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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGUI/Painter.h>
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#include <LibGUI/SeparatorWidget.h>
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#include <LibGfx/Palette.h>
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REGISTER_WIDGET(GUI, HorizontalSeparator)
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REGISTER_WIDGET(GUI, VerticalSeparator)
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namespace GUI {
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SeparatorWidget::SeparatorWidget(Gfx::Orientation orientation)
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: m_orientation(orientation)
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{
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if (m_orientation == Gfx::Orientation::Vertical)
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set_fixed_width(8);
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else
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set_fixed_height(8);
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}
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SeparatorWidget::~SeparatorWidget()
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{
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}
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void SeparatorWidget::paint_event(PaintEvent& event)
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{
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Painter painter(*this);
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painter.add_clip_rect(event.rect());
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if (m_orientation == Gfx::Orientation::Vertical) {
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painter.translate(rect().center().x() - 1, 0);
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painter.draw_line({ 0, 0 }, { 0, rect().bottom() }, palette().threed_shadow1());
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painter.draw_line({ 1, 0 }, { 1, rect().bottom() }, palette().threed_highlight());
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} else {
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painter.translate(0, rect().center().y() - 1);
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painter.draw_line({ 0, 0 }, { rect().right(), 0 }, palette().threed_shadow1());
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painter.draw_line({ 0, 1 }, { rect().right(), 1 }, palette().threed_highlight());
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}
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}
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}
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