ladybird/Userland/Libraries/LibWeb/HTML/EventSource.cpp
Timothy Flynn eb3b8f8ee4 LibWeb: Implement EventSource for server-sent events
EventSource allows opening a persistent HTTP connection to a server over
which events are continuously streamed.

Unfortunately, our test infrastructure does not allow for automating any
tests of this feature yet. It only works with HTTP connections.
2024-05-26 18:29:24 +02:00

458 lines
20 KiB
C++

/*
* Copyright (c) 2024, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/ScopeGuard.h>
#include <LibCore/EventLoop.h>
#include <LibJS/Heap/Heap.h>
#include <LibJS/Runtime/Realm.h>
#include <LibJS/Runtime/VM.h>
#include <LibWeb/Bindings/EventSourcePrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/Fetch/Fetching/Fetching.h>
#include <LibWeb/Fetch/Infrastructure/FetchAlgorithms.h>
#include <LibWeb/Fetch/Infrastructure/FetchController.h>
#include <LibWeb/Fetch/Infrastructure/HTTP/Headers.h>
#include <LibWeb/Fetch/Infrastructure/HTTP/Requests.h>
#include <LibWeb/Fetch/Infrastructure/HTTP/Responses.h>
#include <LibWeb/HTML/CORSSettingAttribute.h>
#include <LibWeb/HTML/EventLoop/EventLoop.h>
#include <LibWeb/HTML/EventNames.h>
#include <LibWeb/HTML/EventSource.h>
#include <LibWeb/HTML/MessageEvent.h>
#include <LibWeb/HTML/PotentialCORSRequest.h>
#include <LibWeb/HTML/Scripting/Environments.h>
#include <LibWeb/HTML/WindowOrWorkerGlobalScope.h>
namespace Web::HTML {
JS_DEFINE_ALLOCATOR(EventSource);
// https://html.spec.whatwg.org/multipage/server-sent-events.html#dom-eventsource
WebIDL::ExceptionOr<JS::NonnullGCPtr<EventSource>> EventSource::construct_impl(JS::Realm& realm, StringView url, EventSourceInit event_source_init_dict)
{
auto& vm = realm.vm();
// 1. Let ev be a new EventSource object.
auto event_source = realm.heap().allocate<EventSource>(realm, realm);
// 2. Let settings be ev's relevant settings object.
auto& settings = relevant_settings_object(event_source);
// 3. Let urlRecord be the result of encoding-parsing a URL given url, relative to settings.
auto url_record = settings.parse_url(url);
// 4. If urlRecord is failure, then throw a "SyntaxError" DOMException.
if (!url_record.is_valid())
return WebIDL::SyntaxError::create(realm, MUST(String::formatted("Invalid URL '{}'", url)));
// 5. Set ev's url to urlRecord.
event_source->m_url = move(url_record);
// 6. Let corsAttributeState be Anonymous.
auto cors_attribute_state = CORSSettingAttribute::Anonymous;
// 7. If the value of eventSourceInitDict's withCredentials member is true, then set corsAttributeState to Use Credentials
// and set ev's withCredentials attribute to true.
if (event_source_init_dict.with_credentials) {
cors_attribute_state = CORSSettingAttribute::UseCredentials;
event_source->m_with_credentials = true;
}
// 8. Let request be the result of creating a potential-CORS request given urlRecord, the empty string, and corsAttributeState.
auto request = create_potential_CORS_request(vm, event_source->m_url, {}, cors_attribute_state);
// 9. Set request's client to settings.
request->set_client(&settings);
// 10. User agents may set (`Accept`, `text/event-stream`) in request's header list.
auto header = Fetch::Infrastructure::Header::from_string_pair("Accept"sv, "text/event-stream"sv);
request->header_list()->set(move(header));
// 11. Set request's cache mode to "no-store".
request->set_cache_mode(Fetch::Infrastructure::Request::CacheMode::NoStore);
// 12. Set request's initiator type to "other".
request->set_initiator_type(Fetch::Infrastructure::Request::InitiatorType::Other);
// AD-HOC: We must not buffer the response as the connection generally never ends, thus we can't wait for the end
// of the response body.
request->set_buffer_policy(Fetch::Infrastructure::Request::BufferPolicy::DoNotBufferResponse);
// 13. Set ev's request to request.
event_source->m_request = request;
// 14. Let processEventSourceEndOfBody given response res be the following step: if res is not a network error, then
// reestablish the connection.
