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af161a8b83
This caused inaccuracies in float->CssPixel conversions
1039 lines
25 KiB
C++
1039 lines
25 KiB
C++
/*
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* Copyright (c) 2021, Leon Albrecht <leon2002.la@gmail.com>.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/BuiltinWrappers.h>
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#include <AK/Concepts.h>
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#include <AK/FloatingPoint.h>
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#include <AK/NumericLimits.h>
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#include <AK/StdLibExtraDetails.h>
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#include <AK/Types.h>
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#ifdef KERNEL
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# error "Including AK/Math.h from the Kernel is never correct! Floating point is disabled."
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#endif
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namespace AK {
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template<FloatingPoint T>
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constexpr T NaN = __builtin_nan("");
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template<FloatingPoint T>
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constexpr T Infinity = __builtin_huge_vall();
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template<FloatingPoint T>
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constexpr T Pi = 3.141592653589793238462643383279502884L;
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template<FloatingPoint T>
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constexpr T E = 2.718281828459045235360287471352662498L;
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template<FloatingPoint T>
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constexpr T Sqrt2 = 1.414213562373095048801688724209698079L;
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template<FloatingPoint T>
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constexpr T Sqrt1_2 = 0.707106781186547524400844362104849039L;
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template<FloatingPoint T>
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constexpr T L2_10 = 3.321928094887362347870319429489390175864L;
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template<FloatingPoint T>
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constexpr T L2_E = 1.442695040888963407359924681001892137L;
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namespace Details {
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template<size_t>
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constexpr size_t product_even();
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template<>
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constexpr size_t product_even<2>() { return 2; }
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template<size_t value>
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constexpr size_t product_even() { return value * product_even<value - 2>(); }
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template<size_t>
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constexpr size_t product_odd();
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template<>
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constexpr size_t product_odd<1>() { return 1; }
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template<size_t value>
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constexpr size_t product_odd() { return value * product_odd<value - 2>(); }
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}
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#define CONSTEXPR_STATE(function, args...) \
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if (is_constant_evaluated()) { \
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if (IsSame<T, long double>) \
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return __builtin_##function##l(args); \
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if (IsSame<T, double>) \
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return __builtin_##function(args); \
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if (IsSame<T, float>) \
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return __builtin_##function##f(args); \
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}
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#define AARCH64_INSTRUCTION(instruction, arg) \
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if constexpr (IsSame<T, long double>) \
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TODO(); \
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if constexpr (IsSame<T, double>) { \
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double res; \
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asm(#instruction " %d0, %d1" \
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: "=w"(res) \
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: "w"(arg)); \
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return res; \
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} \
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if constexpr (IsSame<T, float>) { \
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float res; \
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asm(#instruction " %s0, %s1" \
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: "=w"(res) \
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: "w"(arg)); \
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return res; \
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}
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template<FloatingPoint T>
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constexpr T fabs(T x)
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{
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// Both GCC and Clang inline fabs by default, so this is just a cmath like wrapper
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if constexpr (IsSame<T, long double>)
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return __builtin_fabsl(x);
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if constexpr (IsSame<T, double>)
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return __builtin_fabs(x);
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if constexpr (IsSame<T, float>)
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return __builtin_fabsf(x);
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}
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namespace Rounding {
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template<FloatingPoint T>
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constexpr T ceil(T num)
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{
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// FIXME: SSE4.1 rounds[sd] num, res, 0b110
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if (is_constant_evaluated()) {
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if (num < NumericLimits<i64>::min() || num > NumericLimits<i64>::max())
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return num;
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return (static_cast<T>(static_cast<i64>(num)) == num)
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? static_cast<i64>(num)
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: static_cast<i64>(num) + ((num > 0) ? 1 : 0);
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}
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#if ARCH(AARCH64)
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AARCH64_INSTRUCTION(frintp, num);
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#else
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if constexpr (IsSame<T, long double>)
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return __builtin_ceill(num);
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if constexpr (IsSame<T, double>)
