "types.h"
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#include "TSS.h"
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#include "i386.h"
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#include "TTY.h"
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#include "Syscall.h"
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#include "GUITypes.h"
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#include <Kernel/VirtualFileSystem.h>
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#include <Kernel/UnixTypes.h>
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#include <AK/InlineLinkedList.h>
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#include <AK/AKString.h>
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#include <AK/Vector.h>
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#include <AK/WeakPtr.h>
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#include <AK/Weakable.h>
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#include <AK/Lock.h>
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class FileDescriptor;
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class PageDirectory;
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class Region;
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class VMObject;
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class Zone;
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class WSWindow;
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class GraphicsBitmap;
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#define COOL_GLOBALS
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#ifdef COOL_GLOBALS
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struct CoolGlobals {
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pid_t current_pid;
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};
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extern CoolGlobals* g_cool_globals;
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#endif
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struct SignalActionData {
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LinearAddress handler_or_sigaction;
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dword mask { 0 };
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int flags { 0 };
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LinearAddress restorer;
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};
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struct DisplayInfo {
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unsigned width;
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unsigned height;
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unsigned bpp;
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unsigned pitch;
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byte* framebuffer;
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};
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class Process : public InlineLinkedListNode<Process>, public Weakable<Process> {
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friend class InlineLinkedListNode<Process>;
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friend class WSWindowManager; // FIXME: Make a better API for allocate_region().
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friend class GraphicsBitmap; // FIXME: Make a better API for allocate_region().
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public:
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static Process* create_kernel_process(String&& name, void (*entry)());
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static Process* create_user_process(const String& path, uid_t, gid_t, pid_t ppid, int& error, Vector<String>&& arguments = Vector<String>(), Vector<String>&& environment = Vector<String>(), TTY* = nullptr);
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~Process();
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static Vector<pid_t> all_pids();
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static Vector<Process*> all_processes();
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enum State {
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Invalid = 0,
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Runnable,
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Running,
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Skip1SchedulerPass,
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Skip0SchedulerPasses,
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Dead,
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BeingInspected,
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BlockedSleep,
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BlockedWait,
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BlockedRead,
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BlockedWrite,
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BlockedSignal,
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BlockedSelect,
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};
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enum RingLevel {
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Ring0 = 0,
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Ring3 = 3,
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};
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bool is_ring0() const { return m_ring == Ring0; }
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bool is_ring3() const { return m_ring == Ring3; }
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bool is_blocked() const
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{
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return m_state == BlockedSleep || m_state == BlockedWait || m_state == BlockedRead || m_state == BlockedSignal || m_state == BlockedSelect;
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}
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PageDirectory& page_directory() { return *m_page_directory; }
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const PageDirectory& page_directory() const { return *m_page_directory; }
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bool in_kernel() const { return (m_tss.cs & 0x03) == 0; }
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static Process* from_pid(pid_t);
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const String& name() const { return m_name; }
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pid_t pid() const { return m_pid; }
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pid_t sid() const { return m_sid; }
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pid_t pgid() const { return m_pgid; }
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dword ticks() const { return m_ticks; }
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word selector() const { return m_far_ptr.selector; }
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TSS32& tss() { return m_tss; }
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State state() const { return m_state; }
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uid_t uid() const { return m_uid; }
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gid_t gid() const { return m_gid; }
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uid_t euid() const { return m_euid; }
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gid_t egid() const { return m_egid; }
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pid_t ppid() const { return m_ppid; }
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const FarPtr& far_ptr() const { return m_far_ptr; }
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FileDescriptor* file_descriptor(int fd);
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const FileDescriptor* file_descriptor(int fd) const;
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void block(Process::State);
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void unblock();
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void set_wakeup_time(dword t) { m_wakeup_time = t; }
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dword wakeup_time() const { return m_wakeup_time; }
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template<typename Callback> static void for_each(Callback);
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template<typename Callback> static void for_each_in_pgrp(pid_t, Callback);
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template<typename Callback> static void for_each_in_state(State, Callback);
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template<typename Callback> static void for_each_not_in_state(State, Callback);
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template<typename Callback> void for_each_child(Callback);
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bool tick() { ++m_ticks; return --m_ticks_left; }
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void set_ticks_left(dword t) { m_ticks_left = t; }
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void set_selector(word s) { m_far_ptr.selector = s; }
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void set_state(State s) { m_state = s; }