auto process_event_source_end_of_body = [event_source](JS::NonnullGCPtr<Fetch::Infrastructure::Response> response) {
if (!response->is_network_error())
event_source->reestablish_the_connection();
};
// 15. Fetch request, with processResponseEndOfBody set to processEventSourceEndOfBody and processResponse set to the
// following steps given response res:
Fetch::Infrastructure::FetchAlgorithms::Input fetch_algorithms_input {};
fetch_algorithms_input.process_response_end_of_body = move(process_event_source_end_of_body);
fetch_algorithms_input.process_response = [event_source](JS::NonnullGCPtr<Fetch::Infrastructure::Response> response) {
auto& realm = event_source->realm();
// FIXME: If the response is CORS cross-origin, we must use its internal response to query any of its data. See:
// https://github.com/whatwg/html/issues/9355
response = response->unsafe_response();
auto content_type_is_text_event_stream = [&]() {
auto content_type = response->header_list()->extract_mime_type();
if (!content_type.has_value())
return false;
return content_type->essence() == "text/event-stream"sv;
};
// 1. If res is an aborted network error, then fail the connection.
if (response->is_aborted_network_error()) {
event_source->fail_the_connection();
}
// 2. Otherwise, if res is a network error, then reestablish the connection, unless the user agent knows that
// to be futile, in which case the user agent may fail the connection.
else if (response->is_network_error()) {
event_source->reestablish_the_connection();
}
// 3. Otherwise, if res's status is not 200, or if res's `Content-Type` is not `text/event-stream`, then fail
// the connection.
else if (response->status() != 200 || !content_type_is_text_event_stream()) {
event_source->fail_the_connection();
}
// 4. Otherwise, announce the connection and interpret res's body line by line.
else {
event_source->announce_the_connection();
auto process_body_chunk = JS::create_heap_function(realm.heap(), [event_source](ByteBuffer body) {
event_source->interpret_response(body);
});
auto process_end_of_body = JS::create_heap_function(realm.heap(), []() {
// This case is handled by `process_event_source_end_of_body` above.
});
auto process_body_error = JS::create_heap_function(realm.heap(), [](JS::Value) {
// This case is handled by `process_event_source_end_of_body` above.
});
response->body()->incrementally_read(process_body_chunk, process_end_of_body, process_body_error, { realm.global_object() });
}
};
event_source->m_fetch_algorithms = Fetch::Infrastructure::FetchAlgorithms::create(vm, move(fetch_algorithms_input));
event_source->m_fetch_controller = TRY(Fetch::Fetching::fetch(realm, request, *event_source->m_fetch_algorithms));
// 16. Return ev.
return event_source;
}
EventSource::EventSource(JS::Realm& realm)
: EventTarget(realm)
{
}
EventSource::~EventSource() = default;
void EventSource::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(EventSource);
auto* relevant_global = dynamic_cast<HTML::WindowOrWorkerGlobalScopeMixin*>(&HTML::relevant_global_object(*this));
VERIFY(relevant_global);
relevant_global->register_event_source({}, *this);
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#garbage-collection
void EventSource::finalize()
{
// If an EventSource object is garbage collected while its connection is still open, the user agent must abort any
// instance of the fetch algorithm opened by this EventSource.
if (m_ready_state != ReadyState::Closed) {
if (m_fetch_controller)
m_fetch_controller->abort(realm(), {});
}
auto* relevant_global = dynamic_cast<HTML::WindowOrWorkerGlobalScopeMixin*>(&HTML::relevant_global_object(*this));
VERIFY(relevant_global);
relevant_global->unregister_event_source({}, *this);
}
void EventSource::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_request);
visitor.visit(m_fetch_algorithms);
visitor.visit(m_fetch_controller);
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onopen
void EventSource::set_onopen(WebIDL::CallbackType* event_handler)
{
set_event_handler_attribute(HTML::EventNames::open, event_handler);
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onopen
WebIDL::CallbackType* EventSource::onopen()
{
return event_handler_attribute(HTML::EventNames::open);
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onmessage
void EventSource::set_onmessage(WebIDL::CallbackType* event_handler)
{
set_event_handler_attribute(HTML::EventNames::message, event_handler);
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onmessage
WebIDL::CallbackType* EventSource::onmessage()
{
return event_handler_attribute(HTML::EventNames::message);
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onerror
void EventSource::set_onerror(WebIDL::CallbackType* event_handler)
{
set_event_handler_attribute(HTML::EventNames::error, event_handler);
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onerror
WebIDL::CallbackType* EventSource::onerror()
{
return event_handler_attribute(HTML::EventNames::error);
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#dom-eventsource-close
void EventSource::close()
{
// The close() method must abort any instances of the fetch algorithm started for this EventSource object, and must
// set the readyState attribute to CLOSED.
