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Buffer
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LibGL: Add simple implementation of buffer objects
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2022-11-26 09:38:13 +01:00 |
GL
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LibGL: Implement glGetProgramiv
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2022-12-17 22:39:09 -07:00 |
Shaders
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LibGL: Implement glGetProgramiv
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2022-12-17 22:39:09 -07:00 |
Tex
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LibGL: Refactor TextureNameAllocator to a more general NameAllocator
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2022-11-26 09:38:13 +01:00 |
Buffer.cpp
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LibGL: Generate GL_OUT_OF_MEMORY error in glBufferData when OOM
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2022-12-07 11:46:37 +01:00 |
ClipPlane.cpp
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LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
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2022-09-11 22:37:07 +01:00 |
CMakeLists.txt
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LibGLSL: Add LibGLSL
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2022-12-17 22:39:09 -07:00 |
ContextParameter.cpp
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LibGL: Return GLboolean value in glIsEnabled
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2022-10-19 22:22:58 +02:00 |
GLAPI.cpp
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LibGL: Implement glGetProgramiv
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2022-12-17 22:39:09 -07:00 |
GLContext.cpp
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AK+Everywhere: Rename String to DeprecatedString
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2022-12-06 08:54:33 +01:00 |
GLContext.h
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LibGL: Implement glGetProgramiv
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2022-12-17 22:39:09 -07:00 |
Image.cpp
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LibGL+LibGPU+LibSoftGPU: Implement glCopyTex(Sub)?Image2d
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2022-09-11 22:37:07 +01:00 |
Image.h
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LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support
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2022-08-27 12:28:05 +02:00 |
Lighting.cpp
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LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
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2022-09-11 22:37:07 +01:00 |
List.cpp
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LibGL: Implement missing glDeleteLists error conditions
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2022-10-19 22:22:58 +02:00 |
Matrix.cpp
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LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
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2022-09-11 22:37:07 +01:00 |
NameAllocator.cpp
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LibGL: Remove Texture note leftovers from the NameAllocator class
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2022-12-17 22:39:09 -07:00 |
NameAllocator.h
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LibGL: Refactor TextureNameAllocator to a more general NameAllocator
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2022-11-26 09:38:13 +01:00 |
Shader.cpp
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LibGL: Implement glGetProgramiv
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2022-12-17 22:39:09 -07:00 |
Stencil.cpp
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LibGL: Split up GLContext implementation into logical units
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2022-05-05 20:50:14 +02:00 |
Texture.cpp
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LibGL: Refactor TextureNameAllocator to a more general NameAllocator
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2022-11-26 09:38:13 +01:00 |
Vertex.cpp
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LibGL: Use buffers in vertex pointer functions and glDrawElements
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2022-11-26 09:38:13 +01:00 |