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return __builtin_ceil(num);
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if constexpr (IsSame<T, float>)
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return __builtin_ceilf(num);
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#endif
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}
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template<FloatingPoint T>
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constexpr T floor(T num)
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{
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// FIXME: SSE4.1 rounds[sd] num, res, 0b101
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if (is_constant_evaluated()) {
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if (num < NumericLimits<i64>::min() || num > NumericLimits<i64>::max())
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return num;
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return (static_cast<T>(static_cast<i64>(num)) == num)
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? static_cast<i64>(num)
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: static_cast<i64>(num) - ((num > 0) ? 0 : 1);
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}
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#if ARCH(AARCH64)
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AARCH64_INSTRUCTION(frintm, num);
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#else
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if constexpr (IsSame<T, long double>)
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return __builtin_floorl(num);
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if constexpr (IsSame<T, double>)
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return __builtin_floor(num);
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if constexpr (IsSame<T, float>)
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return __builtin_floorf(num);
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#endif
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}
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template<FloatingPoint T>
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constexpr T trunc(T num)
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{
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#if ARCH(AARCH64)
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if (is_constant_evaluated()) {
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if (num < NumericLimits<i64>::min() || num > NumericLimits<i64>::max())
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return num;
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return static_cast<T>(static_cast<i64>(num));
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}
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AARCH64_INSTRUCTION(frintz, num);
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#endif
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// FIXME: Use dedicated instruction in the non constexpr case
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// SSE4.1: rounds[sd] %num, %res, 0b111
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if (num < NumericLimits<i64>::min() || num > NumericLimits<i64>::max())
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return num;
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return static_cast<T>(static_cast<i64>(num));
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}
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template<FloatingPoint T>
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constexpr T rint(T x)
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{
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CONSTEXPR_STATE(rint, x);
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// Note: This does break tie to even
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// But the behavior of frndint/rounds[ds]/frintx can be configured
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// through the floating point control registers.
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// FIXME: We should decide if we rename this to allow us to get away from
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// the configurability "burden" rint has
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// this would make us use `rounds[sd] %num, %res, 0b100`
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// and `frintn` respectively,
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// no such guaranteed round exists for x87 `frndint`
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#if ARCH(X86_64)
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# ifdef __SSE4_1__
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if constexpr (IsSame<T, double>) {
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T r;
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asm(
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"roundsd %1, %0"
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: "=x"(r)
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: "x"(x));
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return r;
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}
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if constexpr (IsSame<T, float>) {
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T r;
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asm(
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"roundss %1, %0"
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: "=x"(r)
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: "x"(x));
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return r;
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}
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# else
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asm(
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"frndint"
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: "+t"(x));
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return x;
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# endif
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#elif ARCH(AARCH64)
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AARCH64_INSTRUCTION(frintx, x);
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#endif
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TODO();
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}
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template<FloatingPoint T>
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constexpr T round(T x)
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{
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CONSTEXPR_STATE(round, x);
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// Note: This is break-tie-away-from-zero, so not the hw's understanding of
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// "nearest", which would be towards even.
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if (x == 0.)
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return x;
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if (x > 0.)
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return floor(x + .5);
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return ceil(x - .5);
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}
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template<Integral I, FloatingPoint P>
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ALWAYS_INLINE I round_to(P value);
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#if ARCH(X86_64)
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template<Integral I>
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ALWAYS_INLINE I round_to(long double value)
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{
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// Note: fistps outputs into a signed integer location (i16, i32, i64),
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// so lets be nice and tell the compiler that.
