..
CMakeLists.txt
LibVirtGPU: Add a new GPU device that talks to our VirtIO-GPU driver
2022-12-26 09:39:20 +01:00
Config.h
Everywhere: Fix order of includes and #pragma once
2022-09-18 18:30:05 -07:00
Device.h
Everywhere: Remove unused includes of AK/Array.h
2023-01-02 20:08:35 +00:00
DeviceInfo.h
AK+Everywhere: Rename String to DeprecatedString
2022-12-06 08:54:33 +01:00
Driver.cpp
LibGPU+LibVirtGPU: Allow loading the driver and instantiating the device
2022-12-26 09:39:20 +01:00
Driver.h
LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamically
2022-04-06 11:32:24 +02:00
Enums.h
LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
2022-09-11 22:37:07 +01:00
Image.cpp
Userland: Add missing Math.h and IntegralMath.h header includes
2023-01-19 11:29:48 +00:00
Image.h
LibGPU+LibSoftGPU: Move size and pixel format information to GPU::Image
2022-12-26 09:39:20 +01:00
ImageDataLayout.h
LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion
2022-08-27 12:28:05 +02:00
ImageFormat.h
LibGPU+LibSoftGPU: Add PixelFormat::Intensity
2022-08-27 12:28:05 +02:00
IR.h
LibGPU: Add inputs and outputs to GPU shader IR
2022-12-17 22:39:09 -07:00
Light.h
LibGL+LibGPU+LibSoftGPU: Move Light.h to LibGPU
2022-04-06 11:32:24 +02:00
LightModelParameters.h
LibGPU+LibSoftGPU: Move LightModelParameters into LibGPU
2022-04-06 11:32:24 +02:00
Material.h
LibGL+LibGPU+LibSoftGPU: Move Material.h to LibGPU
2022-04-06 11:32:24 +02:00
RasterizerOptions.h
Everywhere: Remove unused includes of AK/Array.h
2023-01-02 20:08:35 +00:00
RasterPosition.h
LibGPU+LibSoftGPU: Move RasterPosition into its own header in LibGPU
2022-04-06 11:32:24 +02:00
SamplerConfig.h
LibGL: Implement GL_TEXTURE_ENV_COLOR
2023-01-01 23:33:26 +01:00
Shader.h
LibGL+LibSoftGPU: Add GPU side shader infrastructure
2022-12-17 22:39:09 -07:00
StencilConfiguration.h
Libraries: Add missing includes, add namespace qualifiers
2022-09-18 13:27:24 -04:00
TextureUnitConfiguration.h
LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
2022-09-11 22:37:07 +01:00
Vertex.h
LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
2022-09-11 22:37:07 +01:00