ladybird/Userland/Applications/Piano/MainWidget.cpp
kleines Filmröllchen 0dc6fe9102 Piano: Use LibDSP to implement delay
This is the first step in transitioning Piano to a full LibDSP backend.
For now, the delay effect is replaced with a (mostly identical)
implementation in LibDSP.

The new ProcessorParameterSlider attaches to a LibDSP::Processor's
range parameter (LibDSP::ProcessorRangeParameter) and changes it
automatically. It also has the ability to update an external GUI::Label.
This is used for the three delay parameters and it will become useful
for auto-generating UI for Processors.
2021-08-31 17:03:55 +04:30

163 lines
4.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "MainWidget.h"
#include "KeysWidget.h"
#include "KnobsWidget.h"
#include "PlayerWidget.h"
#include "RollWidget.h"
#include "SamplerWidget.h"
#include "TrackManager.h"
#include "WaveWidget.h"
#include <LibGUI/Action.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Menu.h>
#include <LibGUI/TabWidget.h>
MainWidget::MainWidget(TrackManager& track_manager, AudioPlayerLoop& loop)
: m_track_manager(track_manager)
, m_audio_loop(loop)
{
set_layout<GUI::VerticalBoxLayout>();
layout()->set_spacing(2);
layout()->set_margins(2);
set_fill_with_background_color(true);
m_wave_widget = add<WaveWidget>(track_manager);
m_wave_widget->set_fixed_height(100);
m_tab_widget = add<GUI::TabWidget>();
m_roll_widget = m_tab_widget->add_tab<RollWidget>("Piano Roll", track_manager);
m_roll_widget->set_fixed_height(300);
m_tab_widget->add_tab<SamplerWidget>("Sampler", track_manager);
m_player_widget = add<PlayerWidget>(track_manager, loop);
m_keys_and_knobs_container = add<GUI::Widget>();
m_keys_and_knobs_container->set_layout<GUI::HorizontalBoxLayout>();
m_keys_and_knobs_container->layout()->set_spacing(2);
m_keys_and_knobs_container->set_fixed_height(130);
m_keys_and_knobs_container->set_fill_with_background_color(true);
m_keys_widget = m_keys_and_knobs_container->add<KeysWidget>(track_manager);
m_knobs_widget = m_keys_and_knobs_container->add<KnobsWidget>(track_manager, *this);
m_roll_widget->set_keys_widget(m_keys_widget);
}
MainWidget::~MainWidget()
{
}
void MainWidget::add_actions(GUI::Menu& menu)
{
menu.add_action(GUI::Action::create("&Add Track", { Mod_Ctrl, Key_T }, [&](auto&) {
m_track_manager.add_track();
}));
menu.add_action(GUI::Action::create("&Next Track", { Mod_Ctrl, Key_N }, [&](auto&) {
turn_off_pressed_keys();
m_track_manager.next_track();
turn_on_pressed_keys();
m_knobs_widget->update_knobs();
}));
}
// FIXME: There are some unnecessary calls to update() throughout this program,
// which are an easy target for optimization.
void MainWidget::custom_event(Core::CustomEvent&)
{
m_wave_widget->update();
m_roll_widget->update();
}
void MainWidget::keydown_event(GUI::KeyEvent& event)
{
// This is to stop held-down keys from creating multiple events.
if (m_keys_pressed[event.key()])
return;
else
m_keys_pressed[event.key()] = true;
note_key_action(event.key(), On);
special_key_action(event.key());
m_keys_widget->update();
}
void MainWidget::keyup_event(GUI::KeyEvent& event)
{
m_keys_pressed[event.key()] = false;
note_key_action(event.key(), Off);
m_keys_widget->update();
}
void MainWidget::note_key_action(int key_code, Switch switch_note)
{
int key = m_keys_widget->key_code_to_key(key_code);
m_keys_widget->set_key(key, switch_note);
}
void MainWidget::special_key_action(int key_code)
{
switch (key_code) {
case Key_Z:
set_octave_and_ensure_note_change(Down);
break;
case Key_X:
set_octave_and_ensure_note_change(Up);
break;
case Key_C:
m_track_manager.current_track().set_wave(Up);
m_knobs_widget->update_knobs();
break;
}
}
void MainWidget::turn_off_pressed_keys()
{
m_keys_widget->set_key(m_keys_widget->mouse_note(), Off);
for (int i = 0; i < key_code_count; ++i) {
if (m_keys_pressed[i])
note_key_action(i, Off);
}
}
void MainWidget::turn_on_pressed_keys()
{
m_keys_widget->set_key(m_keys_widget->mouse_note(), On);
for (int i = 0; i < key_code_count; ++i) {
if (m_keys_pressed[i])
note_key_action(i, On);
}
}
void MainWidget::set_octave_and_ensure_note_change(int octave)
{
turn_off_pressed_keys();
m_track_manager.set_octave(octave);
turn_on_pressed_keys();
m_knobs_widget->update_knobs();
m_keys_widget->update();
}
void MainWidget::set_octave_and_ensure_note_change(Direction direction)
{
turn_off_pressed_keys();
m_track_manager.set_octave(direction);
turn_on_pressed_keys();
m_knobs_widget->update_knobs();
m_keys_widget->update();
}