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Conditional<sizeof(I) >= sizeof(i16), MakeSigned<I>, i16> ret;
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if constexpr (sizeof(I) == sizeof(i64)) {
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asm("fistpll %0"
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: "=m"(ret)
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: "t"(value)
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: "st");
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} else if constexpr (sizeof(I) == sizeof(i32)) {
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asm("fistpl %0"
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: "=m"(ret)
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: "t"(value)
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: "st");
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} else {
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asm("fistps %0"
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: "=m"(ret)
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: "t"(value)
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: "st");
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}
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return static_cast<I>(ret);
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}
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template<Integral I>
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ALWAYS_INLINE I round_to(float value)
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{
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// FIXME: round_to<u64> might will cause issues, aka the indefinite value being set,
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// if the value surpasses the i64 limit, even if the result could fit into an u64
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// To solve this we would either need to detect that value or do a range check and
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// then do a more specialized conversion, which might include a division (which is expensive)
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if constexpr (sizeof(I) == sizeof(i64) || IsSame<I, u32>) {
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i64 ret;
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asm("cvtss2si %1, %0"
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: "=r"(ret)
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: "xm"(value));
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return static_cast<I>(ret);
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}
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i32 ret;
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asm("cvtss2si %1, %0"
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: "=r"(ret)
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: "xm"(value));
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return static_cast<I>(ret);
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}
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template<Integral I>
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ALWAYS_INLINE I round_to(double value)
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{
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// FIXME: round_to<u64> might will cause issues, aka the indefinite value being set,
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// if the value surpasses the i64 limit, even if the result could fit into an u64
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// To solve this we would either need to detect that value or do a range check and
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// then do a more specialized conversion, which might include a division (which is expensive)
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if constexpr (sizeof(I) == sizeof(i64) || IsSame<I, u32>) {
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i64 ret;
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asm("cvtsd2si %1, %0"
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: "=r"(ret)
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: "xm"(value));
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return static_cast<I>(ret);
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}
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i32 ret;
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asm("cvtsd2si %1, %0"
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: "=r"(ret)
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: "xm"(value));
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return static_cast<I>(ret);
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}
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#elif ARCH(AARCH64)
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template<Signed I>
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ALWAYS_INLINE I round_to(float value)
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{
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if constexpr (sizeof(I) <= sizeof(u32)) {
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i32 res;
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asm("fcvtns %w0, %s1"
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: "=r"(res)
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: "w"(value));
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return static_cast<I>(res);
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}
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i64 res;
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asm("fcvtns %0, %s1"
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: "=r"(res)
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: "w"(value));
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return static_cast<I>(res);
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}
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template<Signed I>
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ALWAYS_INLINE I round_to(double value)
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{
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if constexpr (sizeof(I) <= sizeof(u32)) {
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i32 res;
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asm("fcvtns %w0, %d1"
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: "=r"(res)
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: "w"(value));
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return static_cast<I>(res);
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}
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i64 res;
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asm("fcvtns %0, %d1"
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: "=r"(res)
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: "w"(value));
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return static_cast<I>(res);
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}
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template<Unsigned U>
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ALWAYS_INLINE U round_to(float value)
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{
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if constexpr (sizeof(U) <= sizeof(u32)) {
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u32 res;
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asm("fcvtnu %w0, %s1"
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: "=r"(res)
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: "w"(value));
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return static_cast<U>(res);
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}
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i64 res;
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asm("fcvtnu %0, %s1"
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: "=r"(res)
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: "w"(value));
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return static_cast<U>(res);
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}
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template<Unsigned U>
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ALWAYS_INLINE U round_to(double value)
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{
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if constexpr (sizeof(U) <= sizeof(u32)) {
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u32 res;
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asm("fcvtns %w0, %d1"
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: "=r"(res)
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: "w"(value));
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return static_cast<U>(res);
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}
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i64 res;
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asm("fcvtns %0, %d1"
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: "=r"(res)
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: "w"(value));
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return static_cast<U>(res);
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}
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#else
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template<Integral I, FloatingPoint P>
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ALWAYS_INLINE I round_to(P value)
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{
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if constexpr (IsSame<P, long double>)
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return static_cast<I>(__builtin_llrintl(value));
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if constexpr (IsSame<P, double>)
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return static_cast<I>(__builtin_llrint(value));
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if constexpr (IsSame<P, float>)
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return static_cast<I>(__builtin_llrintf(value));
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}
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#endif
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}
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using Rounding::ceil;
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using Rounding::floor;
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using Rounding::rint;
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using Rounding::round;
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using Rounding::round_to;
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using Rounding::trunc;
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namespace Division {
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template<FloatingPoint T>
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constexpr T fmod(T x, T y)
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{
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CONSTEXPR_STATE(fmod, x, y);
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#if ARCH(X86_64)
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u16 fpu_status;
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do {
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asm(
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"fprem\n"
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"fnstsw %%ax\n"
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: "+t"(x), "=a"(fpu_status)
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: "u"(y));
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} while (fpu_status & 0x400);
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return x;
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// FIXME: Add a generic implementation of this
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// Neither
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// ```
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// return x - (y * trunc(x/y))
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// ```
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// nor
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// ```
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// double result = remainder(std::fabs(x), y = std::fabs(y));
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// if (std::signbit(result))
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// result += y;
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// return std::copysign(result, x);
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// ``` from (https://en.cppreference.com/w/cpp/numeric/math/fmod)
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// provide enough precision for all cases
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// other implementations seem to do this by hand with some fixed point steps in between
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// For `remainder` the trivial solution of
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// ```
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// return x - (y * rint(x/y))
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// ```
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// might work
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#else
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# if defined(AK_OS_SERENITY)
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// TODO: Add implementation for this function.
