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This takes the previous alternation optimisation and applies it to all the alternation blocks instead of just the few instructions at the start. By generating a trie of instructions, all logically equivalent instructions will be consolidated into a single node, allowing the engine to avoid checking the same thing multiple times. For instance, given the pattern /abc|ac|ab/, this optimisation would generate the following tree: - a | - b | | - c | | | - <accept> | | - <accept> | - c | | - <accept> which will attempt to match 'a' or 'b' only once, and would also limit the number of backtrackings performed in case alternatives fails to match. This optimisation is currently gated behind a simple cost model that estimates the number of instructions generated, which is pessimistic for small patterns, though the change in performance in such patterns is not particularly large.
471 lines
14 KiB
C++
471 lines
14 KiB
C++
/*
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* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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* Copyright (c) 2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/AllOf.h>
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#include <AK/Forward.h>
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#include <AK/Span.h>
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#include <AK/StdLibExtras.h>
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#include <AK/Try.h>
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namespace AK {
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template<typename ChunkType, bool IsConst, size_t InlineCapacity = 0>
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struct DisjointIterator {
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struct EndTag {
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};
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using ReferenceType = Conditional<IsConst, AddConst<Vector<ChunkType, InlineCapacity>>, Vector<ChunkType, InlineCapacity>>&;
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DisjointIterator(ReferenceType chunks)
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: m_chunks(chunks)
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{
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while (m_chunk_index < m_chunks.size() && m_chunks[m_chunk_index].is_empty())
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++m_chunk_index;
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}
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DisjointIterator(ReferenceType chunks, EndTag)
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: m_chunk_index(chunks.size())
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, m_index_in_chunk(0)
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, m_chunks(chunks)
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{
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}
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DisjointIterator& operator++()
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{
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if (m_chunk_index >= m_chunks.size())
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return *this;
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auto& chunk = m_chunks[m_chunk_index];
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if (m_index_in_chunk + 1 >= chunk.size()) {
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++m_chunk_index;
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m_index_in_chunk = 0;
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} else {
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++m_index_in_chunk;
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}
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if (m_chunk_index < m_chunks.size()) {
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while (m_chunks[m_chunk_index].is_empty())
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++m_chunk_index;
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}
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return *this;
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}
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bool operator==(DisjointIterator const& other) const
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{
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return &other.m_chunks == &m_chunks && other.m_index_in_chunk == m_index_in_chunk && other.m_chunk_index == m_chunk_index;
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}
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auto& operator*()
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requires(!IsConst)
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{
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return m_chunks[m_chunk_index][m_index_in_chunk];
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}
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auto* operator->()
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requires(!IsConst)
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{
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return &m_chunks[m_chunk_index][m_index_in_chunk];
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}
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auto const& operator*() const { return m_chunks[m_chunk_index][m_index_in_chunk]; }
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auto const* operator->() const { return &m_chunks[m_chunk_index][m_index_in_chunk]; }
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private:
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size_t m_chunk_index { 0 };
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size_t m_index_in_chunk { 0 };
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ReferenceType m_chunks;
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};
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template<typename T, typename SpanContainer = Vector<Span<T>>>
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class DisjointSpans {
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public:
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DisjointSpans() = default;
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~DisjointSpans() = default;
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DisjointSpans(DisjointSpans const&) = default;
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DisjointSpans(DisjointSpans&&) = default;
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explicit DisjointSpans(SpanContainer spans)
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: m_spans(move(spans))
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{
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}
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DisjointSpans& operator=(DisjointSpans&&) = default;
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DisjointSpans& operator=(DisjointSpans const&) = default;
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Span<T> singular_span() const
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{
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VERIFY(m_spans.size() == 1);
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return m_spans[0];
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}
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SpanContainer const& individual_spans() const { return m_spans; }
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bool operator==(DisjointSpans const& other) const
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{
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if (other.size() != size())
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return false;
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auto it = begin();
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auto other_it = other.begin();
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for (; it != end(); ++it, ++other_it) {
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if (*it != *other_it)
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return false;
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}
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return true;
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}
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T& operator[](size_t index) { return at(index); }
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T const& operator[](size_t index) const { return at(index); }
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T const& at(size_t index) const { return const_cast<DisjointSpans&>(*this).at(index); }
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T& at(size_t index)
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{
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auto value = find(index);
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VERIFY(value != nullptr);
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return *value;
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}
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T* find(size_t index)
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{
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auto span_and_offset = span_around(index);
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if (span_and_offset.offset >= span_and_offset.span.size())
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return nullptr;
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return &span_and_offset.span.at(span_and_offset.offset);
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}
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T const* find(size_t index) const
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{
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return const_cast<DisjointSpans*>(this)->find(index);
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}
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size_t size() const
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{
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size_t size = 0;
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for (auto& span : m_spans)
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size += span.size();
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return size;
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}
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bool is_empty() const
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{
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return all_of(m_spans, [](auto& span) { return span.is_empty(); });
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}
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DisjointSpans slice(size_t start, size_t length) const
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{
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DisjointSpans spans;
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for (auto& span : m_spans) {
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if (length == 0)
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break;
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if (start >= span.size()) {
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start -= span.size();
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continue;
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}
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auto sliced_length = min(length, span.size() - start);
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spans.m_spans.append(span.slice(start, sliced_length));
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start = 0;
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length -= sliced_length;
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}
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// Make sure that we weren't asked to make a slice larger than possible.