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void die();
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pid_t sys$setsid();
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pid_t sys$getsid(pid_t);
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int sys$setpgid(pid_t pid, pid_t pgid);
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pid_t sys$getpgrp();
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pid_t sys$getpgid(pid_t);
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uid_t sys$getuid();
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gid_t sys$getgid();
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uid_t sys$geteuid();
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gid_t sys$getegid();
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pid_t sys$getpid();
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pid_t sys$getppid();
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mode_t sys$umask(mode_t);
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int sys$open(const char* path, int options, mode_t mode = 0);
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int sys$close(int fd);
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ssize_t sys$read(int fd, void* outbuf, size_t nread);
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ssize_t sys$write(int fd, const void*, size_t);
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int sys$fstat(int fd, stat*);
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int sys$lstat(const char*, stat*);
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int sys$stat(const char*, stat*);
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int sys$lseek(int fd, off_t, int whence);
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int sys$kill(pid_t pid, int sig);
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int sys$geterror() { return m_error; }
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void sys$exit(int status) NORETURN;
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void sys$sigreturn() NORETURN;
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pid_t sys$waitpid(pid_t, int* wstatus, int options);
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void* sys$mmap(const Syscall::SC_mmap_params*);
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int sys$munmap(void*, size_t size);
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int sys$set_mmap_name(void*, size_t, const char*);
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int sys$select(const Syscall::SC_select_params*);
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int sys$poll(pollfd*, int nfds, int timeout);
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ssize_t sys$get_dir_entries(int fd, void*, size_t);
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int sys$getcwd(char*, size_t);
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int sys$chdir(const char*);
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int sys$sleep(unsigned seconds);
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int sys$usleep(useconds_t usec);
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int sys$gettimeofday(timeval*);
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int sys$gethostname(char* name, size_t length);
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int sys$get_arguments(int* argc, char*** argv);
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int sys$get_environment(char*** environ);
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int sys$uname(utsname*);
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int sys$readlink(const char*, char*, size_t);
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int sys$ttyname_r(int fd, char*, size_t);
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int sys$ptsname_r(int fd, char*, size_t);
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pid_t sys$fork(RegisterDump&);
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int sys$execve(const char* filename, const char** argv, const char** envp);
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int sys$isatty(int fd);
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int sys$getdtablesize();
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int sys$dup(int oldfd);
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int sys$dup2(int oldfd, int newfd);
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int sys$sigaction(int signum, const sigaction* act, sigaction* old_act);
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int sys$sigprocmask(int how, const sigset_t* set, sigset_t* old_set);
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int sys$sigpending(sigset_t*);
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int sys$getgroups(int size, gid_t*);
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int sys$setgroups(size_t, const gid_t*);
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int sys$pipe(int* pipefd);
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int sys$killpg(int pgrp, int sig);
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int sys$setgid(gid_t);
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int sys$setuid(uid_t);
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unsigned sys$alarm(unsigned seconds);
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int sys$access(const char* pathname, int mode);
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int sys$fcntl(int fd, int cmd, dword extra_arg);
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int sys$ioctl(int fd, unsigned request, unsigned arg);
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int sys$mkdir(const char* pathname, mode_t mode);
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clock_t sys$times(tms*);
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int sys$utime(const char* pathname, const struct utimbuf*);
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int sys$unlink(const char* pathname);
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int sys$rmdir(const char* pathname);
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int sys$read_tsc(dword* lsw, dword* msw);
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int sys$chmod(const char* pathname, mode_t);
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int gui$create_window(const GUI_WindowParameters*);
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int gui$destroy_window(int window_id);
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int gui$get_window_backing_store(int window_id, GUI_WindowBackingStoreInfo*);
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int gui$release_window_backing_store(void* backing_store_id);
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int gui$invalidate_window(int window_id, const GUI_Rect*);
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int gui$notify_paint_finished(int window_id, const GUI_Rect*);
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int gui$get_window_title(int window_id, char* buffer, size_t size);
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int gui$set_window_title(int window_id, const char* title, size_t size);
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int gui$get_window_rect(int window_id, GUI_Rect*);
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int gui$set_window_rect(int window_id, const GUI_Rect*);
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int gui$set_global_cursor_tracking_enabled(int window_id, bool enabled);
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DisplayInfo get_display_info();
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static void initialize();
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static void initialize_gui_statics();
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int make_window_id();
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void destroy_all_windows();
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void crash() NORETURN;
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static int reap(Process&) WARN_UNUSED_RESULT;
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const TTY* tty() const { return m_tty; }
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void set_tty(TTY* tty) { m_tty = tty; }
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size_t region_count() const { return m_regions.size(); }
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const Vector<RetainPtr<Region>>& regions() const { return m_regions; }
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void dump_regions();
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void did_schedule() { ++m_times_scheduled; }
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dword times_scheduled() const { return m_times_scheduled; }
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dword m_ticks_in_user { 0 };
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dword m_ticks_in_kernel { 0 };
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dword m_ticks_in_user_for_dead_children { 0 };
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dword m_ticks_in_kernel_for_dead_children { 0 };