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TODO();
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# endif
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if constexpr (IsSame<T, long double>)
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return __builtin_fmodl(x, y);
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if constexpr (IsSame<T, double>)
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return __builtin_fmod(x, y);
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if constexpr (IsSame<T, float>)
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return __builtin_fmodf(x, y);
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#endif
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}
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template<FloatingPoint T>
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constexpr T remainder(T x, T y)
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{
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CONSTEXPR_STATE(remainder, x, y);
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#if ARCH(X86_64)
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u16 fpu_status;
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do {
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asm(
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"fprem1\n"
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"fnstsw %%ax\n"
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: "+t"(x), "=a"(fpu_status)
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: "u"(y));
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} while (fpu_status & 0x400);
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return x;
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#else
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# if defined(AK_OS_SERENITY)
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// TODO: Add implementation for this function.
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TODO();
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# endif
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if constexpr (IsSame<T, long double>)
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return __builtin_remainderl(x, y);
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if constexpr (IsSame<T, double>)
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return __builtin_remainder(x, y);
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if constexpr (IsSame<T, float>)
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return __builtin_remainderf(x, y);
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#endif
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}
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}
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using Division::fmod;
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using Division::remainder;
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template<FloatingPoint T>
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constexpr T sqrt(T x)
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{
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CONSTEXPR_STATE(sqrt, x);
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|
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#if ARCH(X86_64)
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if constexpr (IsSame<T, float>) {
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float res;
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asm("sqrtss %1, %0"
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: "=x"(res)
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: "x"(x));
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return res;
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}
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if constexpr (IsSame<T, double>) {
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double res;
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asm("sqrtsd %1, %0"
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: "=x"(res)
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: "x"(x));
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return res;
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}
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T res;
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asm("fsqrt"
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: "=t"(res)
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: "0"(x));
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return res;
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#elif ARCH(AARCH64)
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AARCH64_INSTRUCTION(fsqrt, x);
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#else
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return __builtin_sqrt(x);
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#endif
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}
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|
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template<FloatingPoint T>
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constexpr T rsqrt(T x)
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{
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#if ARCH(AARCH64)
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AARCH64_INSTRUCTION(frsqrte, x);
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#elif ARCH(X86_64)
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if constexpr (IsSame<T, float>) {
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float res;
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asm("rsqrtss %1, %0"
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: "=x"(res)
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: "x"(x));
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return res;
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}
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#endif
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return (T)1. / sqrt(x);
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}
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|
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template<FloatingPoint T>
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constexpr T cbrt(T x)
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{
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CONSTEXPR_STATE(cbrt, x);
|
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if (__builtin_isinf(x) || x == 0)
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return x;
|
|
if (x < 0)
|
|
return -cbrt(-x);
|
|
|
|
T r = x;
|
|
T ex = 0;
|
|
|
|
while (r < 0.125l) {
|
|
r *= 8;
|
|
ex--;
|
|
}
|
|
while (r > 1.0l) {
|
|
r *= 0.125l;
|
|
ex++;
|
|
}
|
|
|
|
r = (-0.46946116l * r + 1.072302l) * r + 0.3812513l;
|
|
|
|
while (ex < 0) {
|
|
r *= 0.5l;
|
|
ex++;
|
|
}
|
|
while (ex > 0) {
|
|
r *= 2.0l;
|
|
ex--;
|
|
}
|
|
|
|
r = (2.0l / 3.0l) * r + (1.0l / 3.0l) * x / (r * r);
|
|
r = (2.0l / 3.0l) * r + (1.0l / 3.0l) * x / (r * r);
|
|
r = (2.0l / 3.0l) * r + (1.0l / 3.0l) * x / (r * r);
|
|
r = (2.0l / 3.0l) * r + (1.0l / 3.0l) * x / (r * r);
|
|
|
|
return r;
|
|
}
|
|
|
|
namespace Trigonometry {
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T hypot(T x, T y)
|
|
{
|
|
return sqrt(x * x + y * y);
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T sin(T angle)
|
|
{
|
|
CONSTEXPR_STATE(sin, angle);
|
|
|
|
#if ARCH(X86_64)
|
|
T ret;
|
|
asm(
|
|
"fsin"
|
|
: "=t"(ret)
|
|
: "0"(angle));
|
|
return ret;
|
|
#else
|
|
# if defined(AK_OS_SERENITY)
|
|
// FIXME: This is a very naive implementation, and is only valid for small x.
