ladybird/Kernel/IO.h
Robin Burchell 6c4024c04a Kernel: First cut of a sb16 driver
Also add an AudioServer that (right now) doesn't do much.
It tries to open, parse, and play a wav file. In the future, it can do more.

My general thinking here here is that /dev/audio will be "owned" by AudioServer,
and we'll do mixing in software before passing buffers off to the kernel
to play, but we have to start somewhere.
2019-07-13 08:00:24 +02:00

73 lines
1.3 KiB
C++

#pragma once
#include <AK/Types.h>
namespace IO {
inline u8 in8(u16 port)
{
u8 value;
asm volatile("inb %1, %0"
: "=a"(value)
: "Nd"(port));
return value;
}
inline u16 in16(u16 port)
{
u16 value;
asm volatile("inw %1, %0"
: "=a"(value)
: "Nd"(port));
return value;
}
inline u32 in32(u16 port)
{
u32 value;
asm volatile("inl %1, %0"
: "=a"(value)
: "Nd"(port));
return value;
}
inline void repeated_in16(u16 port, u8* buffer, int buffer_size)
{
asm volatile("rep insw"
: "+D"(buffer), "+c"(buffer_size)
: "d"(port)
: "memory");
}
inline void out8(u16 port, u8 value)
{
asm volatile("outb %0, %1" ::"a"(value), "Nd"(port));
}
inline void out16(u16 port, u16 value)
{
asm volatile("outw %0, %1" ::"a"(value), "Nd"(port));
}
inline void out32(u16 port, u32 value)
{
asm volatile("outl %0, %1" ::"a"(value), "Nd"(port));
}
inline void repeated_out16(u16 port, const u8* data, int data_size)
{
asm volatile("rep outsw"
: "+S"(data), "+c"(data_size)
: "d"(port));
}
inline void delay()
{
// ~3 microsecs
for (auto i = 0; i < 32; i++) {
IO::in8(0x80);
}
}
}