ladybird/Userland/Libraries/LibGL
Hendiadyoin1 ed46d52252 Everywhere: Use AK/Math.h if applicable
AK's version should see better inlining behaviors, than the LibM one.
We avoid mixed usage for now though.

Also clean up some stale math includes and improper floatingpoint usage.
2021-07-19 16:34:21 +04:30
..
GL LibGL: Implement very basic version of glGetFloatv 2021-06-09 10:49:38 +02:00
Tex LibGL: Use Texture Units in Rasterizer and Context 2021-05-31 14:59:47 +01:00
Clipper.cpp LibGL: Move polygon clipping to Clipper class 2021-05-08 10:13:22 +02:00
Clipper.h LibGL: Move polygon clipping to Clipper class 2021-05-08 10:13:22 +02:00
CMakeLists.txt LibGL: Implement basic texture units 2021-05-31 14:59:47 +01:00
DepthBuffer.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
DepthBuffer.h Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLBlend.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLColor.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLContext.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLContext.h LibGL: Implement very basic version of glGetFloatv 2021-06-09 10:49:38 +02:00
GLLights.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLLists.cpp LibGL: Implement glGenLists and a few friends 2021-05-11 14:09:17 +01:00
GLMat.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLStruct.h LibGL: Implement a basic OpenGL 1.x compatible library 2021-05-08 10:13:22 +02:00
GLTexture.cpp LibGL: Implement glActiveTexture 2021-05-31 14:59:47 +01:00
GLUtils.cpp LibGL: Implement very basic version of glGetFloatv 2021-06-09 10:49:38 +02:00
GLVert.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
SoftwareGLContext.cpp Everywhere: Use AK/Math.h if applicable 2021-07-19 16:34:21 +04:30
SoftwareGLContext.h LibGL: Implement very basic version of glGetFloatv 2021-06-09 10:49:38 +02:00
SoftwareRasterizer.cpp LibGL: Use Texture Units in Rasterizer and Context 2021-05-31 14:59:47 +01:00
SoftwareRasterizer.h LibGL: Use Texture Units in Rasterizer and Context 2021-05-31 14:59:47 +01:00