|
|
// Probably a good idea to use a better algorithm in the future, such as a taylor approximation.
|
|
return angle;
|
|
# else
|
|
return __builtin_sin(angle);
|
|
# endif
|
|
#endif
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T cos(T angle)
|
|
{
|
|
CONSTEXPR_STATE(cos, angle);
|
|
|
|
#if ARCH(X86_64)
|
|
T ret;
|
|
asm(
|
|
"fcos"
|
|
: "=t"(ret)
|
|
: "0"(angle));
|
|
return ret;
|
|
#else
|
|
# if defined(AK_OS_SERENITY)
|
|
// FIXME: This is a very naive implementation, and is only valid for small x.
|
|
// Probably a good idea to use a better algorithm in the future, such as a taylor approximation.
|
|
return 1 - ((angle * angle) / 2);
|
|
# else
|
|
return __builtin_cos(angle);
|
|
# endif
|
|
#endif
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr void sincos(T angle, T& sin_val, T& cos_val)
|
|
{
|
|
if (is_constant_evaluated()) {
|
|
sin_val = sin(angle);
|
|
cos_val = cos(angle);
|
|
return;
|
|
}
|
|
#if ARCH(X86_64)
|
|
asm(
|
|
"fsincos"
|
|
: "=t"(cos_val), "=u"(sin_val)
|
|
: "0"(angle));
|
|
#else
|
|
sin_val = sin(angle);
|
|
cos_val = cos(angle);
|
|
#endif
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T tan(T angle)
|
|
{
|
|
CONSTEXPR_STATE(tan, angle);
|
|
|
|
#if ARCH(X86_64)
|
|
T ret, one;
|
|
asm(
|
|
"fptan"
|
|
: "=t"(one), "=u"(ret)
|
|
: "0"(angle));
|
|
|
|
return ret;
|
|
#else
|
|
# if defined(AK_OS_SERENITY)
|
|
// FIXME: This is a very naive implementation, and is only valid for small x.
|
|
// Probably a good idea to use a better algorithm in the future, such as a taylor approximation.
|
|
return angle;
|
|
# else
|
|
return __builtin_tan(angle);
|
|
# endif
|
|
#endif
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T atan(T value)
|
|
{
|
|
CONSTEXPR_STATE(atan, value);
|
|
|
|
#if ARCH(X86_64)
|
|
T ret;
|
|
asm(
|
|
"fld1\n"
|
|
"fpatan\n"
|
|
: "=t"(ret)
|
|
: "0"(value));
|
|
return ret;
|
|
#else
|
|
# if defined(AK_OS_SERENITY)
|
|
// TODO: Add implementation for this function.
