ladybird/Kernel/Net/LocalSocket.h
Andreas Kling 03da7046bd Kernel: Prepare Socket for becoming a File.
Make the Socket functions take a FileDescriptor& rather than a socket role
throughout the code. Also change threads to block on a FileDescriptor,
rather than either an fd index or a Socket.
2019-05-03 20:15:54 +02:00

41 lines
1.4 KiB
C++

#pragma once
#include <Kernel/Net/Socket.h>
#include <Kernel/DoubleBuffer.h>
class FileDescriptor;
class LocalSocket final : public Socket {
public:
static Retained<LocalSocket> create(int type);
virtual ~LocalSocket() override;
virtual KResult bind(const sockaddr*, socklen_t) override;
virtual KResult connect(FileDescriptor&, const sockaddr*, socklen_t, ShouldBlock = ShouldBlock::Yes) override;
virtual bool get_address(sockaddr*, socklen_t*) override;
virtual void attach(FileDescriptor&) override;
virtual void detach(FileDescriptor&) override;
virtual bool can_read(FileDescriptor&) const override;
virtual ssize_t read(FileDescriptor&, byte*, ssize_t) override;
virtual ssize_t write(FileDescriptor&, const byte*, ssize_t) override;
virtual bool can_write(FileDescriptor&) const override;
virtual ssize_t sendto(FileDescriptor&, const void*, size_t, int, const sockaddr*, socklen_t) override;
virtual ssize_t recvfrom(FileDescriptor&, void*, size_t, int flags, sockaddr*, socklen_t*) override;
private:
explicit LocalSocket(int type);
virtual bool is_local() const override { return true; }
RetainPtr<FileDescriptor> m_file;
bool m_bound { false };
int m_accepted_fds_open { 0 };
int m_connected_fds_open { 0 };
int m_connecting_fds_open { 0 };
sockaddr_un m_address;
DoubleBuffer m_for_client;
DoubleBuffer m_for_server;
};