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pid_t waitee_pid() const { return m_waitee_pid; }
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dword frame_ptr() const { return m_tss.ebp; }
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dword stack_ptr() const { return m_tss.esp; }
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dword stack_top() const { return m_tss.ss == 0x10 ? m_stack_top0 : m_stack_top3; }
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bool validate_read_from_kernel(LinearAddress) const;
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bool validate_read(const void*, size_t) const;
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bool validate_write(void*, size_t) const;
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bool validate_read_str(const char* str) { return validate_read(str, strlen(str) + 1); }
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template<typename T> bool validate_read_typed(T* value, size_t count = 1) { return validate_read(value, sizeof(T) * count); }
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template<typename T> bool validate_write_typed(T* value, size_t count = 1) { return validate_write(value, sizeof(T) * count); }
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Inode* cwd_inode();
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Inode* executable_inode() { return m_executable.ptr(); }
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size_t number_of_open_file_descriptors() const;
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size_t max_open_file_descriptors() const { return m_max_open_file_descriptors; }
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void send_signal(byte signal, Process* sender);
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bool dispatch_one_pending_signal();
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bool dispatch_signal(byte signal);
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bool has_unmasked_pending_signals() const;
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void terminate_due_to_signal(byte signal);
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size_t amount_virtual() const;
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size_t amount_resident() const;
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size_t amount_shared() const;
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Process* fork(RegisterDump&);
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int exec(const String& path, Vector<String>&& arguments, Vector<String>&& environment);
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bool is_root() const { return m_euid == 0; }
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Vector<GUI_Event>& gui_events() { return m_gui_events; }
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Lock& gui_events_lock() { return m_gui_events_lock; }
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bool wakeup_requested() { return m_wakeup_requested; }
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void request_wakeup() { m_wakeup_requested = true; }
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FPUState& fpu_state() { return m_fpu_state; }
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bool has_used_fpu() const { return m_has_used_fpu; }
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void set_has_used_fpu(bool b) { m_has_used_fpu = b; }
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private:
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friend class MemoryManager;
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friend class Scheduler;
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friend class Region;
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Process(String&& name, uid_t, gid_t, pid_t ppid, RingLevel, RetainPtr<Inode>&& cwd = nullptr, RetainPtr<Inode>&& executable = nullptr, TTY* = nullptr, Process* fork_parent = nullptr);
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int do_exec(const String& path, Vector<String>&& arguments, Vector<String>&& environment);
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void push_value_on_stack(dword);
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int alloc_fd();
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RetainPtr<PageDirectory> m_page_directory;
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Process* m_prev { nullptr };
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Process* m_next { nullptr };
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String m_name;
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void (*m_entry)() { nullptr };
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pid_t m_pid { 0 };
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uid_t m_uid { 0 };
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gid_t m_gid { 0 };
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uid_t m_euid { 0 };
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gid_t m_egid { 0 };
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pid_t m_sid { 0 };
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pid_t m_pgid { 0 };
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dword m_ticks { 0 };
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dword m_ticks_left { 0 };
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dword m_stack_top0 { 0 };
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dword m_stack_top3 { 0 };
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FarPtr m_far_ptr;
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State m_state { Invalid };
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dword m_wakeup_time { 0 };
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TSS32 m_tss;
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TSS32 m_tss_to_resume_kernel;
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FPUState m_fpu_state;
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struct FileDescriptorAndFlags {
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operator bool() const { return !!descriptor; }
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void clear() { descriptor = nullptr; flags = 0; }
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void set(RetainPtr<FileDescriptor>&& d, dword f = 0) { descriptor = move(d); flags = f; }
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RetainPtr<FileDescriptor> descriptor;
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dword flags { 0 };
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};
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Vector<FileDescriptorAndFlags> m_fds;
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RingLevel m_ring { Ring0 };
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int m_error { 0 };
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void* m_kernel_stack { nullptr };
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dword m_times_scheduled { 0 };
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pid_t m_waitee_pid { -1 };
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int m_blocked_fd { -1 };
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Vector<int> m_select_read_fds;
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Vector<int> m_select_write_fds;
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timeval m_select_timeout;
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bool m_select_has_timeout { false };
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size_t m_max_open_file_descriptors { 16 };
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SignalActionData m_signal_action_data[32];
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dword m_pending_signals { 0 };
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dword m_signal_mask { 0xffffffff };
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byte m_termination_status { 0 };
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byte m_termination_signal { 0 };
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RetainPtr<Inode> m_cwd;
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RetainPtr<Inode> m_executable;
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TTY* m_tty { nullptr };
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Region* allocate_region(LinearAddress, size_t, String&& name, bool is_readable = true, bool is_writable = true, bool commit = true);
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Region* allocate_file_backed_region(LinearAddress, size_t, RetainPtr<Inode>&&, String&& name, bool is_readable, bool is_writable);
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Region* allocate_region_with_vmo(LinearAddress, size_t, RetainPtr<VMObject>&&, size_t offset_in_vmo, String&& name, bool is_readable, bool is_writable);
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bool deallocate_region(Region& region);
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Region* region_from_range(LinearAddress, size_t);
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Vector<RetainPtr<Region>> m_regions;
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// FIXME: Implement some kind of ASLR?