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VERIFY(length == 0);
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return spans;
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}
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DisjointSpans slice(size_t start) const { return slice(start, size() - start); }
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DisjointSpans slice_from_end(size_t length) const { return slice(size() - length, length); }
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DisjointIterator<Span<T>, false> begin() { return { m_spans }; }
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DisjointIterator<Span<T>, false> end() { return { m_spans, {} }; }
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DisjointIterator<Span<T>, true> begin() const { return { m_spans }; }
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DisjointIterator<Span<T>, true> end() const { return { m_spans, {} }; }
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private:
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struct SpanAndOffset {
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Span<T>& span;
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size_t offset;
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};
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SpanAndOffset span_around(size_t index)
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{
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size_t offset = 0;
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for (auto& span : m_spans) {
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if (span.is_empty())
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continue;
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auto next_offset = span.size() + offset;
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if (next_offset <= index) {
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offset = next_offset;
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continue;
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}
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return { span, index - offset };
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}
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return { m_spans.last(), index - (offset - m_spans.last().size()) };
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}
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SpanContainer m_spans;
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};
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namespace Detail {
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template<typename T, typename ChunkType>
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ChunkType shatter_chunk(ChunkType& source_chunk, size_t start, size_t sliced_length)
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{
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auto wanted_slice = source_chunk.span().slice(start, sliced_length);
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ChunkType new_chunk;
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if constexpr (IsTriviallyConstructible<T>) {
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new_chunk.resize(wanted_slice.size());
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TypedTransfer<T>::move(new_chunk.data(), wanted_slice.data(), wanted_slice.size());
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} else {
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new_chunk.ensure_capacity(wanted_slice.size());
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for (auto& entry : wanted_slice)
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new_chunk.unchecked_append(move(entry));
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}
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source_chunk.remove(start, sliced_length);
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return new_chunk;
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}
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template<typename T>
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FixedArray<T> shatter_chunk(FixedArray<T>& source_chunk, size_t start, size_t sliced_length)
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{
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auto wanted_slice = source_chunk.span().slice(start, sliced_length);
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FixedArray<T> new_chunk = FixedArray<T>::must_create_but_fixme_should_propagate_errors(wanted_slice.size());
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if constexpr (IsTriviallyConstructible<T>) {
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TypedTransfer<T>::move(new_chunk.data(), wanted_slice.data(), wanted_slice.size());
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} else {
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auto copied_chunk = FixedArray<T>::create(wanted_slice).release_value_but_fixme_should_propagate_errors();
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new_chunk.swap(copied_chunk);
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}
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auto rest_of_chunk = FixedArray<T>::create(source_chunk.span().slice(start)).release_value_but_fixme_should_propagate_errors();
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source_chunk.swap(rest_of_chunk);
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return new_chunk;
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}
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}
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template<typename T, typename ChunkType = Vector<T>>
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class DisjointChunks {
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private:
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constexpr static auto InlineCapacity = IsCopyConstructible<ChunkType> ? 1 : 0;
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public:
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DisjointChunks() = default;
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~DisjointChunks() = default;
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DisjointChunks(DisjointChunks const&) = default;
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DisjointChunks(DisjointChunks&&) = default;
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DisjointChunks& operator=(DisjointChunks&&) = default;
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DisjointChunks& operator=(DisjointChunks const&) = default;
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void append(ChunkType&& chunk) { m_chunks.append(move(chunk)); }
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void extend(DisjointChunks&& chunks) { m_chunks.extend(move(chunks.m_chunks)); }
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void extend(DisjointChunks const& chunks) { m_chunks.extend(chunks.m_chunks); }
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ChunkType& first_chunk() { return m_chunks.first(); }
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ChunkType& last_chunk() { return m_chunks.last(); }
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ChunkType const& first_chunk() const { return m_chunks.first(); }
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ChunkType const& last_chunk() const { return m_chunks.last(); }
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void ensure_capacity(size_t needed_capacity)
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{
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m_chunks.ensure_capacity(needed_capacity);
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}
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void insert(size_t index, T value)
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{
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if (m_chunks.size() == 1)
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return m_chunks.first().insert(index, value);
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auto chunk_and_offset = chunk_around(index);
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if (!chunk_and_offset.chunk) {
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m_chunks.empend();
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chunk_and_offset.chunk = &m_chunks.last();
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}
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chunk_and_offset.chunk->insert(chunk_and_offset.offset, move(value));
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}
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void clear() { m_chunks.clear(); }
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T& operator[](size_t index) { return at(index); }
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T const& operator[](size_t index) const { return at(index); }
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T const& at(size_t index) const { return const_cast<DisjointChunks&>(*this).at(index); }
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T& at(size_t index)
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{
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auto value = find(index);
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VERIFY(value != nullptr);
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return *value;
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}
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T* find(size_t index)
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{
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if (m_chunks.size() == 1) {
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if (m_chunks.first().size() > index)
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return &m_chunks.first().at(index);
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return nullptr;
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}
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auto chunk_and_offset = chunk_around(index);
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if (!chunk_and_offset.chunk || chunk_and_offset.offset >= chunk_and_offset.chunk->size())
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return nullptr;
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return &chunk_and_offset.chunk->at(chunk_and_offset.offset);
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}
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T const* find(size_t index) const
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{
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return const_cast<DisjointChunks*>(this)->find(index);
