ladybird/Userland/Libraries/LibWeb/Layout/SVGBox.cpp
2021-01-12 12:17:46 +01:00

56 lines
2.1 KiB
C++

/*
* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibGUI/Painter.h>
#include <LibGfx/Font.h>
#include <LibGfx/StylePainter.h>
#include <LibWeb/Layout/SVGBox.h>
namespace Web::Layout {
SVGBox::SVGBox(DOM::Document& document, SVG::SVGElement& element, NonnullRefPtr<CSS::StyleProperties> style)
: ReplacedBox(document, element, move(style))
{
}
void SVGBox::before_children_paint(PaintContext& context, PaintPhase phase)
{
Node::before_children_paint(context, phase);
if (phase != PaintPhase::Foreground)
return;
context.svg_context().save();
}
void SVGBox::after_children_paint(PaintContext& context, PaintPhase phase)
{
Node::after_children_paint(context, phase);
if (phase != PaintPhase::Foreground)
return;
context.svg_context().restore();
}
}