ladybird/Userland/Services/WindowServer/Screen.cpp
Andreas Kling 5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00

199 lines
7.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Screen.h"
#include "Compositor.h"
#include "Event.h"
#include "EventLoop.h"
#include "WindowManager.h"
#include <AK/Debug.h>
#include <Kernel/API/FB.h>
#include <Kernel/API/MousePacket.h>
#include <fcntl.h>
#include <stdio.h>
#include <sys/mman.h>
#include <unistd.h>
namespace WindowServer {
static Screen* s_the;
Screen& Screen::the()
{
VERIFY(s_the);
return *s_the;
}
Screen::Screen(unsigned desired_width, unsigned desired_height, int scale_factor)
{
VERIFY(!s_the);
s_the = this;
m_framebuffer_fd = open("/dev/fb0", O_RDWR | O_CLOEXEC);
if (m_framebuffer_fd < 0) {
perror("failed to open /dev/fb0");
VERIFY_NOT_REACHED();
}
if (fb_set_buffer(m_framebuffer_fd, 0) == 0) {
m_can_set_buffer = true;
}
set_resolution(desired_width, desired_height, scale_factor);
m_physical_cursor_location = physical_rect().center();
}
Screen::~Screen()
{
close(m_framebuffer_fd);
}
bool Screen::set_resolution(int width, int height, int new_scale_factor)
{
int new_physical_width = width * new_scale_factor;
int new_physical_height = height * new_scale_factor;
if (physical_width() == new_physical_width && physical_height() == new_physical_height) {
assert(scale_factor() != new_scale_factor);
on_change_resolution(m_pitch, physical_width(), physical_height(), new_scale_factor);
return true;
}
FBResolution physical_resolution { 0, (unsigned)new_physical_width, (unsigned)new_physical_height };
int rc = fb_set_resolution(m_framebuffer_fd, &physical_resolution);
dbgln_if(WSSCREEN_DEBUG, "fb_set_resolution() - return code {}", rc);
if (rc == 0) {
on_change_resolution(physical_resolution.pitch, physical_resolution.width, physical_resolution.height, new_scale_factor);
return true;
}
if (rc == -1) {
dbgln("Invalid resolution {}x{}", width, height);
on_change_resolution(physical_resolution.pitch, physical_resolution.width, physical_resolution.height, new_scale_factor);
return false;
}
VERIFY_NOT_REACHED();
}
void Screen::on_change_resolution(int pitch, int new_physical_width, int new_physical_height, int new_scale_factor)
{
if (physical_width() != new_physical_width || physical_height() != new_physical_height) {
if (m_framebuffer) {
size_t previous_size_in_bytes = m_size_in_bytes;
int rc = munmap(m_framebuffer, previous_size_in_bytes);
VERIFY(rc == 0);
}
int rc = fb_get_size_in_bytes(m_framebuffer_fd, &m_size_in_bytes);
VERIFY(rc == 0);
m_framebuffer = (Gfx::RGBA32*)mmap(nullptr, m_size_in_bytes, PROT_READ | PROT_WRITE, MAP_SHARED, m_framebuffer_fd, 0);
VERIFY(m_framebuffer && m_framebuffer != (void*)-1);
}
m_pitch = pitch;
m_width = new_physical_width / new_scale_factor;
m_height = new_physical_height / new_scale_factor;
m_scale_factor = new_scale_factor;
m_physical_cursor_location.constrain(physical_rect());
}
void Screen::set_buffer(int index)
{
VERIFY(m_can_set_buffer);
int rc = fb_set_buffer(m_framebuffer_fd, index);
VERIFY(rc == 0);
}
void Screen::set_acceleration_factor(double factor)
{
VERIFY(factor >= mouse_accel_min && factor <= mouse_accel_max);
m_acceleration_factor = factor;
}
void Screen::set_scroll_step_size(unsigned step_size)
{
VERIFY(step_size >= scroll_step_size_min);
m_scroll_step_size = step_size;
}
void Screen::on_receive_mouse_data(const MousePacket& packet)
{
auto prev_location = m_physical_cursor_location / m_scale_factor;
if (packet.is_relative) {
m_physical_cursor_location.move_by(packet.x * m_acceleration_factor, packet.y * m_acceleration_factor);
#if WSSCREEN_DEBUG
dbgln("Screen: New Relative mouse point @ {}", m_physical_cursor_location);
#endif
} else {
m_physical_cursor_location = { packet.x * physical_width() / 0xffff, packet.y * physical_height() / 0xffff };
#if WSSCREEN_DEBUG
dbgln("Screen: New Absolute mouse point @ {}", m_physical_cursor_location);
#endif
}
m_physical_cursor_location.constrain(physical_rect());
auto new_location = m_physical_cursor_location / m_scale_factor;
unsigned buttons = packet.buttons;
unsigned prev_buttons = m_mouse_button_state;
m_mouse_button_state = buttons;
unsigned changed_buttons = prev_buttons ^ buttons;
auto post_mousedown_or_mouseup_if_needed = [&](MouseButton button) {
if (!(changed_buttons & (unsigned)button))
return;
auto message = make<MouseEvent>(buttons & (unsigned)button ? Event::MouseDown : Event::MouseUp, new_location, buttons, button, m_modifiers);
Core::EventLoop::current().post_event(WindowManager::the(), move(message));
};
post_mousedown_or_mouseup_if_needed(MouseButton::Left);
post_mousedown_or_mouseup_if_needed(MouseButton::Right);
post_mousedown_or_mouseup_if_needed(MouseButton::Middle);
post_mousedown_or_mouseup_if_needed(MouseButton::Back);
post_mousedown_or_mouseup_if_needed(MouseButton::Forward);
if (new_location != prev_location) {
auto message = make<MouseEvent>(Event::MouseMove, new_location, buttons, MouseButton::None, m_modifiers);
if (WindowManager::the().dnd_client())
message->set_mime_data(WindowManager::the().dnd_mime_data());
Core::EventLoop::current().post_event(WindowManager::the(), move(message));
}
if (packet.z) {
auto message = make<MouseEvent>(Event::MouseWheel, new_location, buttons, MouseButton::None, m_modifiers, packet.z * m_scroll_step_size);
Core::EventLoop::current().post_event(WindowManager::the(), move(message));
}
if (new_location != prev_location)
Compositor::the().invalidate_cursor();
}
void Screen::on_receive_keyboard_data(::KeyEvent kernel_event)
{
m_modifiers = kernel_event.modifiers();
auto message = make<KeyEvent>(kernel_event.is_press() ? Event::KeyDown : Event::KeyUp, kernel_event.key, kernel_event.code_point, kernel_event.modifiers(), kernel_event.scancode);
Core::EventLoop::current().post_event(WindowManager::the(), move(message));
}
}