ladybird/Userland/Libraries/LibWeb/Painting/BorderRadiusCornerClipper.cpp
Aliaksandr Kalenik 72e959d753 LibWeb: Fix calculation of bitmap size in BorderRadiusCornerClipper
Correctly compute the maximum possible width and height for
corners_bitmap_size by considering all pair combinations of corners.

Partially fixes issue https://github.com/SerenityOS/serenity/issues/20205
2023-07-27 08:02:44 +02:00

119 lines
6.4 KiB
C++

/*
* Copyright (c) 2022, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGfx/Bitmap.h>
#include <LibGfx/Painter.h>
#include <LibWeb/Painting/BorderRadiusCornerClipper.h>
namespace Web::Painting {
ErrorOr<BorderRadiusCornerClipper> BorderRadiusCornerClipper::create(PaintContext& context, DevicePixelRect const& border_rect, BorderRadiiData const& border_radii, CornerClip corner_clip, UseCachedBitmap use_cached_bitmap)
{
VERIFY(border_radii.has_any_radius());
auto top_left = border_radii.top_left.as_corner(context);
auto top_right = border_radii.top_right.as_corner(context);
auto bottom_right = border_radii.bottom_right.as_corner(context);
auto bottom_left = border_radii.bottom_left.as_corner(context);
DevicePixelSize corners_bitmap_size {
max(
max(
top_left.horizontal_radius + top_right.horizontal_radius,
top_left.horizontal_radius + bottom_right.horizontal_radius),
max(
bottom_left.horizontal_radius + top_right.horizontal_radius,
bottom_left.horizontal_radius + bottom_right.horizontal_radius)),
max(
max(
top_left.vertical_radius + bottom_left.vertical_radius,
top_left.vertical_radius + bottom_right.vertical_radius),
max(
top_right.vertical_radius + bottom_left.vertical_radius,
top_right.vertical_radius + bottom_right.vertical_radius))
};
RefPtr<Gfx::Bitmap> corner_bitmap;
if (use_cached_bitmap == UseCachedBitmap::Yes) {
corner_bitmap = get_cached_corner_bitmap(corners_bitmap_size);
if (!corner_bitmap)
return Error::from_errno(ENOMEM);
} else {
corner_bitmap = TRY(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, corners_bitmap_size.to_type<int>()));
}
CornerData corner_data {
.corner_radii = {
.top_left = top_left,
.top_right = top_right,
.bottom_right = bottom_right,
.bottom_left = bottom_left },
.page_locations = { .top_left = border_rect.top_left(), .top_right = border_rect.top_right().translated(-top_right.horizontal_radius, 0), .bottom_right = border_rect.bottom_right().translated(-bottom_right.horizontal_radius, -bottom_right.vertical_radius), .bottom_left = border_rect.bottom_left().translated(0, -bottom_left.vertical_radius) },
.bitmap_locations = { .top_left = { 0, 0 }, .top_right = { corners_bitmap_size.width() - top_right.horizontal_radius, 0 }, .bottom_right = { corners_bitmap_size.width() - bottom_right.horizontal_radius, corners_bitmap_size.height() - bottom_right.vertical_radius }, .bottom_left = { 0, corners_bitmap_size.height() - bottom_left.vertical_radius } },
.corner_bitmap_size = corners_bitmap_size
};
return BorderRadiusCornerClipper { corner_data, corner_bitmap.release_nonnull(), corner_clip };
}
void BorderRadiusCornerClipper::sample_under_corners(Gfx::Painter& page_painter)
{
// Generate a mask for the corners:
Gfx::Painter corner_painter { *m_corner_bitmap };
Gfx::AntiAliasingPainter corner_aa_painter { corner_painter };
Gfx::IntRect corner_rect { { 0, 0 }, m_data.corner_bitmap_size };
corner_aa_painter.fill_rect_with_rounded_corners(corner_rect, Color::NamedColor::Black,
m_data.corner_radii.top_left, m_data.corner_radii.top_right, m_data.corner_radii.bottom_right, m_data.corner_radii.bottom_left);
auto copy_page_masked = [&](Gfx::IntRect const& mask_src, Gfx::IntPoint const& page_location) {
for (int row = 0; row < mask_src.height(); ++row) {
for (int col = 0; col < mask_src.width(); ++col) {
auto corner_location = mask_src.location().translated(col, row);
auto mask_pixel = m_corner_bitmap->get_pixel(corner_location);
u8 mask_alpha = mask_pixel.alpha();
if (m_corner_clip == CornerClip::Outside)
mask_alpha = ~mask_pixel.alpha();
auto final_pixel = Color();
if (mask_alpha > 0) {
auto page_pixel = page_painter.get_pixel(page_location.translated(col, row));
if (page_pixel.has_value())
final_pixel = page_pixel.value().with_alpha(mask_alpha);
}
m_corner_bitmap->set_pixel(corner_location, final_pixel);
}
}
};
// Copy the pixels under the corner mask (using the alpha of the mask):
if (m_data.corner_radii.top_left)
copy_page_masked(m_data.corner_radii.top_left.as_rect().translated(m_data.bitmap_locations.top_left.to_type<int>()), m_data.page_locations.top_left.to_type<int>());
if (m_data.corner_radii.top_right)
copy_page_masked(m_data.corner_radii.top_right.as_rect().translated(m_data.bitmap_locations.top_right.to_type<int>()), m_data.page_locations.top_right.to_type<int>());
if (m_data.corner_radii.bottom_right)
copy_page_masked(m_data.corner_radii.bottom_right.as_rect().translated(m_data.bitmap_locations.bottom_right.to_type<int>()), m_data.page_locations.bottom_right.to_type<int>());
if (m_data.corner_radii.bottom_left)
copy_page_masked(m_data.corner_radii.bottom_left.as_rect().translated(m_data.bitmap_locations.bottom_left.to_type<int>()), m_data.page_locations.bottom_left.to_type<int>());
m_has_sampled = true;
}
void BorderRadiusCornerClipper::blit_corner_clipping(Gfx::Painter& painter)
{
VERIFY(m_has_sampled);
// Restore the corners:
if (m_data.corner_radii.top_left)
painter.blit(m_data.page_locations.top_left.to_type<int>(), *m_corner_bitmap, m_data.corner_radii.top_left.as_rect().translated(m_data.bitmap_locations.top_left.to_type<int>()));
if (m_data.corner_radii.top_right)
painter.blit(m_data.page_locations.top_right.to_type<int>(), *m_corner_bitmap, m_data.corner_radii.top_right.as_rect().translated(m_data.bitmap_locations.top_right.to_type<int>()));
if (m_data.corner_radii.bottom_right)
painter.blit(m_data.page_locations.bottom_right.to_type<int>(), *m_corner_bitmap, m_data.corner_radii.bottom_right.as_rect().translated(m_data.bitmap_locations.bottom_right.to_type<int>()));
if (m_data.corner_radii.bottom_left)
painter.blit(m_data.page_locations.bottom_left.to_type<int>(), *m_corner_bitmap, m_data.corner_radii.bottom_left.as_rect().translated(m_data.bitmap_locations.bottom_left.to_type<int>()));
}
}