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5979ce8316
Instead of poking into the the applet window backing store whenever the keymap changes, we now drive the GUI updates properly via update() and paint_event(). This fixes an issue where changing the system font would cause a "ghosting" effect in the keymap applet.
34 lines
1.0 KiB
C++
34 lines
1.0 KiB
C++
/*
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* Copyright (c) 2021, Timur Sultanov <SultanovTS@yandex.ru>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "KeymapStatusWindow.h"
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#include <LibKeyboard/CharacterMap.h>
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KeymapStatusWindow::KeymapStatusWindow()
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{
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set_window_type(GUI::WindowType::Applet);
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set_has_alpha_channel(true);
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m_status_widget = set_main_widget<KeymapStatusWidget>().release_value_but_fixme_should_propagate_errors();
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auto current_keymap = MUST(Keyboard::CharacterMap::fetch_system_map());
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m_status_widget->set_current_keymap(current_keymap.character_map_name());
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}
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void KeymapStatusWindow::wm_event(GUI::WMEvent& event)
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{
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if (event.type() == GUI::WMEvent::WM_KeymapChanged) {
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auto& keymap_event = static_cast<GUI::WMKeymapChangedEvent&>(event);
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auto keymap = keymap_event.keymap();
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set_keymap_text(keymap);
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}
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}
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void KeymapStatusWindow::set_keymap_text(DeprecatedString const& keymap)
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{
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m_status_widget->set_current_keymap(keymap);
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}
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