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}
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size_t size() const
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{
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size_t sum = 0;
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for (auto& chunk : m_chunks)
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sum += chunk.size();
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return sum;
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}
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bool is_empty() const
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{
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return all_of(m_chunks, [](auto& chunk) { return chunk.is_empty(); });
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}
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template<size_t InlineSize = 0>
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DisjointSpans<T, Vector<Span<T>, InlineSize>> spans() const&
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{
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Vector<Span<T>, InlineSize> spans;
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spans.ensure_capacity(m_chunks.size());
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if (m_chunks.size() == 1) {
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spans.append(const_cast<ChunkType&>(m_chunks[0]).span());
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return DisjointSpans<T, Vector<Span<T>, InlineSize>> { move(spans) };
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}
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for (auto& chunk : m_chunks)
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spans.unchecked_append(const_cast<ChunkType&>(chunk).span());
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return DisjointSpans<T, Vector<Span<T>, InlineSize>> { move(spans) };
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}
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bool operator==(DisjointChunks const& other) const
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{
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if (other.size() != size())
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return false;
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auto it = begin();
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auto other_it = other.begin();
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for (; it != end(); ++it, ++other_it) {
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if (*it != *other_it)
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return false;
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}
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return true;
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}
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DisjointChunks release_slice(size_t start, size_t length) & { return move(*this).slice(start, length); }
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DisjointChunks release_slice(size_t start) & { return move(*this).slice(start); }
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DisjointChunks slice(size_t start, size_t length) &&
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{
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DisjointChunks result;
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for (auto& chunk : m_chunks) {
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if (length == 0)
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break;
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if (start >= chunk.size()) {
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start -= chunk.size();
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continue;
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}
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auto sliced_length = min(length, chunk.size() - start);
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if (start == 0 && sliced_length == chunk.size()) {
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// Happy path! move the chunk itself.
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result.m_chunks.append(move(chunk));
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} else {
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// Shatter the chunk, we were asked for only a part of it :(
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auto new_chunk = Detail::shatter_chunk<T>(chunk, start, sliced_length);
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result.m_chunks.append(move(new_chunk));
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}
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start = 0;
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length -= sliced_length;
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}
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m_chunks.remove_all_matching([](auto& chunk) { return chunk.is_empty(); });
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// Make sure that we weren't asked to make a slice larger than possible.
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VERIFY(length == 0);
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return result;
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}
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DisjointChunks slice(size_t start) && { return move(*this).slice(start, size() - start); }
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DisjointChunks slice_from_end(size_t length) && { return move(*this).slice(size() - length, length); }
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void flatten()
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{
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if (m_chunks.is_empty())
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return;
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auto size = this->size();
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auto& first_chunk = m_chunks.first();
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first_chunk.ensure_capacity(size);
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bool first = true;
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for (auto& chunk : m_chunks) {
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if (first) {
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first = false;
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continue;
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}
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first_chunk.extend(move(chunk));
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}
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m_chunks.remove(1, m_chunks.size() - 1);
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}
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DisjointIterator<ChunkType, false, InlineCapacity> begin() { return { m_chunks }; }
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DisjointIterator<ChunkType, false, InlineCapacity> end() { return { m_chunks, {} }; }
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DisjointIterator<ChunkType, true, InlineCapacity> begin() const { return { m_chunks }; }
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DisjointIterator<ChunkType, true, InlineCapacity> end() const { return { m_chunks, {} }; }
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private:
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struct ChunkAndOffset {
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ChunkType* chunk;
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size_t offset;
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};
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ChunkAndOffset chunk_around(size_t index)
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{
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if (m_chunks.is_empty())
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return { nullptr, index };
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size_t offset = 0;
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for (auto& chunk : m_chunks) {
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if (chunk.is_empty())
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continue;
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auto next_offset = chunk.size() + offset;
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if (next_offset <= index) {
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offset = next_offset;
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continue;
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}
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return { &chunk, index - offset };
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}
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return { &m_chunks.last(), index - (offset - m_chunks.last().size()) };
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}
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Vector<ChunkType, InlineCapacity> m_chunks;
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};
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template<typename T>
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struct Traits<DisjointSpans<T>> : public GenericTraits<DisjointSpans<T>> {
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static unsigned hash(DisjointSpans<T> const& span)
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{
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unsigned hash = 0;
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for (auto const& value : span) {
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auto value_hash = Traits<T>::hash(value);
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hash = pair_int_hash(hash, value_hash);
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}
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return hash;
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}
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constexpr static bool is_trivial() { return false; }
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};
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}
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#if USING_AK_GLOBALLY
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using AK::DisjointChunks;
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using AK::DisjointSpans;
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#endif
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