ladybird/Kernel/Scheduler.cpp
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

663 lines
20 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/QuickSort.h>
#include <AK/TemporaryChange.h>
#include <Kernel/Arch/i386/PIT.h>
#include <Kernel/FileSystem/FileDescription.h>
#include <Kernel/Process.h>
#include <Kernel/Profiling.h>
#include <Kernel/RTC.h>
#include <Kernel/Scheduler.h>
#include <Kernel/TimerQueue.h>
//#define LOG_EVERY_CONTEXT_SWITCH
//#define SCHEDULER_DEBUG
//#define SCHEDULER_RUNNABLE_DEBUG
SchedulerData* g_scheduler_data;
void Scheduler::init_thread(Thread& thread)
{
g_scheduler_data->m_nonrunnable_threads.append(thread);
}
void Scheduler::update_state_for_thread(Thread& thread)
{
ASSERT_INTERRUPTS_DISABLED();
auto& list = g_scheduler_data->thread_list_for_state(thread.state());
if (list.contains(thread))
return;
list.append(thread);
}
static u32 time_slice_for(const Thread& thread)
{
// One time slice unit == 1ms
if (&thread == g_colonel)
return 1;
return 10;
}
Thread* current;
Thread* g_finalizer;
Thread* g_colonel;
WaitQueue* g_finalizer_wait_queue;
static Process* s_colonel_process;
u64 g_uptime;
struct TaskRedirectionData {
u16 selector;
TSS32 tss;
};
static TaskRedirectionData s_redirection;
static bool s_active;
bool Scheduler::is_active()
{
return s_active;
}
Thread::JoinBlocker::JoinBlocker(Thread& joinee, void*& joinee_exit_value)
: m_joinee(joinee)
, m_joinee_exit_value(joinee_exit_value)
{
ASSERT(m_joinee.m_joiner == nullptr);
m_joinee.m_joiner = current;
current->m_joinee = &joinee;
}
bool Thread::JoinBlocker::should_unblock(Thread& joiner, time_t, long)
{
return !joiner.m_joinee;
}
Thread::FileDescriptionBlocker::FileDescriptionBlocker(const FileDescription& description)
: m_blocked_description(description)
{
}
const FileDescription& Thread::FileDescriptionBlocker::blocked_description() const
{
return m_blocked_description;
}
Thread::AcceptBlocker::AcceptBlocker(const FileDescription& description)
: FileDescriptionBlocker(description)
{
}
bool Thread::AcceptBlocker::should_unblock(Thread&, time_t, long)
{
auto& socket = *blocked_description().socket();
return socket.can_accept();
}
Thread::ReceiveBlocker::ReceiveBlocker(const FileDescription& description)
: FileDescriptionBlocker(description)
{
}
bool Thread::ReceiveBlocker::should_unblock(Thread&, time_t now_sec, long now_usec)
{
auto& socket = *blocked_description().socket();
// FIXME: Block until the amount of data wanted is available.
bool timed_out = now_sec > socket.receive_deadline().tv_sec || (now_sec == socket.receive_deadline().tv_sec && now_usec >= socket.receive_deadline().tv_usec);
if (timed_out || blocked_description().can_read())
return true;
return false;
}
Thread::ConnectBlocker::ConnectBlocker(const FileDescription& description)
: FileDescriptionBlocker(description)
{
}
bool Thread::ConnectBlocker::should_unblock(Thread&, time_t, long)
{
auto& socket = *blocked_description().socket();
return socket.setup_state() == Socket::SetupState::Completed;
}
Thread::WriteBlocker::WriteBlocker(const FileDescription& description)
: FileDescriptionBlocker(description)
{
}
bool Thread::WriteBlocker::should_unblock(Thread&, time_t, long)
{
return blocked_description().can_write();
}
Thread::ReadBlocker::ReadBlocker(const FileDescription& description)
: FileDescriptionBlocker(description)
{
}
bool Thread::ReadBlocker::should_unblock(Thread&, time_t, long)
{
// FIXME: Block until the amount of data wanted is available.