|
|
TODO();
|
|
# endif
|
|
return __builtin_atan(value);
|
|
#endif
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T asin(T x)
|
|
{
|
|
CONSTEXPR_STATE(asin, x);
|
|
if (x > 1 || x < -1)
|
|
return NaN<T>;
|
|
if (x > (T)0.5 || x < (T)-0.5)
|
|
return 2 * atan<T>(x / (1 + sqrt<T>(1 - x * x)));
|
|
T squared = x * x;
|
|
T value = x;
|
|
T i = x * squared;
|
|
value += i * Details::product_odd<1>() / Details::product_even<2>() / 3;
|
|
i *= squared;
|
|
value += i * Details::product_odd<3>() / Details::product_even<4>() / 5;
|
|
i *= squared;
|
|
value += i * Details::product_odd<5>() / Details::product_even<6>() / 7;
|
|
i *= squared;
|
|
value += i * Details::product_odd<7>() / Details::product_even<8>() / 9;
|
|
i *= squared;
|
|
value += i * Details::product_odd<9>() / Details::product_even<10>() / 11;
|
|
i *= squared;
|
|
value += i * Details::product_odd<11>() / Details::product_even<12>() / 13;
|
|
i *= squared;
|
|
value += i * Details::product_odd<13>() / Details::product_even<14>() / 15;
|
|
i *= squared;
|
|
value += i * Details::product_odd<15>() / Details::product_even<16>() / 17;
|
|
return value;
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T acos(T value)
|
|
{
|
|
CONSTEXPR_STATE(acos, value);
|
|
|
|
// FIXME: I am naive
|
|
return static_cast<T>(0.5) * Pi<T> - asin<T>(value);
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T atan2(T y, T x)
|
|
{
|
|
CONSTEXPR_STATE(atan2, y, x);
|
|
|
|
#if ARCH(X86_64)
|
|
T ret;
|
|
asm("fpatan"
|
|
: "=t"(ret)
|
|
: "0"(x), "u"(y)
|
|
: "st(1)");
|
|
return ret;
|
|
#else
|
|
# if defined(AK_OS_SERENITY)
|
|
// TODO: Add implementation for this function.
|
|
TODO();
|
|
# endif
|
|
return __builtin_atan2(y, x);
|
|
#endif
|
|
}
|
|
|
|
}
|
|
|
|
using Trigonometry::acos;
|
|
using Trigonometry::asin;
|
|
using Trigonometry::atan;
|
|
using Trigonometry::atan2;
|
|
using Trigonometry::cos;
|
|
using Trigonometry::hypot;
|
|
using Trigonometry::sin;
|
|
using Trigonometry::sincos;
|
|
using Trigonometry::tan;
|
|
|
|
namespace Exponentials {
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T log2(T x)
|
|
{
|
|
CONSTEXPR_STATE(log2, x);
|
|
|
|
#if ARCH(X86_64)
|
|
if constexpr (IsSame<T, long double>) {
|
|
T ret;
|
|
asm(
|
|
"fld1\n"
|
|
"fxch %%st(1)\n"
|
|
"fyl2x\n"
|
|
: "=t"(ret)
|
|
: "0"(x));
|
|
return ret;
|
|
}
|
|
#endif
|
|
// References:
|
|
// Gist comparing some implementations
|
|
// * https://gist.github.com/Hendiadyoin1/f58346d66637deb9156ef360aa158bf9
|
|
|
|
if (x == 0)
|
|
return -Infinity<T>;
|
|
if (x <= 0 || __builtin_isnan(x))
|
|
return NaN<T>;
|
|
|
|
FloatExtractor<T> ext { .d = x };
|
|
T exponent = ext.exponent - FloatExtractor<T>::exponent_bias;
|
|
|
|
// When the mantissa shows 0b00 (implicitly 1.0) we are on a power of 2
|
|
if (ext.mantissa == 0)
|
|
return exponent;
|
|
|
|
// FIXME: Handle denormalized numbers separately
|
|
|
|
FloatExtractor<T> mantissa_ext {
|
|
.mantissa = ext.mantissa,
|
|
.exponent = FloatExtractor<T>::exponent_bias,
|
|
.sign = ext.sign
|
|
};
|
|
|
|
// (1 <= mantissa < 2)
|
|
T m = mantissa_ext.d;
|
|
|
|
// This is a reconstruction of one of Sun's algorithms
|
|
// They use a transformation to lower the problem space,
|
|
// while keeping the precision, and a 14th degree polynomial,
|
|
// which is mirrored at sqrt(2)
|
|
// TODO: Sun has some more algorithms for this and other math functions,
|
|
// leveraging LUTs, investigate those, if they are better in performance and/or precision.
