ladybird/Userland/Libraries/LibCore/TCPServer.cpp
Filiph Siitam Sandström fd694e8672 AK+Lagom: Make it possible to build for iOS
This commit makes it possible to build AK and most of Lagom for iOS,
based on the work for the Ladybird build demoed on discord:
https://discord.com/channels/830522505605283862/830525031720943627/1211987732646068314
2024-03-03 13:13:42 -07:00

129 lines
3.5 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/IPv4Address.h>
#include <AK/Types.h>
#include <LibCore/Notifier.h>
#include <LibCore/Socket.h>
#include <LibCore/System.h>
#include <LibCore/TCPServer.h>
namespace Core {
ErrorOr<NonnullRefPtr<TCPServer>> TCPServer::try_create(EventReceiver* parent)
{
#ifdef SOCK_NONBLOCK
int fd = TRY(Core::System::socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0));
#else
int fd = TRY(Core::System::socket(AF_INET, SOCK_STREAM, 0));
int option = 1;
TRY(Core::System::ioctl(fd, FIONBIO, &option));
TRY(Core::System::fcntl(fd, F_SETFD, FD_CLOEXEC));
#endif
return adopt_nonnull_ref_or_enomem(new (nothrow) TCPServer(fd, parent));
}
TCPServer::TCPServer(int fd, EventReceiver* parent)
: EventReceiver(parent)
, m_fd(fd)
{
VERIFY(m_fd >= 0);
}
TCPServer::~TCPServer()
{
MUST(Core::System::close(m_fd));
}
ErrorOr<void> TCPServer::listen(IPv4Address const& address, u16 port, AllowAddressReuse allow_address_reuse)
{
if (m_listening)
return Error::from_errno(EADDRINUSE);
auto socket_address = SocketAddress(address, port);
auto in = socket_address.to_sockaddr_in();
if (allow_address_reuse == AllowAddressReuse::Yes) {
int option = 1;
TRY(Core::System::setsockopt(m_fd, SOL_SOCKET, SO_REUSEADDR, &option, sizeof(option)));
}
TRY(Core::System::bind(m_fd, (sockaddr const*)&in, sizeof(in)));
TRY(Core::System::listen(m_fd, 5));
m_listening = true;
m_notifier = Notifier::construct(m_fd, Notifier::Type::Read, this);
m_notifier->on_activation = [this] {
if (on_ready_to_accept)
on_ready_to_accept();
};
return {};
}
ErrorOr<void> TCPServer::set_blocking(bool blocking)
{
int flags = TRY(Core::System::fcntl(m_fd, F_GETFL, 0));
if (blocking)
TRY(Core::System::fcntl(m_fd, F_SETFL, flags & ~O_NONBLOCK));
else
TRY(Core::System::fcntl(m_fd, F_SETFL, flags | O_NONBLOCK));
return {};
}
ErrorOr<NonnullOwnPtr<TCPSocket>> TCPServer::accept()
{
VERIFY(m_listening);
sockaddr_in in;
socklen_t in_size = sizeof(in);
#if !defined(AK_OS_MACOS) && !defined(AK_OS_IOS) && !defined(AK_OS_HAIKU)
int accepted_fd = TRY(Core::System::accept4(m_fd, (sockaddr*)&in, &in_size, SOCK_NONBLOCK | SOCK_CLOEXEC));
#else
int accepted_fd = TRY(Core::System::accept(m_fd, (sockaddr*)&in, &in_size));
#endif
auto socket = TRY(TCPSocket::adopt_fd(accepted_fd));
#if defined(AK_OS_MACOS) || defined(AK_OS_IOS) || defined(AK_OS_HAIKU)
// FIXME: Ideally, we should let the caller decide whether it wants the
// socket to be nonblocking or not, but there are currently places
// which depend on this.
TRY(socket->set_blocking(false));
TRY(socket->set_close_on_exec(true));
#endif
return socket;
}
Optional<IPv4Address> TCPServer::local_address() const
{
if (m_fd == -1)
return {};
sockaddr_in address;
socklen_t len = sizeof(address);
if (getsockname(m_fd, (sockaddr*)&address, &len) != 0)
return {};
return IPv4Address(address.sin_addr.s_addr);
}
Optional<u16> TCPServer::local_port() const
{
if (m_fd == -1)
return {};
sockaddr_in address;
socklen_t len = sizeof(address);
if (getsockname(m_fd, (sockaddr*)&address, &len) != 0)
return {};
return ntohs(address.sin_port);
}
}