if (m_fetch_controller)
m_fetch_controller->abort(realm(), {});
m_ready_state = ReadyState::Closed;
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#concept-eventsource-forcibly-close
void EventSource::forcibly_close()
{
// If a user agent is to forcibly close an EventSource object (this happens when a Document object goes away
// permanently), the user agent must abort any instances of the fetch algorithm started for this EventSource
// object, and must set the readyState attribute to CLOSED.
if (m_fetch_controller)
m_fetch_controller->abort(realm(), {});
m_ready_state = ReadyState::Closed;
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#announce-the-connection
void EventSource::announce_the_connection()
{
// When a user agent is to announce the connection, the user agent must queue a task which, if the readyState attribute
// is set to a value other than CLOSED, sets the readyState attribute to OPEN and fires an event named open at the
// EventSource object.
HTML::queue_a_task(HTML::Task::Source::RemoteEvent, nullptr, nullptr, JS::create_heap_function(heap(), [this]() {
if (m_ready_state != ReadyState::Closed) {
m_ready_state = ReadyState::Open;
dispatch_event(DOM::Event::create(realm(), HTML::EventNames::open));
}
}));
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#reestablish-the-connection
void EventSource::reestablish_the_connection()
{
bool initial_task_has_run { false };
// 1. Queue a task to run the following steps:
HTML::queue_a_task(HTML::Task::Source::RemoteEvent, nullptr, nullptr, JS::create_heap_function(heap(), [&]() {
ScopeGuard guard { [&]() { initial_task_has_run = true; } };
// 1. If the readyState attribute is set to CLOSED, abort the task.
if (m_ready_state == ReadyState::Closed)
return;
// 2. Set the readyState attribute to CONNECTING.
m_ready_state = ReadyState::Connecting;
// 3. Fire an event named error at the EventSource object.
dispatch_event(DOM::Event::create(realm(), HTML::EventNames::error));
}));
// 2. Wait a delay equal to the reconnection time of the event source.
HTML::main_thread_event_loop().spin_until([&, delay_start = MonotonicTime::now()]() {
return (MonotonicTime::now() - delay_start) >= m_reconnection_time;
});
// 3. Optionally, wait some more. In particular, if the previous attempt failed, then user agents might introduce
// an exponential backoff delay to avoid overloading a potentially already overloaded server. Alternatively, if
// the operating system has reported that there is no network connectivity, user agents might wait for the
// operating system to announce that the network connection has returned before retrying.
// 4. Wait until the aforementioned task has run, if it has not yet run.
if (!initial_task_has_run) {
HTML::main_thread_event_loop().spin_until([&]() { return initial_task_has_run; });
}
// 5. Queue a task to run the following steps:
HTML::queue_a_task(HTML::Task::Source::RemoteEvent, nullptr, nullptr, JS::create_heap_function(heap(), [this]() {
// 1. If the EventSource object's readyState attribute is not set to CONNECTING, then return.
if (m_ready_state != ReadyState::Connecting)
return;
// 2. Let request be the EventSource object's request.
JS::NonnullGCPtr request { *m_request };
// 3. If the EventSource object's last event ID string is not the empty string, then:
if (!m_last_event_id.is_empty()) {
// 1. Let lastEventIDValue be the EventSource object's last event ID string, encoded as UTF-8.
// 2. Set (`Last-Event-ID`, lastEventIDValue) in request's header list.
auto header = Fetch::Infrastructure::Header::from_string_pair("Last-Event-ID"sv, m_last_event_id);
request->header_list()->set(header);
}
// 4. Fetch request and process the response obtained in this fashion, if any, as described earlier in this section.
m_fetch_controller = Fetch::Fetching::fetch(realm(), request, *m_fetch_algorithms).release_value_but_fixme_should_propagate_errors();
}));
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#fail-the-connection
void EventSource::fail_the_connection()
{
// When a user agent is to fail the connection, the user agent must queue a task which, if the readyState attribute
// is set to a value other than CLOSED, sets the readyState attribute to CLOSED and fires an event named error at the
// EventSource object. Once the user agent has failed the connection, it does not attempt to reconnect.