|
|
// These seem to be related to crLibM's implementations, for which papers and references
|
|
// are available.
|
|
// FIXME: Dynamically adjust the amount of precision between floats and doubles
|
|
// AKA floats might need less accuracy here, in comparison to doubles
|
|
|
|
bool inverted = false;
|
|
// m > sqrt(2)
|
|
if (m > Sqrt2<T>) {
|
|
inverted = true;
|
|
m = 2 / m;
|
|
}
|
|
T s = (m - 1) / (m + 1);
|
|
// ln((1 + s) / (1 - s)) == ln(m)
|
|
T s2 = s * s;
|
|
// clang-format off
|
|
T high_approx = s2 * (static_cast<T>(0.6666666666666735130)
|
|
+ s2 * (static_cast<T>(0.3999999999940941908)
|
|
+ s2 * (static_cast<T>(0.2857142874366239149)
|
|
+ s2 * (static_cast<T>(0.2222219843214978396)
|
|
+ s2 * (static_cast<T>(0.1818357216161805012)
|
|
+ s2 * (static_cast<T>(0.1531383769920937332)
|
|
+ s2 * static_cast<T>(0.1479819860511658591)))))));
|
|
// clang-format on
|
|
|
|
// ln(m) == 2 * s + s * high_approx
|
|
// log2(m) == log2(e) * ln(m)
|
|
T log2_mantissa = L2_E<T> * (2 * s + s * high_approx);
|
|
if (inverted)
|
|
log2_mantissa = 1 - log2_mantissa;
|
|
return exponent + log2_mantissa;
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T log(T x)
|
|
{
|
|
CONSTEXPR_STATE(log, x);
|
|
|
|
#if ARCH(X86_64)
|
|
T ret;
|
|
asm(
|
|
"fldln2\n"
|
|
"fxch %%st(1)\n"
|
|
"fyl2x\n"
|
|
: "=t"(ret)
|
|
: "0"(x));
|
|
return ret;
|
|
#elif defined(AK_OS_SERENITY)
|
|
// FIXME: Adjust the polynomial and formula in log2 to fit this
|
|
return log2<T>(x) / L2_E<T>;
|
|
#else
|
|
return __builtin_log(x);
|
|
#endif
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T log10(T x)
|
|
{
|
|
CONSTEXPR_STATE(log10, x);
|
|
|
|
#if ARCH(X86_64)
|
|
T ret;
|
|
asm(
|
|
"fldlg2\n"
|
|
"fxch %%st(1)\n"
|
|
"fyl2x\n"
|
|
: "=t"(ret)
|
|
: "0"(x));
|
|
return ret;
|
|
#elif defined(AK_OS_SERENITY)
|
|
// FIXME: Adjust the polynomial and formula in log2 to fit this
|
|
return log2<T>(x) / L2_10<T>;
|
|
#else
|
|
return __builtin_log10(x);
|
|
#endif
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T exp(T exponent)
|
|
{
|
|
CONSTEXPR_STATE(exp, exponent);
|
|
|
|
#if ARCH(X86_64)
|
|
T res;
|
|
asm("fldl2e\n"
|
|
"fmulp\n"
|
|
"fld1\n"
|
|
"fld %%st(1)\n"
|
|
"fprem\n"
|
|
"f2xm1\n"
|
|
"faddp\n"
|
|
"fscale\n"
|
|
"fstp %%st(1)"
|
|
: "=t"(res)
|
|
: "0"(exponent));
|
|
return res;
|
|
#else
|
|
# if defined(AK_OS_SERENITY)
|
|
// TODO: Add implementation for this function.
