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Instead of just returning nothing, let's return Error or nothing. This would help later on with error propagation in case of failure during this method. This also makes us more paranoid about failure in this method, so when initializing a DisplayConnector we safely tear down the internal members of the object. This applies the same for a StorageDevice object, but its after_inserting method is much smaller compared to the DisplayConnector overriden method. |
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.. | ||
ATA | ||
NVMe | ||
DiskPartition.cpp | ||
DiskPartition.h | ||
StorageController.cpp | ||
StorageController.h | ||
StorageDevice.cpp | ||
StorageDevice.h | ||
StorageManagement.cpp | ||
StorageManagement.h |