HTML::queue_a_task(HTML::Task::Source::RemoteEvent, nullptr, nullptr, JS::create_heap_function(heap(), [this]() {
if (m_ready_state != ReadyState::Closed) {
m_ready_state = ReadyState::Closed;
dispatch_event(DOM::Event::create(realm(), HTML::EventNames::error));
}
}));
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#event-stream-interpretation
void EventSource::interpret_response(StringView response)
{
// Lines must be processed, in the order they are received, as follows:
for (auto line : response.lines(StringView::ConsiderCarriageReturn::Yes)) {
// -> If the line is empty (a blank line)
if (line.is_empty()) {
// Dispatch the event, as defined below.
dispatch_the_event();
}
// -> If the line starts with a U+003A COLON character (:)
else if (line.starts_with(':')) {
// Ignore the line.
}
// -> If the line contains a U+003A COLON character (:)
else if (auto index = line.find(':'); index.has_value()) {
// Collect the characters on the line before the first U+003A COLON character (:), and let field be that string.
auto field = line.substring_view(0, *index);
// Collect the characters on the line after the first U+003A COLON character (:), and let value be that string.
// If value starts with a U+0020 SPACE character, remove it from value.
auto value = line.substring_view(*index + 1);
if (value.starts_with(' '))
value = value.substring_view(1);
// Process the field using the steps described below, using field as the field name and value as the field value.
process_field(field, value);
}
// -> Otherwise, the string is not empty but does not contain a U+003A COLON character (:)
else {
// Process the field using the steps described below, using the whole line as the field name, and the empty
// string as the field value.
process_field(line, {});
}
}
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#processField
void EventSource::process_field(StringView field, StringView value)
{
// -> If the field name is "event"
if (field == "event"sv) {
// Set the event type buffer to field value.
m_event_type = MUST(String::from_utf8(value));
}
// -> If the field name is "data"
else if (field == "data"sv) {
// Append the field value to the data buffer, then append a single U+000A LINE FEED (LF) character to the data buffer.
m_data.append(value);
m_data.append('\n');
}
// -> If the field name is "id"
else if (field == "id"sv) {
// If the field value does not contain U+0000 NULL, then set the last event ID buffer to the field value.
// Otherwise, ignore the field.
if (!value.contains('\0'))
m_last_event_id = MUST(String::from_utf8(value));
}
// -> If the field name is "retry"
else if (field == "retry"sv) {
// If the field value consists of only ASCII digits, then interpret the field value as an integer in base ten,
// and set the event stream's reconnection time to that integer. Otherwise, ignore the field.
if (auto retry = value.to_number<i64>(); retry.has_value())
m_reconnection_time = Duration::from_seconds(*retry);
}
// -> Otherwise
else {
// The field is ignored.
}
}
// https://html.spec.whatwg.org/multipage/server-sent-events.html#dispatchMessage
void EventSource::dispatch_the_event()
{
// 1. Set the last event ID string of the event source to the value of the last event ID buffer. The buffer does not
// get reset, so the last event ID string of the event source remains set to this value until the next time it is
// set by the server.
auto const& last_event_id = m_last_event_id;
// 2. If the data buffer is an empty string, set the data buffer and the event type buffer to the empty string and return.
auto data_buffer = m_data.string_view();
if (data_buffer.is_empty()) {
m_event_type = {};
m_data.clear();
return;
}
// 3. If the data buffer's last character is a U+000A LINE FEED (LF) character, then remove the last character from the data buffer.
if (data_buffer.ends_with('\n'))
data_buffer = data_buffer.substring_view(0, data_buffer.length() - 1);
// 4. Let event be the result of creating an event using MessageEvent, in the relevant realm of the EventSource object.
// 5. Initialize event's type attribute to "message", its data attribute to data, its origin attribute to the serialization
// of the origin of the event stream's final URL (i.e., the URL after redirects), and its lastEventId attribute to the
// last event ID string of the event source.
// 6. If the event type buffer has a value other than the empty string, change the type of the newly created event to equal
// the value of the event type buffer.
MessageEventInit init {};
init.data = JS::PrimitiveString::create(vm(), data_buffer);
init.origin = MUST(String::from_byte_string(m_url.serialize_origin()));
init.last_event_id = last_event_id;
auto type = m_event_type.is_empty() ? HTML::EventNames::message : m_event_type;
auto event = MessageEvent::create(realm(), type, init);
// 7. Set the data buffer and the event type buffer to the empty string.
m_event_type = {};
m_data.clear();
// 8. Queue a task which, if the readyState attribute is set to a value other than CLOSED, dispatches the newly created
// event at the EventSource object.
HTML::queue_a_task(HTML::Task::Source::RemoteEvent, nullptr, nullptr, JS::create_heap_function(heap(), [this, event]() {
if (m_ready_state != ReadyState::Closed)
dispatch_event(event);
}));
}
}