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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
69 lines
1.3 KiB
C++
69 lines
1.3 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibCore/Object.h>
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#include <LibGfx/Bitmap.h>
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namespace GUI {
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class NotificationServerConnection;
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class Notification : public Core::Object {
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C_OBJECT(Notification);
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friend class NotificationServerConnection;
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public:
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virtual ~Notification() override;
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const String& text() const { return m_text; }
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void set_text(const String& text)
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{
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m_text_dirty = true;
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m_text = text;
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}
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const String& title() const { return m_title; }
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void set_title(const String& title)
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{
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m_title_dirty = true;
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m_title = title;
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}
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const Gfx::Bitmap* icon() const { return m_icon; }
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void set_icon(const Gfx::Bitmap* icon)
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{
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m_icon_dirty = true;
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m_icon = icon;
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}
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void show();
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bool update();
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void close();
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bool is_showing() const { return m_shown && !m_destroyed; }
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private:
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Notification();
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void connection_closed();
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String m_title;
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bool m_title_dirty;
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String m_text;
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bool m_text_dirty;
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RefPtr<Gfx::Bitmap> m_icon;
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bool m_icon_dirty;
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bool m_destroyed { false };
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bool m_shown { false };
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RefPtr<NotificationServerConnection> m_connection;
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};
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}
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