ladybird/Userland/Libraries/LibGUI/AboutDialog.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

34 lines
833 B
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Dialog.h>
namespace GUI {
class AboutDialog final : public Dialog {
C_OBJECT(AboutDialog)
public:
virtual ~AboutDialog() override;
static void show(const StringView& name, const Gfx::Bitmap* icon = nullptr, Window* parent_window = nullptr, const Gfx::Bitmap* window_icon = nullptr)
{
auto dialog = AboutDialog::construct(name, icon, parent_window);
if (window_icon)
dialog->set_icon(window_icon);
dialog->exec();
}
private:
AboutDialog(const StringView& name, const Gfx::Bitmap* icon = nullptr, Window* parent_window = nullptr);
String version_string() const;
String m_name;
RefPtr<Gfx::Bitmap> m_icon;
};
}