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1682f0b760
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
79 lines
2.0 KiB
C++
79 lines
2.0 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibCore/File.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/Dialog.h>
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#include <LibGUI/FileSystemModel.h>
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#include <LibGUI/ImageWidget.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/TextBox.h>
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class PropertiesWindow final : public GUI::Window {
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C_OBJECT(PropertiesWindow);
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public:
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virtual ~PropertiesWindow() override;
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private:
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PropertiesWindow(const String& path, bool disable_rename, Window* parent = nullptr);
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struct PropertyValuePair {
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String property;
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String value;
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Optional<URL> link = {};
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};
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struct PermissionMasks {
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mode_t read;
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mode_t write;
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mode_t execute;
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};
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static const String get_description(const mode_t mode)
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{
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if (S_ISREG(mode))
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return "File";
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if (S_ISDIR(mode))
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return "Directory";
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if (S_ISLNK(mode))
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return "Symbolic link";
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if (S_ISCHR(mode))
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return "Character device";
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if (S_ISBLK(mode))
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return "Block device";
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if (S_ISFIFO(mode))
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return "FIFO (named pipe)";
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if (S_ISSOCK(mode))
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return "Socket";
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if (mode & S_IXUSR)
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return "Executable";
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return "Unknown";
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}
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GUI::Button& make_button(String, GUI::Widget& parent);
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void make_property_value_pairs(const Vector<PropertyValuePair>& pairs, GUI::Widget& parent);
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void make_permission_checkboxes(GUI::Widget& parent, PermissionMasks, String label_string, mode_t mode);
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void permission_changed(mode_t mask, bool set);
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bool apply_changes();
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void update();
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String make_full_path(const String& name);
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RefPtr<GUI::Button> m_apply_button;
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RefPtr<GUI::TextBox> m_name_box;
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RefPtr<GUI::ImageWidget> m_icon;
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String m_name;
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String m_parent_path;
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String m_path;
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mode_t m_mode { 0 };
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mode_t m_old_mode { 0 };
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bool m_permissions_dirty { false };
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bool m_name_dirty { false };
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};
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