return blocked_description().can_read();
}
Thread::ConditionBlocker::ConditionBlocker(const char* state_string, Function<bool()>&& condition)
: m_block_until_condition(move(condition))
, m_state_string(state_string)
{
ASSERT(m_block_until_condition);
}
bool Thread::ConditionBlocker::should_unblock(Thread&, time_t, long)
{
return m_block_until_condition();
}
Thread::SleepBlocker::SleepBlocker(u64 wakeup_time)
: m_wakeup_time(wakeup_time)
{
}
bool Thread::SleepBlocker::should_unblock(Thread&, time_t, long)
{
return m_wakeup_time <= g_uptime;
}
Thread::SelectBlocker::SelectBlocker(const timeval& tv, bool select_has_timeout, const FDVector& read_fds, const FDVector& write_fds, const FDVector& except_fds)
: m_select_timeout(tv)
, m_select_has_timeout(select_has_timeout)
, m_select_read_fds(read_fds)
, m_select_write_fds(write_fds)
, m_select_exceptional_fds(except_fds)
{
}
bool Thread::SelectBlocker::should_unblock(Thread& thread, time_t now_sec, long now_usec)
{
if (m_select_has_timeout) {
if (now_sec > m_select_timeout.tv_sec || (now_sec == m_select_timeout.tv_sec && now_usec >= m_select_timeout.tv_usec))
return true;
}
auto& process = thread.process();
for (int fd : m_select_read_fds) {
if (!process.m_fds[fd])
continue;
if (process.m_fds[fd].description->can_read())
return true;
}
for (int fd : m_select_write_fds) {
if (!process.m_fds[fd])
continue;
if (process.m_fds[fd].description->can_write())
return true;
}
return false;
}
Thread::WaitBlocker::WaitBlocker(int wait_options, pid_t& waitee_pid)
: m_wait_options(wait_options)
, m_waitee_pid(waitee_pid)
{
}
bool Thread::WaitBlocker::should_unblock(Thread& thread, time_t, long)
{
bool should_unblock = false;
if (m_waitee_pid != -1) {
auto* peer = Process::from_pid(m_waitee_pid);
if (!peer)
return true;
}
thread.process().for_each_child([&](Process& child) {
if (m_waitee_pid != -1 && m_waitee_pid != child.pid())
return IterationDecision::Continue;
bool child_exited = child.is_dead();
bool child_stopped = child.thread_count() && child.any_thread().state() == Thread::State::Stopped;
bool wait_finished = ((m_wait_options & WEXITED) && child_exited)
|| ((m_wait_options & WSTOPPED) && child_stopped);
if (!wait_finished)
return IterationDecision::Continue;
m_waitee_pid = child.pid();
should_unblock = true;
return IterationDecision::Break;
});
return should_unblock;
}
Thread::SemiPermanentBlocker::SemiPermanentBlocker(Reason reason)
: m_reason(reason)
{
}
bool Thread::SemiPermanentBlocker::should_unblock(Thread&, time_t, long)
{
// someone else has to unblock us
return false;
}
// Called by the scheduler on threads that are blocked for some reason.
// Make a decision as to whether to unblock them or not.
void Thread::consider_unblock(time_t now_sec, long now_usec)
{
switch (state()) {
case Thread::Invalid:
case Thread::Runnable:
case Thread::Running:
case Thread::Dead:
case Thread::Stopped:
case Thread::Queued:
case Thread::Dying:
/* don't know, don't care */
return;
case Thread::Blocked:
ASSERT(m_blocker != nullptr);
if (m_blocker->should_unblock(*this, now_sec, now_usec))
unblock();
return;
case Thread::Skip1SchedulerPass:
set_state(Thread::Skip0SchedulerPasses);
return;
case Thread::Skip0SchedulerPasses:
set_state(Thread::Runnable);
return;
}
}
bool Scheduler::pick_next()
{
ASSERT_INTERRUPTS_DISABLED();
ASSERT(!s_active);
TemporaryChange<bool> change(s_active, true);
ASSERT(s_active);
if (!current) {
// XXX: The first ever context_switch() goes to the idle process.
