ladybird/AK/LogStream.h
Andreas Kling 9fb2a65716 AK: Rename ValueRestorer => ScopedValueRollback.
Qt had a pretty good name for this concept, so let's steal it. :^)
2019-07-25 15:15:46 +02:00

139 lines
2.7 KiB
C++

#pragma once
#include <AK/kstdio.h>
#ifdef USERLAND
#include <AK/ScopedValueRollback.h>
#include <errno.h>
#endif
namespace AK {
class String;
class StringView;
class TStyle {
public:
enum NoneTag { DummyValue };
static NoneTag None;
enum Color {
Black = 0,
Red,
Green,
Brown,
Blue,
Magenta,
Cyan,
LightGray,
DarkGray,
BrightRed,
BrightGreen,
Yellow,
BrightBlue,
BrightMagenta,
BrightCyan,
White,
NoColor = 255,
};
enum Attribute {
NoAttribute = 0,
Bold = 1,
};
TStyle() {}
TStyle(NoneTag) {}
TStyle(Color color, unsigned attributes = NoAttribute)
: m_color(color)
, m_attributes(attributes)
{
}
~TStyle() {}
Color color() const { return m_color; }
unsigned attributes() const { return m_attributes; }
private:
Color m_color { NoColor };
unsigned m_attributes { NoAttribute };
};
class LogStream {
public:
LogStream()
#ifdef USERLAND
: m_errno_restorer(errno)
#endif
{
}
virtual ~LogStream() {}
virtual void write(const char*, int) const = 0;
protected:
friend const LogStream& operator<<(const LogStream&, const TStyle&);
mutable bool m_needs_style_reset { false };
private:
#ifdef USERLAND
ScopedValueRollback<int> m_errno_restorer;
#endif
};
class DebugLogStream final : public LogStream {
public:
DebugLogStream() {}
virtual ~DebugLogStream() override
{
if (m_needs_style_reset)
write("\033[0m", 4);
char newline = '\n';
write(&newline, 1);
}
virtual void write(const char* characters, int length) const override
{
dbgputstr(characters, length);
}
};
inline DebugLogStream dbg()
{
return {};
}
inline const LogStream& operator<<(const LogStream& stream, const char* value)
{
int length = 0;
const char* p = value;
while (*(p++))
++length;
stream.write(value, length);
return stream;
}
const LogStream& operator<<(const LogStream&, const String&);
const LogStream& operator<<(const LogStream&, const StringView&);
const LogStream& operator<<(const LogStream&, int);
const LogStream& operator<<(const LogStream&, unsigned);
const LogStream& operator<<(const LogStream&, const void*);
const LogStream& operator<<(const LogStream& stream, const TStyle&);
inline const LogStream& operator<<(const LogStream& stream, char value)
{
stream.write(&value, 1);
return stream;
}
inline const LogStream& operator<<(const LogStream& stream, bool value)
{
return stream << (value ? "true" : "false");
}
}
using AK::dbg;
using AK::LogStream;
using AK::TStyle;