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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
40 lines
738 B
C++
40 lines
738 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/RefPtr.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Size.h>
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namespace Gfx {
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class ShareableBitmap {
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public:
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ShareableBitmap() { }
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explicit ShareableBitmap(const Gfx::Bitmap&);
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enum Tag { ConstructWithKnownGoodBitmap };
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ShareableBitmap(NonnullRefPtr<Gfx::Bitmap>, Tag);
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bool is_valid() const { return m_bitmap; }
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const Bitmap* bitmap() const { return m_bitmap; }
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Bitmap* bitmap() { return m_bitmap; }
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private:
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RefPtr<Bitmap> m_bitmap;
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};
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}
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namespace IPC {
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bool encode(Encoder&, const Gfx::ShareableBitmap&);
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bool decode(Decoder&, Gfx::ShareableBitmap&);
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}
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