// This to setup a reliable place we can return to.
return context_switch(*g_colonel);
}
struct timeval now;
kgettimeofday(now);
auto now_sec = now.tv_sec;
auto now_usec = now.tv_usec;
// Check and unblock threads whose wait conditions have been met.
Scheduler::for_each_nonrunnable([&](Thread& thread) {
thread.consider_unblock(now_sec, now_usec);
return IterationDecision::Continue;
});
Process::for_each([&](Process& process) {
if (process.is_dead()) {
if (current->pid() != process.pid() && (!process.ppid() || !Process::from_pid(process.ppid()))) {
auto name = process.name();
auto pid = process.pid();
auto exit_status = Process::reap(process);
dbgprintf("reaped unparented process %s(%u), exit status: %u\n", name.characters(), pid, exit_status);
}
return IterationDecision::Continue;
}
if (process.m_alarm_deadline && g_uptime > process.m_alarm_deadline) {
process.m_alarm_deadline = 0;
process.send_signal(SIGALRM, nullptr);
}
return IterationDecision::Continue;
});
// Dispatch any pending signals.
// FIXME: Do we really need this to be a separate pass over the process list?
Thread::for_each_living([](Thread& thread) -> IterationDecision {
if (!thread.has_unmasked_pending_signals())
return IterationDecision::Continue;
// FIXME: It would be nice if the Scheduler didn't have to worry about who is "current"
// For now, avoid dispatching signals to "current" and do it in a scheduling pass
// while some other process is interrupted. Otherwise a mess will be made.
if (&thread == current)
return IterationDecision::Continue;
// We know how to interrupt blocked processes, but if they are just executing
// at some random point in the kernel, let them continue.
// Before returning to userspace from a syscall, we will block a thread if it has any
// pending unmasked signals, allowing it to be dispatched then.
if (thread.in_kernel() && !thread.is_blocked() && !thread.is_stopped())
return IterationDecision::Continue;
// NOTE: dispatch_one_pending_signal() may unblock the process.
bool was_blocked = thread.is_blocked();
if (thread.dispatch_one_pending_signal() == ShouldUnblockThread::No)
return IterationDecision::Continue;
if (was_blocked) {
dbgprintf("Unblock %s(%u) due to signal\n", thread.process().name().characters(), thread.pid());
ASSERT(thread.m_blocker != nullptr);
thread.m_blocker->set_interrupted_by_signal();
thread.unblock();
}
return IterationDecision::Continue;
});
#ifdef SCHEDULER_RUNNABLE_DEBUG
dbgprintf("Non-runnables:\n");
Scheduler::for_each_nonrunnable([](Thread& thread) -> IterationDecision {
dbgprintf(" %-12s %s(%u:%u) @ %w:%x\n", thread.state_string(), thread.name().characters(), thread.pid(), thread.tid(), thread.tss().cs, thread.tss().eip);
return IterationDecision::Continue;
});
dbgprintf("Runnables:\n");
Scheduler::for_each_runnable([](Thread& thread) -> IterationDecision {
dbgprintf(" %3u/%2u %-12s %s(%u:%u) @ %w:%x\n", thread.effective_priority(), thread.priority(), thread.state_string(), thread.name().characters(), thread.pid(), thread.tid(), thread.tss().cs, thread.tss().eip);
return IterationDecision::Continue;
});
#endif
Vector<Thread*, 128> sorted_runnables;
for_each_runnable([&sorted_runnables](auto& thread) {
sorted_runnables.append(&thread);
return IterationDecision::Continue;
});
quick_sort(sorted_runnables.begin(), sorted_runnables.end(), [](auto& a, auto& b) { return a->effective_priority() >= b->effective_priority(); });
Thread* thread_to_schedule = nullptr;
for (auto* thread : sorted_runnables) {
if (thread->process().is_being_inspected())
continue;
ASSERT(thread->state() == Thread::Runnable || thread->state() == Thread::Running);
if (!thread_to_schedule) {
thread->m_extra_priority = 0;
thread_to_schedule = thread;
} else {
thread->m_extra_priority++;
}
}
if (!thread_to_schedule)
thread_to_schedule = g_colonel;
#ifdef SCHEDULER_DEBUG
dbgprintf("switch to %s(%u:%u) @ %w:%x\n",
thread_to_schedule->name().characters(),
thread_to_schedule->pid(),
thread_to_schedule->tid(),