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LinearAddress m_next_region;
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LinearAddress m_return_to_ring3_from_signal_trampoline;
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LinearAddress m_return_to_ring0_from_signal_trampoline;
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pid_t m_ppid { 0 };
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mode_t m_umask { 022 };
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bool m_was_interrupted_while_blocked { false };
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static void notify_waiters(pid_t waitee, int exit_status, int signal);
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Vector<String> m_initial_arguments;
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Vector<String> m_initial_environment;
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HashTable<gid_t> m_gids;
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Region* m_stack_region { nullptr };
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Region* m_signal_stack_user_region { nullptr };
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Region* m_signal_stack_kernel_region { nullptr };
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RetainPtr<Region> m_display_framebuffer_region;
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HashMap<int, OwnPtr<WSWindow>> m_windows;
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Vector<RetainPtr<GraphicsBitmap>> m_retained_backing_stores;
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Vector<GUI_Event> m_gui_events;
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Lock m_gui_events_lock;
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int m_next_window_id { 1 };
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dword m_wakeup_requested { false };
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bool m_has_used_fpu { false };
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};
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extern Process* current;
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class ProcessInspectionHandle {
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public:
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ProcessInspectionHandle(Process& process)
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: m_process(process)
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, m_original_state(process.state())
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{
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if (&process != current)
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m_process.set_state(Process::BeingInspected);
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}
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~ProcessInspectionHandle()
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{
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m_process.set_state(m_original_state);
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}
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Process& process() { return m_process; }
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static OwnPtr<ProcessInspectionHandle> from_pid(pid_t pid)
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{
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InterruptDisabler disabler;
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auto* process = Process::from_pid(pid);
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if (process)
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return make<ProcessInspectionHandle>(*process);
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return nullptr;
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}
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Process* operator->() { return &m_process; }
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Process& operator*() { return m_process; }
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private:
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Process& m_process;
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Process::State m_original_state { Process::Invalid };
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};
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static inline const char* to_string(Process::State state)
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{
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switch (state) {
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case Process::Invalid: return "Invalid";
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case Process::Runnable: return "Runnable";
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case Process::Running: return "Running";
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case Process::Dead: return "Dead";
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case Process::Skip1SchedulerPass: return "Skip1";
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case Process::Skip0SchedulerPasses: return "Skip0";
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case Process::BlockedSleep: return "Sleep";
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case Process::BlockedWait: return "Wait";
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case Process::BlockedRead: return "Read";
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case Process::BlockedWrite: return "Write";
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case Process::BlockedSignal: return "Signal";
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case Process::BlockedSelect: return "Select";
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case Process::BeingInspected: return "Inspect";
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}
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ASSERT_NOT_REACHED();
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return nullptr;
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}
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extern void block(Process::State);
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extern void sleep(dword ticks);
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extern InlineLinkedList<Process>* g_processes;
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template<typename Callback>
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inline void Process::for_each(Callback callback)
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{
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ASSERT_INTERRUPTS_DISABLED();
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for (auto* process = g_processes->head(); process;) {
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auto* next_process = process->next();
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if (!callback(*process))
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break;
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process = next_process;
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}
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}
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template<typename Callback>
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inline void Process::for_each_child(Callback callback)
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{
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ASSERT_INTERRUPTS_DISABLED();
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pid_t my_pid = pid();
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for (auto* process = g_processes->head(); process;) {
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auto* next_process = process->next();
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if (process->ppid() == my_pid) {
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if (!callback(*process))
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break;
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}
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process = next_process;
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}
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}
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template<typename Callback>
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inline void Process::for_each_in_pgrp(pid_t pgid, Callback callback)
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{
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ASSERT_INTERRUPTS_DISABLED();
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for (auto* process = g_processes->head(); process;) {
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auto* next_process = process->next();
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if (process->pgid() == pgid) {
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if (!callback(*process))
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break;
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}
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process = next_process;
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}
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}
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template<typename Callback>
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inline void Process::for_each_in_state(State state, Callback callback)
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{
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ASSERT_INTERRUPTS_DISABLED();
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for (auto* process = g_processes->head(); process;) {
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auto* next_process = process->next();
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if (process->state() == state)
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callback(*process);
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process = next_process;
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}
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}
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template<typename Callback>
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inline void Process::for_each_not_in_state(State state, Callback callback)
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{
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ASSERT_INTERRUPTS_DISABLED();
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for (auto* process = g_processes->head(); process;) {
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auto* next_process = process->next();
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if (process->state() != state)
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callback(*process);
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process = next_process;
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}
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}
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