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31d4bcf5bf
Since applications using Core::EventLoop no longer need to create a socket in /tmp/rpc/, and also don't need to listen for incoming connections on this socket, we can remove a whole bunch of pledges!
75 lines
1.7 KiB
C++
75 lines
1.7 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "Client.h"
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#include <AK/HashMap.h>
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#include <AK/IPv4Address.h>
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#include <LibCore/ArgsParser.h>
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#include <LibCore/EventLoop.h>
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#include <LibCore/TCPServer.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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int main(int argc, char** argv)
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{
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if (pledge("stdio unix inet id accept", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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if (unveil(nullptr, nullptr) < 0) {
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perror("unveil");
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return 1;
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}
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int port = 7;
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Core::ArgsParser args_parser;
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args_parser.add_option(port, "Port to listen on", "port", 'p', "port");
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args_parser.parse(argc, argv);
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if ((u16)port != port) {
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warnln("Invalid port number: {}", port);
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exit(1);
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}
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Core::EventLoop event_loop;
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auto server = Core::TCPServer::construct();
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if (!server->listen({}, port)) {
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warnln("Listening on 0.0.0.0:{} failed", port);
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exit(1);
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}
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HashMap<int, NonnullRefPtr<Client>> clients;
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int next_id = 0;
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server->on_ready_to_accept = [&next_id, &clients, &server] {
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int id = next_id++;
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auto client_socket = server->accept();
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if (!client_socket) {
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perror("accept");
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return;
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}
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outln("Client {} connected", id);
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auto client = Client::create(id, move(client_socket));
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client->on_exit = [&clients, id] {
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clients.remove(id);
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outln("Client {} disconnected", id);
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};
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clients.set(id, client);
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};
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outln("Listening on 0.0.0.0:{}", port);
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return event_loop.exec();
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}
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