ladybird/Userland/Libraries/LibGUI/BoxLayout.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

59 lines
1.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Forward.h>
#include <LibGUI/Layout.h>
#include <LibGfx/Orientation.h>
namespace GUI {
class BoxLayout : public Layout {
C_OBJECT(BoxLayout);
public:
virtual ~BoxLayout() override { }
Gfx::Orientation orientation() const { return m_orientation; }
virtual void run(Widget&) override;
virtual Gfx::IntSize preferred_size() const override;
protected:
explicit BoxLayout(Gfx::Orientation);
private:
int preferred_primary_size() const;
int preferred_secondary_size() const;
Gfx::Orientation m_orientation;
};
class VerticalBoxLayout final : public BoxLayout {
C_OBJECT(VerticalBoxLayout);
public:
explicit VerticalBoxLayout()
: BoxLayout(Gfx::Orientation::Vertical)
{
}
virtual ~VerticalBoxLayout() override { }
};
class HorizontalBoxLayout final : public BoxLayout {
C_OBJECT(HorizontalBoxLayout);
public:
explicit HorizontalBoxLayout()
: BoxLayout(Gfx::Orientation::Horizontal)
{
}
virtual ~HorizontalBoxLayout() override { }
};
}