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6e19ab2bbc
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibDebug/DebugInfo.h>
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#include <LibGUI/Model.h>
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#include <LibX86/Instruction.h>
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namespace Profiler {
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class Profile;
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class ProfileNode;
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struct InstructionData {
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X86::Instruction insn;
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DeprecatedString disassembly;
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StringView bytes;
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FlatPtr address { 0 };
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u32 event_count { 0 };
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float percent { 0 };
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Debug::DebugInfo::SourcePositionWithInlines source_position_with_inlines;
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};
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class DisassemblyModel final : public GUI::Model {
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public:
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static NonnullRefPtr<DisassemblyModel> create(Profile& profile, ProfileNode& node)
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{
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return adopt_ref(*new DisassemblyModel(profile, node));
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}
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enum Column {
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Address,
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SampleCount,
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InstructionBytes,
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Disassembly,
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SourceLocation,
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__Count
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};
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virtual ~DisassemblyModel() override = default;
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virtual int row_count(GUI::ModelIndex const& = GUI::ModelIndex()) const override;
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virtual int column_count(GUI::ModelIndex const& = GUI::ModelIndex()) const override { return Column::__Count; }
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virtual DeprecatedString column_name(int) const override;
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virtual GUI::Variant data(GUI::ModelIndex const&, GUI::ModelRole) const override;
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virtual bool is_column_sortable(int) const override { return false; }
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private:
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DisassemblyModel(Profile&, ProfileNode&);
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Profile& m_profile;
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ProfileNode& m_node;
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Vector<InstructionData> m_instructions;
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};
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}
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