ladybird/Libraries/LibGUI/GWindow.h
Andreas Kling 72a3f69df7 LibGUI: Get rid of GWindow::should_exit_event_loop_on_close().
This behavior and API was extremely counter-intuitive since our default
behavior was for applications to never exit after you close all of their
windows.

Now that we exit the event loop by default when the very last GWindow is
deleted, we don't have to worry about this.
2019-07-23 18:20:00 +02:00

172 lines
5.7 KiB
C++

#pragma once
#include <AK/AKString.h>
#include <AK/HashMap.h>
#include <AK/WeakPtr.h>
#include <LibCore/CObject.h>
#include <LibGUI/GWindowType.h>
#include <LibDraw/GraphicsBitmap.h>
#include <LibDraw/Rect.h>
class GWidget;
class GWMEvent;
enum class GStandardCursor {
None = 0,
Arrow,
IBeam,
ResizeHorizontal,
ResizeVertical,
ResizeDiagonalTLBR,
ResizeDiagonalBLTR,
};
class GWindow : public CObject {
public:
GWindow(CObject* parent = nullptr);
virtual ~GWindow() override;
static GWindow* from_window_id(int);
bool is_modal() const { return m_modal; }
void set_modal(bool);
bool is_fullscreen() const { return m_fullscreen; }
void set_fullscreen(bool fullscreen) { m_fullscreen = fullscreen; }
bool is_resizable() const { return m_resizable; }
void set_resizable(bool resizable) { m_resizable = resizable; }
void set_double_buffering_enabled(bool);
void set_has_alpha_channel(bool);
void set_opacity(float);
void set_window_type(GWindowType);
int window_id() const { return m_window_id; }
String title() const;
void set_title(const StringView&);
bool show_titlebar() const { return m_show_titlebar; };
void set_show_titlebar(bool show) { m_show_titlebar = show; };
Color background_color() const { return m_background_color; }
void set_background_color(Color color) { m_background_color = color; }
bool should_destroy_on_close() { return m_destroy_on_close; }
void set_should_destroy_on_close(bool b) { m_destroy_on_close = b; }
int x() const { return rect().x(); }
int y() const { return rect().y(); }
int width() const { return rect().width(); }
int height() const { return rect().height(); }
Rect rect() const;
Size size() const { return rect().size(); }
void set_rect(const Rect&);
void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
Point position() const { return rect().location(); }
void move_to(int x, int y) { move_to({ x, y }); }
void move_to(const Point& point) { set_rect({ point, size() }); }
void resize(int width, int height) { resize({ width, height }); }
void resize(const Size& size) { set_rect({ position(), size }); }
virtual void event(CEvent&) override;
bool is_visible() const;
bool is_active() const { return m_is_active; }
void show();
void hide();
void close();
void move_to_front();
void start_wm_resize();
GWidget* main_widget() { return m_main_widget; }
const GWidget* main_widget() const { return m_main_widget; }
void set_main_widget(GWidget*);
GWidget* focused_widget() { return m_focused_widget; }
const GWidget* focused_widget() const { return m_focused_widget; }
void set_focused_widget(GWidget*);
void update(const Rect& = Rect());
void set_global_cursor_tracking_widget(GWidget*);
GWidget* global_cursor_tracking_widget() { return m_global_cursor_tracking_widget.ptr(); }
const GWidget* global_cursor_tracking_widget() const { return m_global_cursor_tracking_widget.ptr(); }
void set_automatic_cursor_tracking_widget(GWidget*);
GWidget* automatic_cursor_tracking_widget() { return m_automatic_cursor_tracking_widget.ptr(); }
const GWidget* automatic_cursor_tracking_widget() const { return m_automatic_cursor_tracking_widget.ptr(); }
GWidget* hovered_widget() { return m_hovered_widget.ptr(); }
const GWidget* hovered_widget() const { return m_hovered_widget.ptr(); }
void set_hovered_widget(GWidget*);
GraphicsBitmap* front_bitmap() { return m_front_bitmap.ptr(); }
GraphicsBitmap* back_bitmap() { return m_back_bitmap.ptr(); }
Size size_increment() const { return m_size_increment; }
void set_size_increment(const Size& increment) { m_size_increment = increment; }
Size base_size() const { return m_base_size; }
void set_base_size(const Size& size) { m_base_size = size; }
void set_override_cursor(GStandardCursor);
String icon_path() const { return m_icon_path; }
void set_icon_path(const StringView&);
Vector<GWidget*> focusable_widgets() const;
virtual const char* class_name() const override { return "GWindow"; }
protected:
virtual void wm_event(GWMEvent&);
private:
virtual bool is_window() const override final { return true; }
void paint_keybinds();
void collect_keyboard_activation_targets();
NonnullRefPtr<GraphicsBitmap> create_backing_bitmap(const Size&);
void set_current_backing_bitmap(GraphicsBitmap&, bool flush_immediately = false);
void flip(const Vector<Rect, 32>& dirty_rects);
RefPtr<GraphicsBitmap> m_front_bitmap;
RefPtr<GraphicsBitmap> m_back_bitmap;
int m_window_id { 0 };
float m_opacity_when_windowless { 1.0f };
GWidget* m_main_widget { nullptr };
WeakPtr<GWidget> m_focused_widget;
WeakPtr<GWidget> m_global_cursor_tracking_widget;
WeakPtr<GWidget> m_automatic_cursor_tracking_widget;
WeakPtr<GWidget> m_hovered_widget;
Rect m_rect_when_windowless;
String m_title_when_windowless;
String m_icon_path;
Vector<Rect, 32> m_pending_paint_event_rects;
Size m_size_increment;
Size m_base_size;
Color m_background_color { Color::WarmGray };
GWindowType m_window_type { GWindowType::Normal };
bool m_is_active { false };
bool m_destroy_on_close { true };
bool m_has_alpha_channel { false };
bool m_double_buffering_enabled { true };
bool m_modal { false };
bool m_resizable { true };
bool m_fullscreen { false };
bool m_show_titlebar { true };
bool m_keybind_mode { false };
String m_entered_keybind;
int m_max_keybind_length { 0 };
HashMap<String, WeakPtr<GWidget>> m_keyboard_activation_targets;
};