thread_to_schedule->tss().cs,
thread_to_schedule->tss().eip);
#endif
return context_switch(*thread_to_schedule);
}
bool Scheduler::donate_to(Thread* beneficiary, const char* reason)
{
InterruptDisabler disabler;
if (!Thread::is_thread(beneficiary))
return false;
(void)reason;
unsigned ticks_left = current->ticks_left();
if (!beneficiary || beneficiary->state() != Thread::Runnable || ticks_left <= 1)
return yield();
unsigned ticks_to_donate = min(ticks_left - 1, time_slice_for(*beneficiary));
#ifdef SCHEDULER_DEBUG
dbgprintf("%s(%u:%u) donating %u ticks to %s(%u:%u), reason=%s\n", current->process().name().characters(), current->pid(), current->tid(), ticks_to_donate, beneficiary->process().name().characters(), beneficiary->pid(), beneficiary->tid(), reason);
#endif
context_switch(*beneficiary);
beneficiary->set_ticks_left(ticks_to_donate);
switch_now();
return false;
}
bool Scheduler::yield()
{
InterruptDisabler disabler;
ASSERT(current);
// dbgprintf("%s(%u:%u) yield()\n", current->process().name().characters(), current->pid(), current->tid());
if (!pick_next())
return false;
// dbgprintf("yield() jumping to new process: sel=%x, %s(%u:%u)\n", current->far_ptr().selector, current->process().name().characters(), current->pid(), current->tid());
switch_now();
return true;
}
void Scheduler::pick_next_and_switch_now()
{
bool someone_wants_to_run = pick_next();
ASSERT(someone_wants_to_run);
switch_now();
}
void Scheduler::switch_now()
{
Descriptor& descriptor = get_gdt_entry(current->selector());
descriptor.type = 9;
flush_gdt();
asm("sti\n"
"ljmp *(%%eax)\n" ::"a"(&current->far_ptr()));
}
bool Scheduler::context_switch(Thread& thread)
{
thread.set_ticks_left(time_slice_for(thread));
thread.did_schedule();
if (current == &thread)
return false;
if (current) {
// If the last process hasn't blocked (still marked as running),
// mark it as runnable for the next round.
if (current->state() == Thread::Running)
current->set_state(Thread::Runnable);
asm volatile("fxsave %0"
: "=m"(current->fpu_state()));
#ifdef LOG_EVERY_CONTEXT_SWITCH
dbgprintf("Scheduler: %s(%u:%u) -> %s(%u:%u) [%u] %w:%x\n",
current->process().name().characters(), current->process().pid(), current->tid(),
thread.process().name().characters(), thread.process().pid(), thread.tid(),
thread.priority(),
thread.tss().cs, thread.tss().eip);
#endif
}
current = &thread;
thread.set_state(Thread::Running);
asm volatile("fxrstor %0" ::"m"(current->fpu_state()));
if (!thread.selector()) {
thread.set_selector(gdt_alloc_entry());
auto& descriptor = get_gdt_entry(thread.selector());
descriptor.set_base(&thread.tss());
descriptor.set_limit(sizeof(TSS32));
descriptor.dpl = 0;
descriptor.segment_present = 1;
descriptor.granularity = 0;
descriptor.zero = 0;
descriptor.operation_size = 1;
descriptor.descriptor_type = 0;
}
if (!thread.thread_specific_data().is_null()) {
auto& descriptor = thread_specific_descriptor();
descriptor.set_base(thread.thread_specific_data().as_ptr());
descriptor.set_limit(sizeof(ThreadSpecificData*));
}
auto& descriptor = get_gdt_entry(thread.selector());
descriptor.type = 11; // Busy TSS
flush_gdt();
return true;
}
static void initialize_redirection()
{
auto& descriptor = get_gdt_entry(s_redirection.selector);
descriptor.set_base(&s_redirection.tss);
descriptor.set_limit(sizeof(TSS32));
descriptor.dpl = 0;
descriptor.segment_present = 1;
descriptor.granularity = 0;
descriptor.zero = 0;
descriptor.operation_size = 1;
descriptor.descriptor_type = 0;
descriptor.type = 9;
flush_gdt();
}
void Scheduler::prepare_for_iret_to_new_process()
{
auto& descriptor = get_gdt_entry(s_redirection.selector);
descriptor.type = 9;
s_redirection.tss.backlink = current->selector();
load_task_register(s_redirection.selector);
}
void Scheduler::prepare_to_modify_tss(Thread& thread)
{
// This ensures that a currently running process modifying its own TSS
// in order to yield() and end up somewhere else doesn't just end up
// right after the yield().
