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Turns out extended-lossless-animated.webp did have a loop count of 0. So I opened it in Hex Fiend and changed the byte at position 42 (which is the first byte of the little-endian u16 storing the loop count) to 0x2A, so that the test can compare the loop count to something not 0. |
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.. | ||
test-inputs | ||
BenchmarkGfxPainter.cpp | ||
CMakeLists.txt | ||
TestFontHandling.cpp | ||
TestICCProfile.cpp | ||
TestImageDecoder.cpp |