ladybird/Userland/Libraries/LibGUI/Variant.h
Jesse Buhagiar 786275feb8 LibGUI: Add u64 type to LibGUI::Variant
`uint` has also been more appropriately renamed to
u32.
2021-05-28 16:37:25 +01:00

290 lines
6.7 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
#include <LibGUI/Icon.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Font.h>
namespace GUI {
class Variant {
public:
Variant();
Variant(bool);
Variant(float);
Variant(i32);
Variant(i64);
Variant(u32);
Variant(u64);
Variant(const char*);
Variant(const StringView&);
Variant(const String&);
Variant(const FlyString&);
Variant(const Gfx::Bitmap&);
Variant(const GUI::Icon&);
Variant(const Gfx::IntPoint&);
Variant(const Gfx::IntSize&);
Variant(const Gfx::IntRect&);
Variant(const Gfx::Font&);
Variant(const Gfx::TextAlignment);
Variant(const JsonValue&);
Variant(Color);
Variant(const Variant&);
Variant& operator=(const Variant&);
Variant(Variant&&) = delete;
Variant& operator=(Variant&&);
void clear();
~Variant();
enum class Type {
Invalid,
Bool,
Int32,
Int64,
UnsignedInt32,
UnsignedInt64,
Float,
String,
Bitmap,
Color,
Icon,
Point,
Size,
Rect,
Font,
TextAlignment,
};
bool is_valid() const { return m_type != Type::Invalid; }
bool is_bool() const { return m_type == Type::Bool; }
bool is_i32() const { return m_type == Type::Int32; }
bool is_i64() const { return m_type == Type::Int64; }
bool is_u32() const { return m_type == Type::UnsignedInt32; }
bool is_u64() const { return m_type == Type::UnsignedInt64; }
bool is_float() const { return m_type == Type::Float; }
bool is_string() const { return m_type == Type::String; }
bool is_bitmap() const { return m_type == Type::Bitmap; }
bool is_color() const { return m_type == Type::Color; }
bool is_icon() const { return m_type == Type::Icon; }
bool is_point() const { return m_type == Type::Point; }
bool is_size() const { return m_type == Type::Size; }
bool is_rect() const { return m_type == Type::Rect; }
bool is_font() const { return m_type == Type::Font; }
bool is_text_alignment() const { return m_type == Type::TextAlignment; }
Type type() const { return m_type; }
bool as_bool() const
{
VERIFY(type() == Type::Bool);
return m_value.as_bool;
}
bool to_bool() const
{
if (type() == Type::Bool)
return as_bool();
if (type() == Type::String)
return !!m_value.as_string;
if (type() == Type::Int32)
return m_value.as_i32 != 0;
if (type() == Type::Int64)
return m_value.as_i64 != 0;
if (type() == Type::UnsignedInt32)
return m_value.as_u32 != 0;
if (type() == Type::UnsignedInt64)
return m_value.as_u64 != 0;
if (type() == Type::Rect)
return !as_rect().is_null();
if (type() == Type::Size)
return !as_size().is_null();
if (type() == Type::Point)
return !as_point().is_null();
return is_valid();
}
int as_i32() const
{
VERIFY(type() == Type::Int32);
return m_value.as_i32;
}
int as_i64() const
{
VERIFY(type() == Type::Int64);
return m_value.as_i64;
}
u32 as_u32() const
{
VERIFY(type() == Type::UnsignedInt32);
return m_value.as_u32;
}
u64 as_u64() const
{
VERIFY(type() == Type::UnsignedInt64);
return m_value.as_u64;
}
template<typename T>
T to_integer() const
{
if (is_i32())
return as_i32();
if (is_i64())
return as_i64();
if (is_bool())
return as_bool() ? 1 : 0;
if (is_float())
return (int)as_float();
if (is_u32()) {
VERIFY(as_u32() <= INT32_MAX);
return static_cast<i32>(as_u32());
}
if (is_u64()) {
VERIFY(as_u64() <= INT64_MAX);
return static_cast<i64>(as_u64());
}
if (is_string())
return as_string().to_int().value_or(0);
return 0;
}
i32 to_i32() const
{
return to_integer<i32>();
}
i64 to_i64() const
{
return to_integer<i64>();
}
float as_float() const
{
VERIFY(type() == Type::Float);
return m_value.as_float;
}
Gfx::IntPoint as_point() const
{
return { m_value.as_point.x, m_value.as_point.y };
}
Gfx::IntSize as_size() const
{
return { m_value.as_size.width, m_value.as_size.height };
}
Gfx::IntRect as_rect() const
{
return { as_point(), as_size() };
}
String as_string() const
{
VERIFY(type() == Type::String);
return m_value.as_string;
}
const Gfx::Bitmap& as_bitmap() const
{
VERIFY(type() == Type::Bitmap);
return *m_value.as_bitmap;
}
GUI::Icon as_icon() const
{
VERIFY(type() == Type::Icon);
return GUI::Icon(*m_value.as_icon);
}
Color as_color() const
{
VERIFY(type() == Type::Color);
return Color::from_rgba(m_value.as_color);
}
const Gfx::Font& as_font() const
{
VERIFY(type() == Type::Font);
return *m_value.as_font;
}
Gfx::TextAlignment to_text_alignment(Gfx::TextAlignment default_value) const
{
if (type() != Type::TextAlignment)
return default_value;
return m_value.as_text_alignment;
}
Color to_color(Color default_value = {}) const
{
if (type() == Type::Color)
return as_color();
if (type() == Type::String) {
auto color = Color::from_string(as_string());
if (color.has_value())
return color.value();
}
return default_value;
}
String to_string() const;
bool operator==(const Variant&) const;
bool operator<(const Variant&) const;
private:
void copy_from(const Variant&);
void move_from(Variant&&);
struct RawPoint {
int x;
int y;
};
struct RawSize {
int width;
int height;
};
struct RawRect {
RawPoint location;
RawSize size;
};
union {
StringImpl* as_string;
Gfx::Bitmap* as_bitmap;
GUI::IconImpl* as_icon;
Gfx::Font* as_font;
bool as_bool;
i32 as_i32;
i64 as_i64;
u32 as_u32;
u64 as_u64;
float as_float;
Gfx::RGBA32 as_color;
Gfx::TextAlignment as_text_alignment;
RawPoint as_point;
RawSize as_size;
RawRect as_rect;
} m_value;
Type m_type { Type::Invalid };
};
const char* to_string(Variant::Type);
}