if (current == &thread)
load_task_register(s_redirection.selector);
}
Process* Scheduler::colonel()
{
return s_colonel_process;
}
void Scheduler::initialize()
{
g_scheduler_data = new SchedulerData;
g_finalizer_wait_queue = new WaitQueue;
s_redirection.selector = gdt_alloc_entry();
initialize_redirection();
s_colonel_process = Process::create_kernel_process(g_colonel, "colonel", nullptr);
g_colonel->set_priority(THREAD_PRIORITY_MIN);
load_task_register(s_redirection.selector);
}
void Scheduler::timer_tick(RegisterDump& regs)
{
if (!current)
return;
++g_uptime;
timeval tv;
tv.tv_sec = RTC::boot_time() + PIT::seconds_since_boot();
tv.tv_usec = PIT::ticks_this_second() * 1000;
Process::update_info_page_timestamp(tv);
if (current->process().is_profiling()) {
SmapDisabler disabler;
auto backtrace = current->raw_backtrace(regs.ebp);
auto& sample = Profiling::next_sample_slot();
sample.pid = current->pid();
sample.tid = current->tid();
sample.timestamp = g_uptime;
for (size_t i = 0; i < min((size_t)backtrace.size(), Profiling::max_stack_frame_count); ++i) {
sample.frames[i] = backtrace[i];
}
}
TimerQueue::the().fire();
if (current->tick())
return;
auto& outgoing_tss = current->tss();
if (!pick_next())
return;
outgoing_tss.gs = regs.gs;
outgoing_tss.fs = regs.fs;
outgoing_tss.es = regs.es;
outgoing_tss.ds = regs.ds;
outgoing_tss.edi = regs.edi;
outgoing_tss.esi = regs.esi;
outgoing_tss.ebp = regs.ebp;
outgoing_tss.ebx = regs.ebx;
outgoing_tss.edx = regs.edx;
outgoing_tss.ecx = regs.ecx;
outgoing_tss.eax = regs.eax;
outgoing_tss.eip = regs.eip;
outgoing_tss.cs = regs.cs;
outgoing_tss.eflags = regs.eflags;
// Compute process stack pointer.
// Add 16 for CS, EIP, EFLAGS, exception code (interrupt mechanic)
outgoing_tss.esp = regs.esp + 16;
outgoing_tss.ss = regs.ss;
if ((outgoing_tss.cs & 3) != 0) {
outgoing_tss.ss = regs.userspace_ss;
outgoing_tss.esp = regs.userspace_esp;
}
prepare_for_iret_to_new_process();
// Set the NT (nested task) flag.
asm(
"pushf\n"
"orl $0x00004000, (%esp)\n"
"popf\n");
}
static bool s_should_stop_idling = false;
void Scheduler::stop_idling()
{
if (current != g_colonel)
return;
s_should_stop_idling = true;
}
void Scheduler::idle_loop()
{
for (;;) {
asm("hlt");
if (s_should_stop_idling) {
s_should_stop_idling = false;
yield();
}
}
}