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dc753b58a5
Added spacing and margin concepts to GLayout. Support layout a sequence of nothing but fixed-size objects in the desired orientation. :^)
41 lines
1010 B
C++
41 lines
1010 B
C++
#pragma once
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class GMargins {
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public:
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GMargins() { }
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GMargins(int left, int top, int right, int bottom)
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: m_left(left)
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, m_top(top)
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, m_right(right)
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, m_bottom(bottom)
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{
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}
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~GMargins() { }
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bool is_null() const { return !m_left && !m_top && !m_right && !m_bottom; }
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int left() const { return m_left; }
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int top() const { return m_top; }
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int right() const { return m_right; }
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int bottom() const { return m_bottom; }
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void set_left(int value) { m_left = value; }
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void set_top(int value) { m_top = value; }
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void set_right(int value) { m_right = value; }
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void set_bottom(int value) { m_bottom = value; }
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bool operator==(const GMargins& other) const
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{
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return m_left == other.m_left
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&& m_top == other.m_top
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&& m_right == other.m_right
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&& m_bottom == other.m_bottom;
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}
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private:
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int m_left { 0 };
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int m_top { 0 };
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int m_right { 0 };
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int m_bottom { 0 };
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};
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