ladybird/Userland/Utilities/keymap.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

67 lines
1.6 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibCore/ArgsParser.h>
#include <LibKeyboard/CharacterMap.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
int main(int argc, char** argv)
{
if (pledge("stdio setkeymap getkeymap rpath", nullptr) < 0) {
perror("pledge");
return 1;
}
if (unveil("/res/keymaps", "r") < 0) {
perror("unveil");
return 1;
}
const char* path = nullptr;
Core::ArgsParser args_parser;
args_parser.add_positional_argument(path, "The mapping file to be used", "file", Core::ArgsParser::Required::No);
args_parser.parse(argc, argv);
if (path && path[0] == '/') {
if (unveil(path, "r") < 0) {
perror("unveil path");
return 1;
}
}
if (unveil(nullptr, nullptr) < 0) {
perror("unveil");
return 1;
}
if (!path) {
auto keymap = Keyboard::CharacterMap::fetch_system_map();
if (keymap.is_error()) {
warnln("getkeymap: {}", keymap.error());
return 1;
}
outln("{}", keymap.value().character_map_name());
return 0;
}
auto character_map = Keyboard::CharacterMap::load_from_file(path);
if (!character_map.has_value()) {
warnln("Cannot read keymap {}", path);
warnln("Hint: Must be either a keymap name (e.g. 'en-us') or a full path.");
return 1;
}
int rc = character_map.value().set_system_map();
if (rc != 0) {
perror("setkeymap");
}
return rc;
}