ladybird/Libraries/LibGUI/GMenu.h
Andreas Kling 69365ccdd0 GMenu: Allow constructing without a name
We'll just default to "", which works fine for context menus.
2019-09-13 21:29:47 +02:00

43 lines
860 B
C++

#pragma once
#include <AK/Function.h>
#include <AK/NonnullOwnPtrVector.h>
#include <AK/NonnullRefPtr.h>
#include <LibGUI/GMenuItem.h>
class GAction;
class Point;
class GMenu {
public:
explicit GMenu(const StringView& name = "");
~GMenu();
static GMenu* from_menu_id(int);
const String& name() const { return m_name; }
GAction* action_at(int);
void add_action(NonnullRefPtr<GAction>);
void add_separator();
void add_submenu(NonnullOwnPtr<GMenu>);
void popup(const Point& screen_position);
void dismiss();
Function<void(unsigned)> on_item_activation;
private:
friend class GMenuBar;
int menu_id() const { return m_menu_id; }
int realize_menu();
void unrealize_menu();
void realize_if_needed();
int m_menu_id { -1 };
String m_name;
NonnullOwnPtrVector<GMenuItem> m_items;
};