ladybird/Userland/Libraries/LibGL
Linus Groh 6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00
..
Buffer LibGL: Add simple implementation of buffer objects 2022-11-26 09:38:13 +01:00
GL LibGL: Add simple implementation of buffer objects 2022-11-26 09:38:13 +01:00
Tex LibGL: Refactor TextureNameAllocator to a more general NameAllocator 2022-11-26 09:38:13 +01:00
Buffer.cpp LibGL: Add simple implementation of buffer objects 2022-11-26 09:38:13 +01:00
ClipPlane.cpp LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
CMakeLists.txt LibGL: Add simple implementation of buffer objects 2022-11-26 09:38:13 +01:00
ContextParameter.cpp LibGL: Return GLboolean value in glIsEnabled 2022-10-19 22:22:58 +02:00
GLAPI.cpp LibGL: Add buffer API stubs 2022-10-19 22:22:58 +02:00
GLContext.cpp AK+Everywhere: Rename String to DeprecatedString 2022-12-06 08:54:33 +01:00
GLContext.h AK+Everywhere: Rename String to DeprecatedString 2022-12-06 08:54:33 +01:00
Image.cpp LibGL+LibGPU+LibSoftGPU: Implement glCopyTex(Sub)?Image2d 2022-09-11 22:37:07 +01:00
Image.h LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support 2022-08-27 12:28:05 +02:00
Lighting.cpp LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
List.cpp LibGL: Implement missing glDeleteLists error conditions 2022-10-19 22:22:58 +02:00
Matrix.cpp LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
NameAllocator.cpp LibGL: Refactor TextureNameAllocator to a more general NameAllocator 2022-11-26 09:38:13 +01:00
NameAllocator.h LibGL: Refactor TextureNameAllocator to a more general NameAllocator 2022-11-26 09:38:13 +01:00
Stencil.cpp LibGL: Split up GLContext implementation into logical units 2022-05-05 20:50:14 +02:00
Texture.cpp LibGL: Refactor TextureNameAllocator to a more general NameAllocator 2022-11-26 09:38:13 +01:00
Vertex.cpp LibGL: Use buffers in vertex pointer functions and glDrawElements 2022-11-26 09:38:13 +01:00