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bfd354492e
With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
/*
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* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Badge.h>
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#include <AK/String.h>
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#include <LibJS/Heap/MarkedVector.h>
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#include <LibWeb/DOM/EventTarget.h>
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#include <LibWeb/HTML/VideoTrack.h>
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namespace Web::HTML {
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class VideoTrackList final : public DOM::EventTarget {
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WEB_PLATFORM_OBJECT(VideoTrackList, DOM::EventTarget);
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JS_DECLARE_ALLOCATOR(VideoTrackList);
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public:
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ErrorOr<void> add_track(Badge<HTMLMediaElement>, JS::NonnullGCPtr<VideoTrack>);
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void remove_all_tracks(Badge<HTMLMediaElement>);
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Span<JS::NonnullGCPtr<VideoTrack>> video_tracks(Badge<VideoTrack>) { return m_video_tracks; }
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// https://html.spec.whatwg.org/multipage/media.html#dom-videotracklist-length
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size_t length() const { return m_video_tracks.size(); }
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JS::GCPtr<VideoTrack> get_track_by_id(StringView id) const;
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i32 selected_index() const;
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void set_onchange(WebIDL::CallbackType*);
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WebIDL::CallbackType* onchange();
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void set_onaddtrack(WebIDL::CallbackType*);
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WebIDL::CallbackType* onaddtrack();
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void set_onremovetrack(WebIDL::CallbackType*);
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WebIDL::CallbackType* onremovetrack();
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private:
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explicit VideoTrackList(JS::Realm&);
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virtual void initialize(JS::Realm&) override;
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virtual JS::ThrowCompletionOr<Optional<JS::PropertyDescriptor>> internal_get_own_property(JS::PropertyKey const& property_name) const override;
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JS::MarkedVector<JS::NonnullGCPtr<VideoTrack>> m_video_tracks;
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};
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}
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