|
|
TODO();
|
|
# endif
|
|
return __builtin_exp(exponent);
|
|
#endif
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T exp2(T exponent)
|
|
{
|
|
CONSTEXPR_STATE(exp2, exponent);
|
|
|
|
#if ARCH(X86_64)
|
|
T res;
|
|
asm("fld1\n"
|
|
"fld %%st(1)\n"
|
|
"fprem\n"
|
|
"f2xm1\n"
|
|
"faddp\n"
|
|
"fscale\n"
|
|
"fstp %%st(1)"
|
|
: "=t"(res)
|
|
: "0"(exponent));
|
|
return res;
|
|
#else
|
|
# if defined(AK_OS_SERENITY)
|
|
// TODO: Add implementation for this function.
|
|
TODO();
|
|
# endif
|
|
return __builtin_exp2(exponent);
|
|
#endif
|
|
}
|
|
|
|
}
|
|
|
|
using Exponentials::exp;
|
|
using Exponentials::exp2;
|
|
using Exponentials::log;
|
|
using Exponentials::log10;
|
|
using Exponentials::log2;
|
|
|
|
namespace Hyperbolic {
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T sinh(T x)
|
|
{
|
|
T exponentiated = exp<T>(x);
|
|
if (x > 0)
|
|
return (exponentiated * exponentiated - 1) / 2 / exponentiated;
|
|
return (exponentiated - 1 / exponentiated) / 2;
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T cosh(T x)
|
|
{
|
|
CONSTEXPR_STATE(cosh, x);
|
|
|
|
T exponentiated = exp(-x);
|
|
if (x < 0)
|
|
return (1 + exponentiated * exponentiated) / 2 / exponentiated;
|
|
return (1 / exponentiated + exponentiated) / 2;
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T tanh(T x)
|
|
{
|
|
if (x > 0) {
|
|
T exponentiated = exp<T>(2 * x);
|
|
return (exponentiated - 1) / (exponentiated + 1);
|
|
}
|
|
T plusX = exp<T>(x);
|
|
T minusX = 1 / plusX;
|
|
return (plusX - minusX) / (plusX + minusX);
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T asinh(T x)
|
|
{
|
|
return log<T>(x + sqrt<T>(x * x + 1));
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T acosh(T x)
|
|
{
|
|
return log<T>(x + sqrt<T>(x * x - 1));
|
|
}
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T atanh(T x)
|
|
{
|
|
return log<T>((1 + x) / (1 - x)) / (T)2.0l;
|
|
}
|
|
|
|
}
|
|
|
|
using Hyperbolic::acosh;
|
|
using Hyperbolic::asinh;
|
|
using Hyperbolic::atanh;
|
|
using Hyperbolic::cosh;
|
|
using Hyperbolic::sinh;
|
|
using Hyperbolic::tanh;
|
|
|
|
template<FloatingPoint T>
|
|
constexpr T pow(T x, T y)
|
|
{
|
|
CONSTEXPR_STATE(pow, x, y);
|
|
// FIXME: I am naive
|
|
if (__builtin_isnan(y))
|
|
return y;
|
|
if (y == 0)
|
|
return 1;
|
|
if (x == 0)
|
|
return 0;
|
|
if (y == 1)
|
|
return x;
|
|
int y_as_int = (int)y;
|
|
if (y == (T)y_as_int) {
|
|
T result = x;
|
|
for (int i = 0; i < fabs<T>(y) - 1; ++i)
|
|
result *= x;
|
|
if (y < 0)
|
|
result = 1.0l / result;
|
|
return result;
|
|
}
|
|
|
|
return exp2<T>(y * log2<T>(x));
|
|
}
|
|
|
|
template<typename T>
|
|
constexpr int clamp_to_int(T value)
|
|
{
|
|
if (value >= NumericLimits<int>::max())
|
|
return NumericLimits<int>::max();
|
|
|
|
if (value <= NumericLimits<int>::min())
|
|
return NumericLimits<int>::min();
|
|
|
|
if constexpr (IsFloatingPoint<T>)
|
|
return round_to<int>(value);
|
|
|
|
return value;
|
|
}
|
|
|
|
#undef CONSTEXPR_STATE
|
|
#undef AARCH64_INSTRUCTION
|
|
}
|
|
|
|
#if USING_AK_GLOBALLY
|
|
using AK::round_to;
|
|
#endif
|